
Shanks
Impeding Savior
Captain of the Red-Hair Pirates. He confronts the menace that has been unleashed at Elegia, and stands his ground to protect his daughter, Uta.
Special
Reduces all enemies' HP by 10% (ignoring all defensive effects), changes left column slots (including BLOCK slots) to QCK, and changes right column slots (including BLOCK slots) to TND. If crew has additive chain multiplier boost (except multiplicative boosts) and type effects boosts when Special is launched, reduces all enemies' damage reduction and [Damage Cut] duration by 7 turns and further increases the chain multiplier boost (except multiplicative boosts) by +0.5. After that, boosts the chain multiplier by +1.4 for 1 turn. If 5 or more QCK characters are on the crew, boosts the type effects of normal attacks for QCK characters by 2.75x for 1 turn. After that, boosts the the type effects of normal attacks for crew by 2.25x for 1 turn
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Boosts non-QCK characters' ATK by 4x, boosts QCK characters' ATK by 5x, HP by 1.5x, boosts the type effects of normal attacks for QCK characters by 1.1x, reduces damage taken by 10%, makes crew's QCKRCVTND slots have matching slot effects, and slightly boosts chance of landing on QCKTND slots
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 988 | 455 | 83 |
| Lv 70 | 1,975 | 909 | 165 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 202
- SPD
- 173
- Cost
- 55
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets team for 100% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.6 (25 s), ATK Up Lv.6 (25 s); targets enemies within large range (horizontal) for ATK x 3.2 damage
Charge time: 35 s
Show all 10 levels
- Level 1
Targets team for 10% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.1 (16 s), ATK Up Lv.1 (16 s); targets enemies within large range (horizontal) for ATK x 2 damage
Charge time: 35 s
- Level 2
Targets team for 20% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.1 (17 s), ATK Up Lv.1 (17 s); targets enemies within large range (horizontal) for ATK x 2.12 damage
Charge time: 35 s
- Level 3
Targets team for 30% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.2 (18 s), ATK Up Lv.2 (18 s); targets enemies within large range (horizontal) for ATK x 2.24 damage
Charge time: 35 s
- Level 4
Targets team for 40% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.2 (19 s), ATK Up Lv.2 (19 s); targets enemies within large range (horizontal) for ATK x 2.36 damage
Charge time: 35 s
- Level 5
Targets team for 50% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.3 (20 s), ATK Up Lv.3 (20 s); targets enemies within large range (horizontal) for ATK x 2.48 damage
Charge time: 35 s
- Level 6
Targets team for 60% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.3 (21 s), ATK Up Lv.3 (21 s); targets enemies within large range (horizontal) for ATK x 2.6 damage
Charge time: 35 s
- Level 7
Targets team for 70% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.4 (22 s), ATK Up Lv.4 (22 s); targets enemies within large range (horizontal) for ATK x 2.72 damage
Charge time: 35 s
- Level 8
Targets team for 80% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.4 (23 s), ATK Up Lv.4 (23 s); targets enemies within large range (horizontal) for ATK x 2.84 damage
Charge time: 35 s
- Level 9
Targets team for 90% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.5 (24 s), ATK Up Lv.5 (24 s); targets enemies within large range (horizontal) for ATK x 2.96 damage
Charge time: 35 s
- Level 10
Targets team for 100% chance to remove stat-reducing effects; targets Cerebral class teammates for SPD Up Lv.6 (25 s), ATK Up Lv.6 (25 s); targets enemies within large range (horizontal) for ATK x 3.2 damage
Charge time: 35 s
Cerebral class teammates HP Up Lv.6, SPD Up Lv.6, ATK Up Lv.6; if team has "Uta", "Ben Beckman", "Lucky Roux", or "Yasopp", team Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
Cerebral class teammates HP Up Lv.1, SPD Up Lv.1, ATK Up Lv.1; if team has "Uta", "Ben Beckman", "Lucky Roux", or "Yasopp", team Special CT Speed Up Lv.1
- Level 2
Cerebral class teammates HP Up Lv.2, SPD Up Lv.2, ATK Up Lv.2; if team has "Uta", "Ben Beckman", "Lucky Roux", or "Yasopp", team Special CT Speed Up Lv.1
- Level 3
Cerebral class teammates HP Up Lv.3, SPD Up Lv.3, ATK Up Lv.3; if team has "Uta", "Ben Beckman", "Lucky Roux", or "Yasopp", team Special CT Speed Up Lv.2
- Level 4
Cerebral class teammates HP Up Lv.4, SPD Up Lv.4, ATK Up Lv.4; if team has "Uta", "Ben Beckman", "Lucky Roux", or "Yasopp", team Special CT Speed Up Lv.2
- Level 5
Cerebral class teammates HP Up Lv.6, SPD Up Lv.6, ATK Up Lv.6; if team has "Uta", "Ben Beckman", "Lucky Roux", or "Yasopp", team Special CT Speed Up Lv.3
Completely evades Halve Stats, heal 200 HP at an interval, reduce damage taken from STR by 30%
Grand Party
QCK/INT-type teammates ATK, SPD Up Lv.3, Critical % Up Lv.6; Cerebral class teammates ATK, HP Up Lv.6, DEF Up Lv.3
Show all 5 levels
- Level 1
QCK/INT-type teammates ATK, SPD Up Lv.1, Critical % Up Lv.2; Cerebral class teammates ATK, HP Up Lv.2, DEF Up Lv.1
- Level 2
QCK/INT-type teammates ATK, SPD Up Lv.2, Critical % Up Lv.3; Cerebral class teammates ATK, HP Up Lv.3, DEF Up Lv.2
- Level 3
QCK/INT-type teammates ATK, SPD Up Lv.2, Critical % Up Lv.4; Cerebral class teammates ATK, HP Up Lv.4, DEF Up Lv.2
- Level 4
QCK/INT-type teammates ATK, SPD Up Lv.3, Critical % Up Lv.5; Cerebral class teammates ATK, HP Up Lv.5, DEF Up Lv.3
- Level 5
QCK/INT-type teammates ATK, SPD Up Lv.3, Critical % Up Lv.6; Cerebral class teammates ATK, HP Up Lv.6, DEF Up Lv.3
Targets QCK/INT-type teammates for ATK Up Lv.10 (30 s), SPD Up Lv.10 (30 s), DEF Up Lv.10 (30 s); targets 3 enemies with low current HP for 100% chance of Paralysis (15 s)
After 15 normal attacks
Can be used 2 times
Show all 5 levels
- Level 1
Targets QCK/INT-type teammates for ATK Up Lv.1 (22 s), SPD Up Lv.1 (22 s), DEF Up Lv.1 (22 s); targets 3 enemies with low current HP for 60% chance of Paralysis (7 s)
- Level 2
Targets QCK/INT-type teammates for ATK Up Lv.3 (24 s), SPD Up Lv.3 (24 s), DEF Up Lv.3 (24 s); targets 3 enemies with low current HP for 70% chance of Paralysis (9 s)
- Level 3
Targets QCK/INT-type teammates for ATK Up Lv.5 (26 s), SPD Up Lv.5 (26 s), DEF Up Lv.5 (26 s); targets 3 enemies with low current HP for 80% chance of Paralysis (11 s)
- Level 4
Targets QCK/INT-type teammates for ATK Up Lv.7 (28 s), SPD Up Lv.7 (28 s), DEF Up Lv.7 (28 s); targets 3 enemies with low current HP for 90% chance of Paralysis (13 s)
- Level 5
Targets QCK/INT-type teammates for ATK Up Lv.10 (30 s), SPD Up Lv.10 (30 s), DEF Up Lv.10 (30 s); targets 3 enemies with low current HP for 100% chance of Paralysis (15 s)



































