
Borsalino
A Light Shining Over Absolute Justice
One of the three Navy HQ Admirals. He uses the Glint-Glint Fruit which turns his body into light. He is able to move at the speed of light and use light to attack. He boasts unparalleled strength as one of the "Navy HQ Powerhouse".
Special
Reduces crew's Special charge time by 1 turn, reduces crew's Special Bind duration by 5 turns, boosts the type effects of normal attacks for STR, DEX, and QCK characters by 1.75x for 1 turn, and boosts chain multiplier by +0.7 for 1 turn
Reduces crew's Special charge time by 1 turn, reduces crew's Special Bind duration by 10 turns, doubles the type effects of normal attacks for STR, DEX, and QCK characters for 1 turn, and boosts chain multiplier by +1.4 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 14 / 19 turns | 12 / 17 turns |
| Level 2 | 13 / 18 turns | 11 / 16 turns |
| Level 3 | 12 / 17 turns | 10 / 15 turns |
| Level 4 | 11 / 16 turns | 9 / 14 turns |
| Level 5 | 10 / 15 turns | 8 / 13 turns |
| Max | 9 / 14 turns | 7 / 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces Special charge time by 2 turns at start of quest, boosts STR, DEX, and QCK characters' ATK by 4.5x (approximately 5x in turns where "Glittering Yasakani Sacred Jewel" is used) and HP by 1.3x
Crewmate Ability
Reduces character's Special Bind duration by 10 turns
Unlocks at Limit Break 10
Reduces character's Special Reverse by 10 turns
Unlocks at Limit Break 25
Support Ability
DEX Shooter characters
Boosts the type effects of normal attacks for DEX characters by 1.5x for 1 turn at start of final battle
Show all 5 levels
- Level 1
Boosts the type effects of normal attacks for DEX characters by 1.1x for 1 turn at start of final battle
- Level 2
Boosts the type effects of normal attacks for DEX characters by 1.2x for 1 turn at start of final battle
- Level 3
Boosts the type effects of normal attacks for DEX characters by 1.3x for 1 turn at start of final battle
- Level 4
Boosts the type effects of normal attacks for DEX characters by 1.4x for 1 turn at start of final battle
- Level 5
Boosts the type effects of normal attacks for DEX characters by 1.5x for 1 turn at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,717 | 789 | 151 |
| Lv 99 | 3,434 | 1,577 | 302 |
| Lv 150 | 5,151 | 2,365 | 453 |
| Limit Break | 3,834+400 | 1,827+250 | 402+100 |
| Limit Break+ | 4,334+900 | 2,027+450 | 452+150 |
Limit Break
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base HP by 10
Potential Ability 1: Slot Changes Impossible Resistance
Boosts base HP by 10
Show all 40
Boosts base ATK by 10
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base ATK by 10
Add Crewmate Ability 1: Reduces character's Special Bind duration by 10 turns
Boosts base HP by 10
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 2: Fear Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 50
Boosts base ATK by 30
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 50
Boosts base HP by 50
Boosts base HP by 50
Add Crewmate Ability 2: Reduces character's Special Reverse by 10 turns
Boosts base ATK by 50
Boosts base HP by 80
Boosts base ATK by 70
Boosts base HP by 80
Potential Ability 3: Barrier Pierce
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 25
Boosts base HP by 100
Boosts base RCV by 25
Boosts base ATK by 50
Boosts base HP by 200
Boosts base HP by 200
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces character's Slot Changes Impossible duration by 5
Show all 5 levels
- Level 1
Reduces character's Slot Changes Impossible duration by 1
- Level 2
Reduces character's Slot Changes Impossible duration by 2
- Level 3
Reduces character's Slot Changes Impossible duration by 3
- Level 4
Reduces character's Slot Changes Impossible duration by 4
- Level 5
Reduces character's Slot Changes Impossible duration by 5
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Character's normal attack is unaffected by all barriers
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,636 | 1,669 | 319 |
| Lv 110 | 3,804 | 1,746 | 334 |
| Lv 120 | 4,141 | 1,901 | 364 |
| Lv 130 | 4,477 | 2,055 | 393 |
| Lv 150 | 5,151 | 2,365 | 453 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 162
- SPD
- 195
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Medium Range) → Normal Attack
Targets closest enemies
Targets enemies within large range for 2500 damage; targets DEX-type teammates for DEF Up Lv.5 (20 s), ATK Up Lv.5 (20 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
Show all 10 levels
- Level 1
Targets enemies within large range for 1000 damage; targets DEX-type teammates for DEF Up Lv.1 (11 s), ATK Up Lv.1 (11 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 2
Targets enemies within large range for 1150 damage; targets DEX-type teammates for DEF Up Lv.1 (12 s), ATK Up Lv.1 (12 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 3
Targets enemies within large range for 1300 damage; targets DEX-type teammates for DEF Up Lv.1 (13 s), ATK Up Lv.1 (13 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 4
Targets enemies within large range for 1450 damage; targets DEX-type teammates for DEF Up Lv.2 (14 s), ATK Up Lv.2 (14 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 5
Targets enemies within large range for 1600 damage; targets DEX-type teammates for DEF Up Lv.2 (15 s), ATK Up Lv.2 (15 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 6
Targets enemies within large range for 1750 damage; targets DEX-type teammates for DEF Up Lv.3 (16 s), ATK Up Lv.3 (16 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 7
Targets enemies within large range for 1900 damage; targets DEX-type teammates for DEF Up Lv.3 (17 s), ATK Up Lv.3 (17 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 8
Targets enemies within large range for 2050 damage; targets DEX-type teammates for DEF Up Lv.3 (18 s), ATK Up Lv.3 (18 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 9
Targets enemies within large range for 2200 damage; targets DEX-type teammates for DEF Up Lv.4 (19 s), ATK Up Lv.4 (19 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
- Level 10
Targets enemies within large range for 2500 damage; targets DEX-type teammates for DEF Up Lv.5 (20 s), ATK Up Lv.5 (20 s); if 8 DEX-type characters are on the team, targets 2 enemies with high Special CT for Special CT 15% delay
Charge time: 17 s
DEX-type teammates SPD Up Lv.6, DEF Up Lv.6; QCK-type enemies ATK Down Lv.6, SPD Down Lv.6
Show all 5 levels
- Level 1
DEX-type teammates SPD Up Lv.2, DEF Up Lv.2; QCK-type enemies ATK Down Lv.2, SPD Down Lv.2
- Level 2
DEX-type teammates SPD Up Lv.3, DEF Up Lv.3; QCK-type enemies ATK Down Lv.3, SPD Down Lv.3
- Level 3
DEX-type teammates SPD Up Lv.4, DEF Up Lv.4; QCK-type enemies ATK Down Lv.4, SPD Down Lv.4
- Level 4
DEX-type teammates SPD Up Lv.5, DEF Up Lv.5; QCK-type enemies ATK Down Lv.5, SPD Down Lv.5
- Level 5
DEX-type teammates SPD Up Lv.6, DEF Up Lv.6; QCK-type enemies ATK Down Lv.6, SPD Down Lv.6
Completely evades Special Bind, reduce damage taken from QCK by 30%, increase damage dealt to QCK by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Jul 2, 2022 – Aug 6, 2022
Featured · Feb 7, 2022 – Mar 7, 2022
Featured · Dec 9, 2021 – Jan 6, 2022


























