
Blackbeard
Starting the Battle of the Worst Generation
Commodore of the Blackbeard Pirates. He confronts the Heart Pirates in the waters of the New World. The battle between the Worst Generation begins, as they each aim to take the Road Ponegliff held by the other.
Special
Deals 80x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), delays all enemies by 1 turn, changes adjacent slots (including BLOCK slots) to character's own type, carries over 10% of the final chain multiplier of this turn to the next turn (minimum 0.1; maximum 1.5), reduces all enemies' damage nullification duration by 1 turn, and reduces remaining damage nullification by 30% (treated as 70% damage reduction; the effect increase/decrease only occurs 1 time). If Captain is a DEX or INT type, applies increase damage taken status to all enemies by 1.75x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, applies increase damage taken status to all enemies by 1.75x (ignoring immunity to status effects) for 1 turn the next turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 15
Captain Ability
Boosts crew's ATK by 4x, HP by 1.25x, and reduces character's Special charge time by 2 turns at the start of crew's next turn after receiving damage. If character uses "Tremor Crush", character's Captain Ability is the following for 2 turns: Crew's normal attacks ignore enemy's defensive effects but cancels all crew's defensive effects, boosts DEX and INT characters' ATK by 4.5x, boosts other characters' ATK by 4x, HP by 1.25x, and reduces character's Special charge time by 2 turns at the start of crew's next turn after receiving damage
Crewmate Ability
Boosts DEX and INT characters' base HP by 83, and reduces character's Special charge time by 1 turn at the start of crew's next turn after receiving damage
Boosts DEX and INT characters' base ATK by 83, and reduces crew's Paralysis duration by 1 turn
Unlocks at Limit Break 25
Support Ability
DEX characters
Adds 9% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 4% of character's base stats to supported character's base stats
- Level 2
Adds 5% of character's base stats to supported character's base stats
- Level 3
Adds 6% of character's base stats to supported character's base stats
- Level 4
Adds 7% of character's base stats to supported character's base stats
- Level 5
Adds 9% of character's base stats to supported character's base stats
Super Special

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Shanks, Buggy
Changes character's slot (including BLOCK slot) to character's own type, boosts DEX and INT characters' chain multiplier growth rate of normal attacks up to +0.5 (GOOD +0.3; GREAT +0.4; PERFECT +0.5) for 3 turns, changes DEX characters to Super DEX, and changes INT characters to Super INT
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,058 | 842 | -240 |
| Lv 99 | 4,116 | 1,683 | -120 |
| Lv 150 | 6,174 | 2,524 | -180 |
| Limit Break | 4,316+200 | 1,783+100 | -70+50 |
| Limit Break+ | 4,666+550 | 1,983+300 | 30+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base ATK by 20
Potential Ability 1: Critical ATK
Boosts base HP by 30
Show all 25
Boosts base RCV by 50
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 2: Barrier Pierce
Add 1 Power Slot
Boosts base ATK by 30
Boosts base HP by 40
Boosts base ATK by 30
Boosts base HP by 50
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 100
Potential Ability 3: Final Tap Sugo Special
Boosts base ATK by 100
Boosts base HP by 150
Add Crewmate Ability 2: Boosts DEX and INT characters' base ATK by 83, and reduces crew's Paralysis duration by 1 turn
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Further boosts the chain multiplier of the final tap by 1.4x
On the turn character uses Special
Show all 5 levels
- Level 1
Further boosts the chain multiplier of the final tap by 1.1x
ConditionOn the turn character uses Special
- Level 2
Further boosts the chain multiplier of the final tap by 1.15x
ConditionOn the turn character uses Special
- Level 3
Further boosts the chain multiplier of the final tap by 1.2x
ConditionOn the turn character uses Special
- Level 4
Further boosts the chain multiplier of the final tap by 1.25x
ConditionOn the turn character uses Special
- Level 5
Further boosts the chain multiplier of the final tap by 1.4x
ConditionOn the turn character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,358 | 1,781 | -127 |
| Lv 110 | 4,559 | 1,864 | -132 |
| Lv 120 | 4,963 | 2,029 | -144 |
| Lv 130 | 5,366 | 2,194 | -156 |
| Lv 150 | 6,174 | 2,524 | -180 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 221
- SPD
- 129
- Cost
- 20
Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.5 damage
Charge time: 32 s
Show all 10 levels
- Level 1
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1 damage
Charge time: 32 s
- Level 2
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.05 damage
Charge time: 32 s
- Level 3
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.1 damage
Charge time: 32 s
- Level 4
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.15 damage
Charge time: 32 s
- Level 5
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.2 damage
Charge time: 32 s
- Level 6
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.25 damage
Charge time: 32 s
- Level 7
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.3 damage
Charge time: 32 s
- Level 8
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.35 damage
Charge time: 32 s
- Level 9
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.4 damage
Charge time: 32 s
- Level 10
Targets enemies within large range for Damage Over Time Lv.1 (15 s); targets 3 enemies with low HP for ATK x 1.5 damage
Charge time: 32 s
DEX-type teammates DEF Up Lv.5, ATK Up Lv.5; Striker class enemies Special CT Speed Down Lv.2
Show all 5 levels
- Level 1
DEX-type teammates DEF Up Lv.1, ATK Up Lv.1; Striker class enemies Special CT Speed Down Lv.1
- Level 2
DEX-type teammates DEF Up Lv.2, ATK Up Lv.2; Striker class enemies Special CT Speed Down Lv.1
- Level 3
DEX-type teammates DEF Up Lv.3, ATK Up Lv.3; Striker class enemies Special CT Speed Down Lv.1
- Level 4
DEX-type teammates DEF Up Lv.4, ATK Up Lv.4; Striker class enemies Special CT Speed Down Lv.1
- Level 5
DEX-type teammates DEF Up Lv.5, ATK Up Lv.5; Striker class enemies Special CT Speed Down Lv.2
80% chance to evade Halve Stats, reduce damage taken from QCK by 20%
































