Red-Haired Shanks

Emperor Who Will Change the World's Fate

Captain of the Red-Hair Pirates and one of the Four Emperors. He and his crew ended the Paramount War by declaring they would fight anyone who wished to continue the battle. Even Blackbeard decided it was too soon to fight them and withdrew.

Special

Proclamation of Closure

Boosts chain multiplier by +0.9 for 1 turn and if 4 or more characters of the same type are on the crew, changes all slots (including BLOCK slots) to that type, and boosts that type's ATK by 2.25x for 1 turn

BaseLimit Break
Level 120 turns17 turns
Level 219 turns16 turns
Level 318 turns15 turns
Level 417 turns14 turns
Level 516 turns13 turns
Max15 turns12 turns

−1 turn at Limit Break 23

−2 turns at Limit Break 39 (LB+)

Captain Ability

Sorrow for the End of an Age

Boosts crew's ATK by 2.75x and HP by 1.3x. If 4 or more characters of the same type are on the crew, boosts ATK by approximately 3.5x

LB

Boosts crew's ATK by 3x and HP by 1.3x. If 4 or more characters of the same type are on the crew, boosts crew's ATK by 3.75x

Unlocks at Limit Break 38

Crewmate Ability

+STATS

If 4 or more characters of the same type are on the crew, boosts that type's base ATK by 125

UNIQ

Makes crew's PSY slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

INT characters

Level 5 (Max)

Adds 9% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 5% of character's base stats to supported character's base stats

  2. Level 2

    Adds 6% of character's base stats to supported character's base stats

  3. Level 3

    Adds 7% of character's base stats to supported character's base stats

  4. Level 4

    Adds 8% of character's base stats to supported character's base stats

  5. Level 5

    Adds 9% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,780721190
Lv 993,2301,524360
Lv 1504,8452,286540
Limit Break3,740+5101,714+190470+110
Limit Break+4,090+8601,914+390545+185

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Boosts base HP by 30

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base RCV by 10

07

Boosts base RCV by 10

08

Boosts base ATK by 20

09

Boosts base ATK by 20

10

Boosts base ATK by 20

11

Boosts base HP by 45

12

Boosts base HP by 45

13

Boosts base HP by 45

14

Boosts base HP by 45

15

Potential Ability 2: PSY Damage Reduction

16

Boosts base RCV by 15

17

Boosts base RCV by 15

18

Boosts base RCV by 15

19

Boosts base ATK by 25

20

Boosts base RCV by 15

21

Boosts base HP by 60

22

Boosts base ATK by 25

23

Reduces Special charge time by 1 turn

24

Boosts base RCV by 20

25

Boosts base HP by 75

26

Boosts base HP by 105

27

Add Crewmate Ability 2: Makes crew's PSY slots have matching slot effects

28

Boosts base ATK by 30

29

Boosts base ATK by 50

30

Potential Ability 3: Pinch Healing

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base HP by 100

34

Boosts base RCV by 50

35

Boosts base HP by 100

36

Boosts base ATK by 100

37

Boosts base HP by 150

38

Power Up Captain Ability

39

Reduces Special charge time by 2 turns

40

Boosts base ATK by 100

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 5%

  5. Level 5

    Reduces damage taken from PSY characters by 7%

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 30% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 30% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1053,4201,613381
Lv 1103,5781,688398
Lv 1203,8951,837434
Lv 1304,2111,987469
Lv 1504,8452,286540

Evolution

Shanks
Sea StallionBlack Pirate PenguinRainbow Pirate PenguinBlack Armored CrabRainbow Striped Dragon
75,000 Beli
Red-Haired Shanks
Red-Haired Shanks
Super Evolution · 200,000 Beli
Red-Haired Shanks

Pirate Rumble

Style
Supporter
DEF
165
SPD
163
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Proclamation of Closure
Level 10 (Max)

Targets all enemies for HP 25% reduction; Guard % Down Lv.6 (25 s); Targets INT-type teammates for Critical % Up Lv.6 (22 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets all enemies for HP 25% reduction; Guard % Down Lv.2 (15 s); Targets INT-type teammates for Critical % Up Lv.2 (9 s)

    Charge time: 27 s

  2. Level 2

    Targets all enemies for HP 25% reduction; Guard % Down Lv.2 (16 s); Targets INT-type teammates for Critical % Up Lv.2 (10 s)

    Charge time: 27 s

  3. Level 3

    Targets all enemies for HP 25% reduction; Guard % Down Lv.2 (17 s); Targets INT-type teammates for Critical % Up Lv.2 (12 s)

    Charge time: 27 s

  4. Level 4

    Targets all enemies for HP 25% reduction; Guard % Down Lv.3 (18 s); Targets INT-type teammates for Critical % Up Lv.3 (13 s)

    Charge time: 27 s

  5. Level 5

    Targets all enemies for HP 25% reduction; Guard % Down Lv.3 (19 s); Targets INT-type teammates for Critical % Up Lv.3 (15 s)

    Charge time: 27 s

  6. Level 6

    Targets all enemies for HP 25% reduction; Guard % Down Lv.4 (20 s); Targets INT-type teammates for Critical % Up Lv.4 (16 s)

    Charge time: 27 s

  7. Level 7

    Targets all enemies for HP 25% reduction; Guard % Down Lv.4 (21 s); Targets INT-type teammates for Critical % Up Lv.4 (18 s)

    Charge time: 27 s

  8. Level 8

    Targets all enemies for HP 25% reduction; Guard % Down Lv.4 (22 s); Targets INT-type teammates for Critical % Up Lv.4 (19 s)

    Charge time: 27 s

  9. Level 9

    Targets all enemies for HP 25% reduction; Guard % Down Lv.5 (23 s); Targets INT-type teammates for Critical % Up Lv.5 (21 s)

    Charge time: 27 s

  10. Level 10

    Targets all enemies for HP 25% reduction; Guard % Down Lv.6 (25 s); Targets INT-type teammates for Critical % Up Lv.6 (22 s)

    Charge time: 27 s

Ability
Level 5 (Max)

INT-type teammates Critical % Up Lv.7; when striking a Critical, up to 4 times INT-type teammates ATK Up Lv.4

Show all 5 levels
  1. Level 1

    INT-type teammates Critical % Up Lv.2; when striking a Critical, up to 4 times INT-type teammates ATK Up Lv.4

  2. Level 2

    INT-type teammates Critical % Up Lv.3; when striking a Critical, up to 4 times INT-type teammates ATK Up Lv.4

  3. Level 3

    INT-type teammates Critical % Up Lv.4; when striking a Critical, up to 4 times INT-type teammates ATK Up Lv.4

  4. Level 4

    INT-type teammates Critical % Up Lv.5; when striking a Critical, up to 4 times INT-type teammates ATK Up Lv.4

  5. Level 5

    INT-type teammates Critical % Up Lv.7; when striking a Critical, up to 4 times INT-type teammates ATK Up Lv.4

Resilience

50% chance to evade Paralysis

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Dec 16, 2023 – Dec 31, 2023

Sugo-Fest

Featured · Feb 19, 2019 – Feb 25, 2019

Sugo-Fest

Featured · Oct 2, 2018 – Oct 3, 2018

Sugo-Fest

Featured · Sep 29, 2018 – Sep 30, 2018

Family

Shanks
ShanksShanksRed-Haired ShanksRed-Haired ShanksShanks: Moon Knight EmperorShanksShanksRed-Haired ShanksShanksShanksRed-Haired ShanksShanksRed-Haired ShanksShanksShanksShanks: Moon Knight KingShanks: Moon KnightRed-Haired ShanksShanksShanksRed-Haired ShanksShanksRed-Haired ShanksShanksShanksRed-Haired ShanksRed-Haired ShanksShanksRed-Haired ShanksShanksShanksShanksShanksShanksRed-Haired ShanksShanks
Linked families
Red-Hair PiratesShanks & BeckmanShanks & BuggyShanks & MihawkShanks VS KidWhitebeard VS Shanks