
Kizaru: Man of Light
Admiral in the Navy. Tends to speak with a halting accent, making his true intentions hard to grasp, but in a fight, he's on equal footing, even with Dark King Rayleigh. His motto is "unclear justice."
Special
Changes character's slot to QCK and reduces Special charge time by 1 turn for Shooter and Fighter characters
Changes character's slot to QCK, reduces Special charge time by 1 turn for Shooter and Fighter characters, and boosts chain multiplier by +0.5 for 2 turns
| Level 1 | 19 / 25 turns |
| Level 2 | 18 / 24 turns |
| Level 3 | 17 / 23 turns |
| Level 4 | 16 / 22 turns |
| Level 5 | 15 / 21 turns |
| Level 6 | 14 / 20 turns |
| Level 7 | 13 / 19 turns |
| Level 8 | 12 / 18 turns |
| Level 9 | 11 / 17 turns |
| Level 10 | 10 / 16 turns |
| Level 11 | 9 / 15 turns |
| Level 12 | 8 / 14 turns |
| Level 13 | 7 / 13 turns |
| Level 14 | 6 / 12 turns |
| Max | 5 / 11 turns |
Captain Ability
Reduces Special charge time by 2 turns for Shooter characters and boosts their ATK by 2.5x and HP by 1.5x
Reduces Special charge time by 3 turns for Shooter characters and boosts their ATK by 2.5x and HP by 1.5x
Unlocks at Limit Break 14
Crewmate Ability
Boosts Shooter characters' base stats by 20
Unlocks at Limit Break 8
Support Ability
Kuzan (Aokiji), Sakazuki (Akainu)
Adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
Show all 5 levels
- Level 1
Adds 2% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 2
Adds 3% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 3
Adds 4% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 4
Adds 5% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 5
Adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,179 | 665 | 130 |
| Lv 99 | 2,506 | 1,410 | 277 |
| Lv 150 | 3,759 | 2,115 | 415 |
| Limit Break | 2,636+130 | 1,460+50 | 337+60 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base HP by 20
Potential Ability 1: Critical ATK
Boosts base HP by 20
Show all 15
Boosts base ATK by 20
Boosts base RCV by 20
Add Crewmate Ability 1: Boosts Shooter characters' base stats by 20
Boosts base ATK by 30
Boosts base HP by 30
Boosts base RCV by 20
Add 1 Power Slot
Boosts base HP by 60
Power Up Captain Ability
Potential Ability 2: Barrier Pierce
Potential Abilities
If character lands a PERFECT strike, 20% chance of a 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 10% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 15% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 20% chance of a 10% damage boost on the last strike
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,653 | 1,492 | 293 |
| Lv 110 | 2,776 | 1,562 | 306 |
| Lv 120 | 3,021 | 1,700 | 333 |
| Lv 130 | 3,267 | 1,838 | 360 |
| Lv 150 | 3,759 | 2,115 | 415 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 159
- SPD
- 225
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 12 s
Show all 10 levels
- Level 1
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 21 s
- Level 2
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 20 s
- Level 3
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 19 s
- Level 4
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 18 s
- Level 5
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 17 s
- Level 6
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 16 s
- Level 7
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 15 s
- Level 8
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 14 s
- Level 9
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 13 s
- Level 10
Targets other Fighter/Shooter class teammates for Special CT 15% reduction
Charge time: 12 s
Shooter/Fighter class teammates SPD Up Lv.6
Show all 5 levels
- Level 1
Shooter/Fighter class teammates SPD Up Lv.2
- Level 2
Shooter/Fighter class teammates SPD Up Lv.3
- Level 3
Shooter/Fighter class teammates SPD Up Lv.4
- Level 4
Shooter/Fighter class teammates SPD Up Lv.5
- Level 5
Shooter/Fighter class teammates SPD Up Lv.6


























