Red-Haired Shanks

Toast to the New Era

Captain of the Red-Hair Pirates. To celebrate Luffy making a name for himself as a pirate, he poured Mihawk a drink. He enjoyed another lively celebration despite his hangover.

Special

Great Pirate's Influence

Reduces the duration of all enemy barriers by 1 turn, reduces Burn duration by 1 turn, greatly boosts the chance of landing on own type slots for 1 turn, changes BLOCK slots to character's own type, changes all slots randomly unless slots are matching, and adds 60x character's ATK in non-type damage on top of tap-timing bonuses for 1 turn

BaseLimit Break
Level 130 turns13 turns
Level 229 turns12 turns
Level 328 turns11 turns
Level 427 turns10 turns
Level 526 turns9 turns
Level 625 turns8 turns
Level 724 turns7 turns
Max23 turns6 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

−2 turns at Limit Break 49 (LB+)

Great Pirate's InfluenceLLB

Reduces the duration of all enemy barriers by 1 turn, reduces crew's Burn duration by 3 turns, heals crew by 4,000 HP, greatly boosts the chance of landing on own type slots for 2 turns, boosts crew's ATK by 1.75x for 1 turn (effect can be overwritten with other ATK boost effects), changes BLOCK slots to character's own type, changes all slots randomly unless slots are matching, and adds 100x character's ATK in non-type damage on top of tap-timing bonuses for 2 turns

BaseLimit Break
Level 130 turns13 turns
Level 229 turns12 turns
Level 328 turns11 turns
Level 427 turns10 turns
Level 526 turns9 turns
Level 625 turns8 turns
Level 724 turns7 turns
Max23 turns6 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

−2 turns at Limit Break 49 (LB+)

Captain Ability

Feast to Celebrate the New Era

Boosts Free Spirit and Cerebral characters' ATK by 2x when HP is full (1.5x otherwise), heals crew by 1.5x character's RCV at end of turn, and slightly boosts Free Spirit and Cerebral characters' chance of landing on own type slot

LB

Boosts Free Spirit and Cerebral characters' ATK by 3x when HP is full (2.5x otherwise), heals crew by 1.75x character's RCV at end of turn, and boosts Free Spirit and Cerebral characters' chance of landing on own type slot

Unlocks at Limit Break 39

LLB

Boosts Free Spirit and Cerebral characters' ATK by 3x when HP is full (2.5x otherwise), heals crew by 1.75x character's RCV at end of turn, and boosts Free Spirit and Cerebral characters' chance of landing on own type slot

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Boosts Free Spirit and Cerebral characters' ATK by 5.25x when HP is full (4.5x otherwise), HP by 1.2x, heals crew by 2x character's RCV at end of turn, and boosts Free Spirit and Cerebral characters' chance of landing on own type slot

Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

UNIQ

Makes crew's DEX slots have matching slot effects

Unlocks at Limit Break 7

UNIQ

Makes character's STR slots have matching slot effects

Unlocks at Limit Break 30

Support Ability

Supported Characters

Free Spirit characters

Level 5 (Max)

Adds 8% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 2% of character's base stats to supported character's base stats

  2. Level 2

    Adds 3% of character's base stats to supported character's base stats

  3. Level 3

    Adds 4% of character's base stats to supported character's base stats

  4. Level 4

    Adds 6% of character's base stats to supported character's base stats

  5. Level 5

    Adds 8% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,203782110
Lv 992,5781,452280
Lv 1503,8672,178420
Limit Break3,008+4301,652+200380+100
Limit Break+3,358+7801,852+400455+175

Limit Break

01

Add 1 Power Slot

02

Boosts base RCV by 10

03

Boosts base RCV by 10

04

Boosts base RCV by 20

05

Potential Ability 1: Critical ATK

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Makes crew's DEX slots have matching slot effects

08

Boosts base RCV by 20

09

Boosts base RCV by 20

10

Boosts base RCV by 20

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base HP by 20

15

Boosts base HP by 30

16

Boosts base HP by 30

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base HP by 30

20

Boosts base HP by 30

21

Boosts base HP by 30

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base HP by 50

25

Boosts base HP by 60

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base HP by 70

29

Boosts base HP by 80

30

Add Crewmate Ability 2: Makes character's STR slots have matching slot effects

31

Boosts base ATK by 30

32

Boosts base ATK by 40

33

Boosts base ATK by 40

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base ATK by 40

38

Boosts base ATK by 50

39

Power Up Captain Ability

40

Potential Ability 2: Special Double Launch

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base RCV by 25

44

Boosts base HP by 100

45

Boosts base ATK by 50

46

Boosts base RCV by 50

47

Boosts base HP by 150

48

Boosts base ATK by 50

49

Reduces Special charge time by 2 turns

50

Boosts base ATK by 100

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 2 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Level Limit Break

HPATKRCV
Lv 1052,7291,537296
Lv 1102,8561,608310
Lv 1203,1081,750337
New Captain Ability
Lv 1303,3611,893365
Lv 1503,8672,178420
New Special · New Crewmate Ability 2

Evolution

Shanks
Sea PonySea ColtSea HorseSea StallionGreen Striped Dragon
50,000 Beli
Red-Haired Shanks

Family

Shanks
ShanksShanksRed-Haired ShanksRed-Haired ShanksShanks: Moon Knight EmperorShanksShanksRed-Haired ShanksShanksShanksRed-Haired ShanksShanksRed-Haired ShanksShanksShanksShanks: Moon Knight KingShanks: Moon KnightRed-Haired ShanksShanksShanksShanksRed-Haired ShanksShanksRed-Haired ShanksShanksRed-Haired ShanksRed-Haired ShanksShanksRed-Haired ShanksShanksShanksShanksShanksShanksRed-Haired ShanksShanks
Linked families
Red-Hair PiratesShanks & BeckmanShanks & BuggyShanks & MihawkShanks VS KidWhitebeard VS Shanks