Shanks

Impeding Emperor

Captain of the Red-Hair Pirates. He appears when Uta starts rampaging, and calmly speaks to her while holding her arm.

Special

Father's Presence Protecting His Daughter

Reduces crew's Paralysis duration by 5 turns, reduces all enemies' Resilience and [Damage Cut] duration by 5 turns, and sets the chain multiplier's minimum value at 2.5 and maximum value at 6.0 for 1 turn

BaseLimit Break
Max15 turns13 turns

−1 turn at Limit Break 12

−1 turn at Limit Break 24 (LB+)

Captain Ability

The New Era Is Just Up Ahead

Boosts PSY characters' ATK by approximately 4x when slots match (3.75x otherwise), boosts chance of landing on PSYTND slots the higher HP is, and makes PSY characters' TND slots have matching slot effects

Crewmate Ability

+STATS

Boosts crew's base ATK by 70

UNIQ

Makes crew's PSYTND slots have matching slot effects

Unlocks at Limit Break 8

Support Ability

Supported Characters

Ben Beckman, Lucky Roux, Yasopp, Uta

Level 5 (Max)

Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.25x until the next battle

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.05x until the next battle

  2. Level 2

    Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.1x until the next battle

  3. Level 3

    Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.15x until the next battle

  4. Level 4

    Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.2x until the next battle

  5. Level 5

    Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.25x until the next battle

Stats

HPATKRCV
Lv 11,31482678
Lv 993,3131,440188
Lv 1504,9692,160282
Limit Break3,513+2001,540+100238+50
Limit Break+3,713+4001,740+300338+150

Limit Break

01

Boosts base ATK by 25

02

Boosts base HP by 50

03

Boosts base HP by 50

04

Potential Ability 1: Pinch Healing

05

Boosts base ATK by 25

Show all 25
06

Boosts base ATK by 50

07

Boosts base RCV by 25

08

Add Crewmate Ability 2: Makes crew's PSYTND slots have matching slot effects

09

Potential Ability 2: Critical ATK

10

Add 1 Power Slot

11

Boosts base RCV by 25

12

Reduces Special charge time by 1 turn

13

Boosts base HP by 50

14

Boosts base HP by 50

15

Potential Ability 3: Super Tandem

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base RCV by 50

19

Boosts base RCV by 50

20

Boosts base HP by 100

21

Boosts base ATK by 50

22

Boosts base HP by 100

23

Boosts base ATK by 50

24

Reduces Special charge time by 1 turn

25

Boosts base ATK by 50

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 0.5x character's RCV if HP is 15% or less and character lands a PERFECT strike

  3. Level 3

    Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1053,5071,524199
Lv 1103,6701,595208
Lv 1203,9941,736226
Lv 1304,3191,877245
Lv 1504,9692,160282

Evolution

Shanks
Super Evolution · 30,000 Beli
Red-Haired Shanks

Pirate Rumble

Style
Attacker
DEF
128
SPD
173
Cost
35
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Father's Presence Protecting His Daughter
Level 10 (Max)

Targets 3 enemies for 1500 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 1000 damage

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies for 500 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 500 damage

    Charge time: 32 s

  2. Level 2

    Targets 3 enemies for 600 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 550 damage

    Charge time: 32 s

  3. Level 3

    Targets 3 enemies for 700 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 600 damage

    Charge time: 32 s

  4. Level 4

    Targets 3 enemies for 800 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 650 damage

    Charge time: 32 s

  5. Level 5

    Targets 3 enemies for 900 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 700 damage

    Charge time: 32 s

  6. Level 6

    Targets 3 enemies for 1000 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 750 damage

    Charge time: 32 s

  7. Level 7

    Targets 3 enemies for 1100 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 800 damage

    Charge time: 32 s

  8. Level 8

    Targets 3 enemies for 1200 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 850 damage

    Charge time: 32 s

  9. Level 9

    Targets 3 enemies for 1300 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 900 damage

    Charge time: 32 s

  10. Level 10

    Targets 3 enemies for 1500 damage; targets PSY-type teammates for HP 10% healing; when there are more remaining teammates than remaining enemies (at least 1 more), targets enemies within large range (horizontal) for 1000 damage

    Charge time: 32 s

Ability
Level 5 (Max)

PSY-type teammates ATK Up Lv.5

Show all 5 levels
  1. Level 1

    PSY-type teammates ATK Up Lv.1

  2. Level 2

    PSY-type teammates ATK Up Lv.2

  3. Level 3

    PSY-type teammates ATK Up Lv.3

  4. Level 4

    PSY-type teammates ATK Up Lv.4

  5. Level 5

    PSY-type teammates ATK Up Lv.5

Resilience

60% chance to evade Damage Over Time

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 1.5x to PSY characters for 1 turn

Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Ben Beckman, Lucky Roux, Yasopp, Rockstar, Uta

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.1x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Ben Beckman, Lucky Roux, Yasopp, Rockstar, Uta

  2. Level 2

    Applies ATK Boost (Tandem) of 1.2x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Ben Beckman, Lucky Roux, Yasopp, Rockstar, Uta

  3. Level 3

    Applies ATK Boost (Tandem) of 1.3x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Ben Beckman, Lucky Roux, Yasopp, Rockstar, Uta

  4. Level 4

    Applies ATK Boost (Tandem) of 1.4x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Ben Beckman, Lucky Roux, Yasopp, Rockstar, Uta

  5. Level 5

    Applies ATK Boost (Tandem) of 1.5x to PSY characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Ben Beckman, Lucky Roux, Yasopp, Rockstar, Uta

How to get

Vs. Uta

Kizuna Clash · 2022-09-21 – 2022-09-25Reward

Family

Shanks
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Linked families
Red-Hair PiratesShanks & BeckmanShanks & BuggyShanks & MihawkShanks VS KidWhitebeard VS Shanks