
Brook
Jolly Halloween Party
Straw Hat Pirates musician. Dressed in his Halloween costume, he gets spooked by the ghost-filled Halloween party. Even skeletons are scared of ghosts.
Special
Reduces crew's Paralysis duration by 6 turns, and reduces all enemies' [Damage Cut] duration by 6 turns. If crew has slot effect boost when Special is launched, further increases crew's slot effect boost by +0.25 (boosts PSY and Cerebral characters' slot effects by 2.75x for 1 turn otherwise). If field has "Territory: PSY-type" when Special is launched, boosts Cerebral characters' Critical rate by 30% for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Crewmate Ability
If field has "Territory: PSY-type", boosts Cerebral and Slasher characters' base ATK by 200 (boosts their base ATK by 75 otherwise)
Tapping on this character with a RCV slot will apply -5% Cerebral Resistance to all enemies for 1 turn
Unlocks at Limit Break 12
Support Ability
PSY-type Cerebral characters with the following Character Tag
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 2 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 3
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 4
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 5
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 2 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,906 | 808 | 88 |
| Lv 99 | 3,812 | 1,616 | 176 |
| Lv 150 | 5,718 | 2,424 | 264 |
| Limit Break | 3,912+100 | 1,766+150 | 226+50 |
Limit Break
Boosts base HP by 30
Boosts base RCV by 10
Boosts base ATK by 30
Potential Ability 1: Critical ATK
Boosts base RCV by 20
Show all 15
Boosts base HP by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 20
Boosts base ATK by 40
Boosts base ATK by 50
Add Crewmate Ability 2: Tapping on this character with a RCV slot will apply -5% Cerebral Resistance to all enemies for 1 turn
Boosts base HP by 40
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,036 | 1,711 | 186 |
| Lv 110 | 4,223 | 1,790 | 194 |
| Lv 120 | 4,596 | 1,948 | 212 |
| Lv 130 | 4,970 | 2,107 | 229 |
| Lv 150 | 5,718 | 2,424 | 264 |
Pirate Rumble
- Style
Attacker- DEF
- 132
- SPD
- 192
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.6 (100 s); targets enemies within large range for ATK x 4 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 30% reduction; targets INT-type enemies for SPD Down Lv.5 (100 s); if there are 5 or more INT-type enemies, targets team for 100% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
Show all 10 levels
- Level 1
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.2 (100 s); targets enemies within large range for ATK x 2.2 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 21% reduction; targets INT-type enemies for SPD Down Lv.1 (100 s); if there are 5 or more INT-type enemies, targets team for 73% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 2
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.2 (100 s); targets enemies within large range for ATK x 2.4 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 22% reduction; targets INT-type enemies for SPD Down Lv.1 (100 s); if there are 5 or more INT-type enemies, targets team for 76% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 3
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.3 (100 s); targets enemies within large range for ATK x 2.6 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 23% reduction; targets INT-type enemies for SPD Down Lv.1 (100 s); if there are 5 or more INT-type enemies, targets team for 79% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 4
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.3 (100 s); targets enemies within large range for ATK x 2.8 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 24% reduction; targets INT-type enemies for SPD Down Lv.2 (100 s); if there are 5 or more INT-type enemies, targets team for 82% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 5
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.4 (100 s); targets enemies within large range for ATK x 3 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 25% reduction; targets INT-type enemies for SPD Down Lv.2 (100 s); if there are 5 or more INT-type enemies, targets team for 85% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 6
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.4 (100 s); targets enemies within large range for ATK x 3.2 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 26% reduction; targets INT-type enemies for SPD Down Lv.3 (100 s); if there are 5 or more INT-type enemies, targets team for 88% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 7
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.5 (100 s); targets enemies within large range for ATK x 3.4 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 27% reduction; targets INT-type enemies for SPD Down Lv.3 (100 s); if there are 5 or more INT-type enemies, targets team for 91% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 8
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.5 (100 s); targets enemies within large range for ATK x 3.6 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 28% reduction; targets INT-type enemies for SPD Down Lv.3 (100 s); if there are 5 or more INT-type enemies, targets team for 94% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 9
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.6 (100 s); targets enemies within large range for ATK x 3.8 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 29% reduction; targets INT-type enemies for SPD Down Lv.4 (100 s); if there are 5 or more INT-type enemies, targets team for 97% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
- Level 10
Targets PSY-type Straw Hat Pirates teammates for ATK Up Lv.6 (100 s); targets enemies within large range for ATK x 4 damage; if 5 or more PSY-type characters are on the team, targets self for Special CT 30% reduction; targets INT-type enemies for SPD Down Lv.5 (100 s); if there are 5 or more INT-type enemies, targets team for 100% chance to remove ATK Down effects; if 5 or more Straw Hat Pirates characters are on the team, switches character with 2nd sub character
Charge time: 27 s
PSY-type and Straw Hat Pirates teammates ATK Up Lv.4, SPD Up Lv.4; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates ATK Up Lv.4, SPD Up Lv.4; after receiving damage, up to 7 times INT-type enemies Special CT 7% delay, self Special CT 15% reduction; when appearing on field, PSY-type Straw Hat Pirates teammates Special CT 10% reduction
Show all 5 levels
- Level 1
PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; after receiving damage, up to 7 times INT-type enemies Special CT 3% delay, self Special CT 7% reduction; when appearing on field, PSY-type Straw Hat Pirates teammates Special CT 6% reduction
- Level 2
PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates ATK Up Lv.1, SPD Up Lv.1; after receiving damage, up to 7 times INT-type enemies Special CT 4% delay, self Special CT 9% reduction; when appearing on field, PSY-type Straw Hat Pirates teammates Special CT 7% reduction
- Level 3
PSY-type and Straw Hat Pirates teammates ATK Up Lv.2, SPD Up Lv.2; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates ATK Up Lv.2, SPD Up Lv.2; after receiving damage, up to 7 times INT-type enemies Special CT 5% delay, self Special CT 11% reduction; when appearing on field, PSY-type Straw Hat Pirates teammates Special CT 8% reduction
- Level 4
PSY-type and Straw Hat Pirates teammates ATK Up Lv.3, SPD Up Lv.3; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates ATK Up Lv.3, SPD Up Lv.3; after receiving damage, up to 7 times INT-type enemies Special CT 6% delay, self Special CT 13% reduction; when appearing on field, PSY-type Straw Hat Pirates teammates Special CT 9% reduction
- Level 5
PSY-type and Straw Hat Pirates teammates ATK Up Lv.4, SPD Up Lv.4; if 5 or more Straw Hat Pirates characters are on the team, PSY-type and Straw Hat Pirates teammates ATK Up Lv.4, SPD Up Lv.4; after receiving damage, up to 7 times INT-type enemies Special CT 7% delay, self Special CT 15% reduction; when appearing on field, PSY-type Straw Hat Pirates teammates Special CT 10% reduction
Completely evades Special Bind, reduce damage taken from INT by 20%
How to get
Featured · Oct 12, 2026 – Nov 1, 2026
Featured · Oct 11, 2026 – Nov 1, 2026
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