
Blackbeard
Emperor
Commodore of the Blackbeard Pirates. After the Paramount War, he raided Whitebeard's territory. Marco and the other former Whitebead Pirates attacked him in the so-called Grudge War, but he drove them back and plundered everything he could. With his eyes set on the battle for the throne, he's building his forces.
Special
Reduces one enemy's HP by 10% (ignoring all defensive effects), changes character's slot to character's own type, and boosts character's ATK and slot effects for 1 turn based on the number of times character has used "The New Emperor's Seismic Strike" (2x for 0 times, 3x for 1 time, 4x for 2 times or more)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 15 turns | 13 turns |
| Level 2 | 14 turns | 12 turns |
| Level 3 | 13 turns | 11 turns |
| Level 4 | 12 turns | 10 turns |
| Level 5 | 11 turns | 9 turns |
| Max | 10 turns | 8 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts INT characters' ATK by 4.25x, HP by 1.5x, boosts character's ATK by approximately 5x, drastically reduces crew's RCV, but reduces character's Special charge time by 2 turns at start of turn after receiving damage
Crewmate Ability
Boosts character's base ATK by 300 when attacking last out of all available characters
Unlocks at Limit Break 10
Reduces character's Special charge time by 1 turn at start of turn after receiving damage
Unlocks at Limit Break 25
Support Ability
Lafitte, Van Ogre, Jesus Burgess (Mr. Store), Shiryu, Doc Q
Once per quest, if supported character uses a Special, boosts supported character's ATK by 2.5x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.3x for 1 turn
- Level 2
Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.5x for 1 turn
- Level 3
Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.75x for 1 turn
- Level 4
Once per quest, if supported character uses a Special, boosts supported character's ATK by 2x for 1 turn
- Level 5
Once per quest, if supported character uses a Special, boosts supported character's ATK by 2.5x for 1 turn
Super Special

When character's ATK is boosted 500x or more
Boosts character's base ATK by 1,000 for 1 turn, reduces all enemies' beneficial effects by 1 turn, and changes INT characters to Super INT
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,688 | 1,054 | 98 |
| Lv 99 | 3,768 | 1,650 | 222 |
| Lv 150 | 5,652 | 2,475 | 333 |
| Limit Break | 4,338+570 | 1,875+225 | 302+80 |
| Limit Break+ | 4,838+1,070 | 2,075+425 | 352+130 |
Limit Break
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base ATK by 5
Potential Ability 1: Critical ATK
Boosts base HP by 20
Show all 40
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 10
Boosts base RCV by 20
Add Crewmate Ability 1: Boosts character's base ATK by 300 when attacking last out of all available characters
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 50
Boosts base HP by 50
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 60
Boosts base HP by 70
Boosts base HP by 80
Add Crewmate Ability 2: Reduces character's Special charge time by 1 turn at start of turn after receiving damage
Boosts base HP by 100
Boosts base ATK by 40
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base HP by 150
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Completely removes character's Slot Bind
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 5 turns
- Level 3
Reduces character's Slot Bind duration by 7 turns
- Level 4
Reduces character's Slot Bind duration by 10 turns
- Level 5
Completely removes character's Slot Bind
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,989 | 1,747 | 235 |
| Lv 110 | 4,174 | 1,827 | 245 |
| Lv 120 | 4,543 | 1,989 | 267 |
| Lv 130 | 4,913 | 2,151 | 289 |
| Lv 150 | 5,652 | 2,475 | 333 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 170
- SPD
- 146
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range for ATK x 2 damage; targets self for ATK Up Lv.10 (25 s); targets self for Special CT Speed Up Lv.3 (25 s)
Charge time: 20 s
Show all 10 levels
- Level 1
Targets enemies within medium range for ATK x 1 damage; targets self for ATK Up Lv.4 (16 s); targets self for Special CT Speed Up Lv.3 (16 s)
Charge time: 20 s
- Level 2
Targets enemies within medium range for ATK x 1.1 damage; targets self for ATK Up Lv.4 (17 s); targets self for Special CT Speed Up Lv.3 (17 s)
Charge time: 20 s
- Level 3
Targets enemies within medium range for ATK x 1.2 damage; targets self for ATK Up Lv.5 (18 s); targets self for Special CT Speed Up Lv.3 (18 s)
Charge time: 20 s
- Level 4
Targets enemies within medium range for ATK x 1.3 damage; targets self for ATK Up Lv.5 (19 s); targets self for Special CT Speed Up Lv.3 (19 s)
Charge time: 20 s
- Level 5
Targets enemies within medium range for ATK x 1.4 damage; targets self for ATK Up Lv.6 (20 s); targets self for Special CT Speed Up Lv.3 (20 s)
Charge time: 20 s
- Level 6
Targets enemies within medium range for ATK x 1.5 damage; targets self for ATK Up Lv.7 (21 s); targets self for Special CT Speed Up Lv.3 (21 s)
Charge time: 20 s
- Level 7
Targets enemies within medium range for ATK x 1.6 damage; targets self for ATK Up Lv.7 (22 s); targets self for Special CT Speed Up Lv.3 (22 s)
Charge time: 20 s
- Level 8
Targets enemies within medium range for ATK x 1.7 damage; targets self for ATK Up Lv.8 (23 s); targets self for Special CT Speed Up Lv.3 (23 s)
Charge time: 20 s
- Level 9
Targets enemies within medium range for ATK x 1.8 damage; targets self for ATK Up Lv.8 (24 s); targets self for Special CT Speed Up Lv.3 (24 s)
Charge time: 20 s
- Level 10
Targets enemies within medium range for ATK x 2 damage; targets self for ATK Up Lv.10 (25 s); targets self for Special CT Speed Up Lv.3 (25 s)
Charge time: 20 s
INT-type teammates HP Up Lv.5; if current HP is below 60%, self Special CT Speed Up Lv.5
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.1; if current HP is below 60%, self Special CT Speed Up Lv.1
- Level 2
INT-type teammates HP Up Lv.2; if current HP is below 60%, self Special CT Speed Up Lv.2
- Level 3
INT-type teammates HP Up Lv.3; if current HP is below 60%, self Special CT Speed Up Lv.3
- Level 4
INT-type teammates HP Up Lv.4; if current HP is below 60%, self Special CT Speed Up Lv.4
- Level 5
INT-type teammates HP Up Lv.5; if current HP is below 60%, self Special CT Speed Up Lv.5
When current HP is below 50%, heal 150 HP at an interval
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Oct 15, 2022 – Oct 23, 2022
































