
Brook
A Pirate Who Lives by His Code
Straw Hat Pirate musician. Supremely expressive whether happy or sad, he always has a reaction to whatever happens to him. When he heard Laboon was alive, he stopped playing for a moment to shed a few tears.
Special
Deals random PSY damage to all enemies and changes slots randomly
| Base | Limit Break | |
|---|---|---|
| Level 1 | 23 turns | 13 turns |
| Level 2 | 22 turns | 12 turns |
| Level 3 | 21 turns | 11 turns |
| Level 4 | 20 turns | 10 turns |
| Level 5 | 19 turns | 9 turns |
| Level 6 | 18 turns | 8 turns |
| Level 7 | 17 turns | 7 turns |
| Max | 16 turns | 6 turns |
−1 turn at Limit Break 1
−1 turn at Limit Break 3
−1 turn at Limit Break 6
−2 turns at Limit Break 8
−2 turns at Limit Break 10
−3 turns at Limit Break 12
Captain Ability
Doubles PSY characters' ATK and cuts damage taken from INT characters by around 30%
Crewmate Ability
Boosts PSY characters' base RCV by 15
Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 14
Support Ability
Nico Robin, Franky
Adds 11% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 4% of character's base ATK to supported character's base ATK
- Level 2
Adds 5% of character's base ATK to supported character's base ATK
- Level 3
Adds 7% of character's base ATK to supported character's base ATK
- Level 4
Adds 9% of character's base ATK to supported character's base ATK
- Level 5
Adds 11% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,461 | 636 | 100 |
| Lv 99 | 2,788 | 1,243 | 234 |
| Lv 150 | 4,182 | 1,864 | 351 |
| Limit Break | 2,968+180 | 1,393+150 | 304+70 |
Limit Break
Reduces Special charge time by 1 turn
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 30
Show all 15
Reduces Special charge time by 1 turn
Boosts base HP by 80
Reduces Special charge time by 2 turns
Boosts base RCV by 40
Reduces Special charge time by 2 turns
Boosts base HP by 100
Reduces Special charge time by 3 turns
Boosts base ATK by 100
Add Crewmate Ability 2: Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Potential Ability 2: Critical ATK
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,952 | 1,316 | 247 |
| Lv 110 | 3,088 | 1,376 | 259 |
| Lv 120 | 3,362 | 1,498 | 282 |
| Lv 130 | 3,635 | 1,620 | 305 |
| Lv 150 | 4,182 | 1,864 | 351 |

































































