Blackbeard

Ruling Emperor

Commodore of the Blackbeard Pirates. After the Paramount War at Marineford, Blackbeard becomes one of the formidable forces in the world. His powers secure his position as one of the Four Emperors.

Special

Ground Breaking Shockwave

Reduces one enemy's HP by 10% (ignoring all defensive effects), reduces all enemies' [Damage Cut] duration by 5 turns, changes character's slot (including BLOCK) to character's own type, and boosts character's ATK and slot effects for 1 turn based on the number of times character has used "Ground Breaking Shockwave" (3x for 0 times, 3.5x for 1 time, 4x for 2 times or more)

BaseLimit Break
Level 115 turns13 turns
Level 214 turns12 turns
Level 313 turns11 turns
Level 412 turns10 turns
Level 511 turns9 turns
Max10 turns8 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Ground Breaking ShockwaveLLB

Reduces one enemy's HP by 10% (ignoring all defensive effects), reduces all enemies' [Damage Cut] duration by 7 turns, changes character's slot (including BLOCK) to character's own type, and boosts character's ATK and slot effects for 1 turn based on the number of times character has used "Ground Breaking Shockwave" (3.5x for 0 times, 3.75x for 1 time, 4x for 2 times or more)

BaseLimit Break
Level 115 turns13 turns
Level 214 turns12 turns
Level 313 turns11 turns
Level 412 turns10 turns
Level 511 turns9 turns
Max10 turns8 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Class of the Four Emperors

Boosts INT and STR characters' ATK by 4.5x and HP by 1.75x, boosts character's ATK by approximately 5x, makes INT and STR characters' INTSTR slots have matching slot effects, completely removes character's Special Bind/Paralysis, and reduces character's Special charge time by 2 turns at start of crew's next turn after receiving damage

LLB

Boosts INT and STR characters' ATK by 4.75x and HP by 1.75x, boosts character's ATK by approximately 5.25x, makes INT and STR characters' INTSTR slots have matching slot effects, completely removes character's Special Bind/Paralysis, and reduces character's Special charge time by 2 turns at start of crew's next turn after receiving damage

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts character's base ATK by 300 when attacking last out of all available characters

Unlocks at Limit Break 10

UNIQ

Reduces character's Special charge time by 1 turn at start of turn after receiving damage

Unlocks at Limit Break 25

Support Ability

Supported Characters

Lafitte, Van Ogre, Jesus Burgess (Mr. Store), Shiryu, Doc Q

Level 5 (Max)

Once per quest, if supported character uses a Special, boosts supported character's ATK by 2.5x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.3x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.5x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.75x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 2x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 2.5x for 1 turn

Super Special

Super Type
Condition

When character's ATK is boosted 500x or more

Boosts character's base ATK by 1,250 for 1 turn, reduces all enemies' beneficial effects by 1 turn, and changes INT characters to Super INT

Stats

HPATKRCV
Lv 12,1761,094127
Lv 994,3521,712254
Lv 1506,5282,568381
Limit Break4,922+5701,937+225334+80
Limit Break+5,422+1,0702,137+425384+130

Limit Break

01

Boosts base ATK by 5

02

Boosts base ATK by 5

03

Boosts base ATK by 5

04

Potential Ability 1: Critical ATK

05

Boosts base HP by 20

Show all 40
06

Boosts base HP by 20

07

Boosts base HP by 30

08

Boosts base RCV by 10

09

Boosts base RCV by 20

10

Add Crewmate Ability 1: Boosts character's base ATK by 300 when attacking last out of all available characters

11

Boosts base HP by 40

12

Boosts base HP by 50

13

Boosts base HP by 50

14

Boosts base HP by 50

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 20

18

Boosts base ATK by 20

19

Boosts base ATK by 30

20

Boosts base RCV by 20

21

Boosts base RCV by 30

22

Boosts base HP by 60

23

Boosts base HP by 70

24

Boosts base HP by 80

25

Add Crewmate Ability 2: Reduces character's Special charge time by 1 turn at start of turn after receiving damage

26

Boosts base HP by 100

27

Boosts base ATK by 40

28

Boosts base ATK by 50

29

Boosts base ATK by 50

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base ATK by 50

34

Boosts base RCV by 50

35

Boosts base HP by 100

36

Boosts base HP by 100

37

Boosts base HP by 150

38

Boosts base HP by 150

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Slot Bind Resistance
Level 5 (Max)

Completely removes character's Slot Bind

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 3 turns

  2. Level 2

    Reduces character's Slot Bind duration by 5 turns

  3. Level 3

    Reduces character's Slot Bind duration by 7 turns

  4. Level 4

    Reduces character's Slot Bind duration by 10 turns

  5. Level 5

    Completely removes character's Slot Bind

Level Limit Break

HPATKRCV
Lv 1054,6081,812268
Lv 1104,8211,896281
Lv 1205,2482,064306
New Captain Ability
Lv 1305,6742,232331
Lv 1506,5282,568381
New Special

Evolution

Marshall D. Teach
Sea StallionBlack Plated LobsterRainbow Armored CrabBlack Striped DragonRainbow Striped Dragon
75,000 Beli
Blackbeard
Blackbeard
Super Evolution · 200,000 Beli
Blackbeard

Pirate Rumble

Style
Attacker
DEF
195
SPD
151
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Ground Breaking Shockwave
Level 10 (Max)

Targets enemies within medium range for ATK x 2.5 damage; targets self for ATK Up Lv.10 (25 s); targets self for Special CT Speed Up Lv.4 (25 s)

Charge time: 20 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for ATK x 1.5 damage; targets self for ATK Up Lv.4 (16 s); targets self for Special CT Speed Up Lv.4 (16 s)

    Charge time: 20 s

  2. Level 2

    Targets enemies within medium range for ATK x 1.6 damage; targets self for ATK Up Lv.4 (17 s); targets self for Special CT Speed Up Lv.4 (17 s)

    Charge time: 20 s

  3. Level 3

    Targets enemies within medium range for ATK x 1.7 damage; targets self for ATK Up Lv.5 (18 s); targets self for Special CT Speed Up Lv.4 (18 s)

    Charge time: 20 s

  4. Level 4

    Targets enemies within medium range for ATK x 1.8 damage; targets self for ATK Up Lv.5 (19 s); targets self for Special CT Speed Up Lv.4 (19 s)

    Charge time: 20 s

  5. Level 5

    Targets enemies within medium range for ATK x 1.9 damage; targets self for ATK Up Lv.6 (20 s); targets self for Special CT Speed Up Lv.4 (20 s)

    Charge time: 20 s

  6. Level 6

    Targets enemies within medium range for ATK x 2 damage; targets self for ATK Up Lv.7 (21 s); targets self for Special CT Speed Up Lv.4 (21 s)

    Charge time: 20 s

  7. Level 7

    Targets enemies within medium range for ATK x 2.1 damage; targets self for ATK Up Lv.7 (22 s); targets self for Special CT Speed Up Lv.4 (22 s)

    Charge time: 20 s

  8. Level 8

    Targets enemies within medium range for ATK x 2.2 damage; targets self for ATK Up Lv.8 (23 s); targets self for Special CT Speed Up Lv.4 (23 s)

    Charge time: 20 s

  9. Level 9

    Targets enemies within medium range for ATK x 2.3 damage; targets self for ATK Up Lv.8 (24 s); targets self for Special CT Speed Up Lv.4 (24 s)

    Charge time: 20 s

  10. Level 10

    Targets enemies within medium range for ATK x 2.5 damage; targets self for ATK Up Lv.10 (25 s); targets self for Special CT Speed Up Lv.4 (25 s)

    Charge time: 20 s

Ability
Level 5 (Max)

INT-type teammates HP Up Lv.5; if current HP is below 60%, self Special CT Speed Up Lv.5, Powerhouse class teammates ATK Up Lv.5

Show all 5 levels
  1. Level 1

    INT-type teammates HP Up Lv.1; if current HP is below 60%, self Special CT Speed Up Lv.1, Powerhouse class teammates ATK Up Lv.1

  2. Level 2

    INT-type teammates HP Up Lv.2; if current HP is below 60%, self Special CT Speed Up Lv.2, Powerhouse class teammates ATK Up Lv.2

  3. Level 3

    INT-type teammates HP Up Lv.3; if current HP is below 60%, self Special CT Speed Up Lv.3, Powerhouse class teammates ATK Up Lv.3

  4. Level 4

    INT-type teammates HP Up Lv.4; if current HP is below 60%, self Special CT Speed Up Lv.4, Powerhouse class teammates ATK Up Lv.4

  5. Level 5

    INT-type teammates HP Up Lv.5; if current HP is below 60%, self Special CT Speed Up Lv.5, Powerhouse class teammates ATK Up Lv.5

Resilience

Reduce damage taken from PSY by 30%; when current HP is below 50%, heal 250 HP at an interval

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Marshall D. Teach (Blackbeard)
BlackbeardBlackbeardBlackbeardMarshall D. TeachBlackbeardBlackbeardBlackbeardMarshall D. TeachMarshall D. TeachMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardBlackbeardMarshall D. TeachBlackbeardBlackbeardBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardBlackbeardBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardMarshall D. Teach
Linked families
Blackbeard & KuzanBlackbeard & ShiryuBlackbeard VS LawWhitebeard VS Blackbeard