
Marshall D. Teach
Testing His Stolen Powers
Captain of the Blackbeard Pirates. He stole the power of the Tremor-Tremor Fruit from Whitebeard by killing him at Marineford. With his newfound powers, he attempts to sink the entirety of Marineford.
Special
Changes all slots to INT, reduces the duration of all enemy barriers by 2 turns, boosts INT, Driven, and Fighter characters' ATK by 2.25x for 1 turn, and if crew has [ATK Up] status when Special is launched, doubles INT, Driven, and Fighter characters' slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Driven and Fighter characters' ATK by 3.5x, HP by 1.2x, and makes their INT slots have matching slot effects
Crewmate Ability
Boosts Driven and Fighter characters' base ATK by 60
Reduces the duration of Remove SFX by 5 turns
Unlocks at Limit Break 12
Support Ability
Lafitte, Van Ogre, Jesus Burgess (Mr. Store), Shiryu, Doc Q, Avalo Pizarro, Catarina Devon, Vasco Shot, San Juan Wolf
Once per quest, if supported character uses a Special to boost type effects, changes supported character's slot to INT and reduces the duration of all enemy barriers by 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to boost type effects, changes supported character's slot to a random type slot
- Level 2
Once per quest, if supported character uses a Special to boost type effects, changes supported character's slot to a random type slot
- Level 3
Once per quest, if supported character uses a Special to boost type effects, changes supported character's slot to a random type slot
- Level 4
Once per quest, if supported character uses a Special to boost type effects, changes supported character's slot to INT
- Level 5
Once per quest, if supported character uses a Special to boost type effects, changes supported character's slot to INT and reduces the duration of all enemy barriers by 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,525 | 760 | 93 |
| Lv 99 | 3,050 | 1,520 | 186 |
| Lv 150 | 4,575 | 2,280 | 279 |
| Limit Break | 3,150+100 | 1,670+150 | 236+50 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 10
Boosts base HP by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 30
Show all 15
Boosts base HP by 20
Boosts base HP by 50
Add 1 Power Slot
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base RCV by 30
Add Crewmate Ability 2: Reduces the duration of Remove SFX by 5 turns
Boosts base ATK by 70
Reduces Special charge time by 1 turn
Potential Ability 2: Barrier Pierce
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,229 | 1,609 | 196 |
| Lv 110 | 3,378 | 1,683 | 206 |
| Lv 120 | 3,677 | 1,832 | 224 |
| Lv 130 | 3,976 | 1,981 | 242 |
| Lv 150 | 4,575 | 2,280 | 279 |
How to get
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