
Kizaru
Sojourner from the Sacred Land
Admiral in the Navy. He was drawn into battle by Luffy's attack on the Celestial Dragons at the Sabaody Archipelago. Although Luffy and many other rookies engaged him in battle, his strength was too overwhelming for them.
Special
Deals 50x character's ATK in non-type damage to one enemy (ignoring all defensive effects), changes Free Spirit characters' BLOCKSTRINT slots to character's own type, and boosts chain multiplier by +0.2 for 3 turns
| Level 1 | 15 turns |
| Level 2 | 14 turns |
| Level 3 | 13 turns |
| Level 4 | 12 turns |
| Max | 11 turns |
Captain Ability
Boosts Free Spirit characters' ATK by 2.5x and HP by 1.2x, and heals crew by 1.5x character's RCV at end of turn
Crewmate Ability
Makes character's DEX slots have matching slot effects
Unlocks at Limit Break 9
Boosts Free Spirit and Shooter characters' base stats by 50
Unlocks at Limit Break 14
Support Ability
Free Spirit characters
Adds 6% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 6% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,230 | 618 | 130 |
| Lv 99 | 2,613 | 1,342 | 315 |
| Lv 150 | 3,919 | 2,013 | 472 |
| Limit Break | 2,793+180 | 1,432+90 | 375+60 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 30
Boosts base ATK by 20
Potential Ability 1: Critical ATK
Boosts base RCV by 20
Show all 15
Boosts base HP by 40
Boosts base ATK by 30
Boosts base RCV by 30
Add Crewmate Ability 1: Makes character's DEX slots have matching slot effects
Boosts base HP by 50
Add 1 Power Slot
Boosts base HP by 60
Boosts base ATK by 40
Add Crewmate Ability 2: Boosts Free Spirit and Shooter characters' base stats by 50
Potential Ability 2: Slot Bind Resistance
Potential Abilities
If character lands a PERFECT strike, 20% chance of a 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 20% chance of a 10% damage boost on the last strike
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,766 | 1,420 | 333 |
| Lv 110 | 2,894 | 1,486 | 348 |
| Lv 120 | 3,150 | 1,618 | 379 |
| Lv 130 | 3,406 | 1,749 | 410 |
| Lv 150 | 3,919 | 2,013 | 472 |


























