Blackbeard

World Usurping Power

Captain of the Blackbeard Pirates. At Paramount War, he stole Whitebeard's Tremor-Tremor Fruit abilities. Having two different abilities, he terrorizes the world.

Special

The Embodiment of World-Ending Power

Reduces all enemies' HP by 30% (ignoring all defensive effects), reduces crew's Bind duration by 5 turns, and changes crew's BLOCK slots to character's own type

BaseLimit Break
Level 125 turns20 turns
Level 224 turns19 turns
Level 323 turns18 turns
Level 422 turns17 turns
Level 521 turns16 turns
Level 620 turns15 turns
Max19 turns14 turns

−1 turn at Limit Break 23

−1 turn at Limit Break 32 (LB+)

−3 turns at Limit Break 39 (LB+)

The Embodiment of World-Ending PowerLLB

Reduces crew's Bind/ATK Down duration by 6 turns, and changes crew's BLOCK slots to character's own type. If crew has non-normal attacks deal 1 damage effect when Special is launched, deals 1,000,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect) and boosts crew's ATK by 2.25x for 2 turns (reduces all enemies' HP by 30% (ignoring all defensive effects) otherwise)

BaseLimit Break
Level 125 turns20 turns
Level 224 turns19 turns
Level 323 turns18 turns
Level 422 turns17 turns
Level 521 turns16 turns
Level 620 turns15 turns
Max19 turns14 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 23

−1 turn at Limit Break 32 (LB+)

−3 turns at Limit Break 39 (LB+)

Captain Ability

Terrorizing Power

Allows crew's normal attacks to ignore enemies' defensive effects, but cancels all crew's defensive effects. If the crew has a Fighter, Slasher, Striker, and Shooter class, boosts crew's ATK by 3.75x and HP by 1.5x, and makes crew's DEX slots have matching slot effects

LB

Allows crew's normal attacks to ignore enemies' defensive effects, but cancels all crew's defensive effects. If the crew has a Fighter, Slasher, Striker, and Shooter class, boosts crew's ATK by 4x and HP by 1.5x, and makes crew's DEX slots have matching slot effects

Unlocks at Limit Break 35

LLB

Allows crew's normal attacks to ignore enemies' defensive effects, but cancels all crew's defensive effects. If the crew has a Fighter, Slasher, Striker, and Shooter class, boosts crew's ATK by 4.5x, and HP by 1.5x, and makes crew's DEX slots have matching slot effects. When crew launches Specials with damage reduction, [Damage Cut], or damage nullification effects, converts that effect to "boosts the type effects of normal attacks for crew by 1.75x for 1 turn" regardless of the effective turns of the converted effect

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Allows crew's normal attacks to ignore enemies' defensive effects, but cancels all crew's defensive effects. If the crew has a Fighter, Slasher, Striker, and Shooter class, boosts crew's ATK by 4.75x, and HP by 1.5x, and makes crew's DEXINT slots have matching slot effects. When crew launches Specials with damage reduction, [Damage Cut], or damage nullification effects, converts that effect to "boosts the type effects of normal attacks for crew by 1.75x for 1 turn" regardless of the effective turns of the converted effect

Unlocks at Limit Break 35 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

UNIQ

Doubles damage from normal attacks dealt by character to STR enemies

Unlocks at Limit Break 8

+STATS

Boosts crew's base stats by 50

Unlocks at Limit Break 27

Support Ability

Supported Characters

DEX characters

Level 5 (Max)

Adds 10% of character's base ATK and HP to supported character's base ATK and HP

Show all 5 levels
  1. Level 1

    Adds 5% of character's base ATK and HP to supported character's base ATK and HP

  2. Level 2

    Adds 6% of character's base ATK and HP to supported character's base ATK and HP

  3. Level 3

    Adds 7% of character's base ATK and HP to supported character's base ATK and HP

  4. Level 4

    Adds 8% of character's base ATK and HP to supported character's base ATK and HP

  5. Level 5

    Adds 10% of character's base ATK and HP to supported character's base ATK and HP

Stats

HPATKRCV
Lv 11,83490384
Lv 993,8401,650280
Lv 1505,7602,475420
Limit Break4,280+4401,875+225435+155
Limit Break+4,630+7902,075+425485+205

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base RCV by 5

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base ATK by 15

07

Boosts base HP by 30

08

Add Crewmate Ability 1: Doubles damage from normal attacks dealt by character to STR enemies

09

Boosts base ATK by 20

10

Boosts base HP by 40

11

Boosts base RCV by 20

12

Boosts base ATK by 30

13

Boosts base HP by 50

14

Boosts base RCV by 30

15

Potential Ability 2: Critical ATK

16

Boosts base HP by 50

17

Boosts base RCV by 30

18

Boosts base ATK by 30

19

Boosts base HP by 50

20

Boosts base ATK by 30

21

Boosts base HP by 60

22

Boosts base RCV by 30

23

Reduces Special charge time by 1 turn

24

Boosts base ATK by 30

25

Boosts base RCV by 30

26

Boosts base HP by 60

27

Add Crewmate Ability 2: Boosts crew's base stats by 50

28

Boosts base ATK by 60

29

Boosts base HP by 80

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Reduces Special charge time by 1 turn

33

Boosts base ATK by 50

34

Boosts base HP by 50

35

Power Up Captain Ability

36

Boosts base HP by 100

37

Boosts base RCV by 50

38

Boosts base HP by 200

39

Reduces Special charge time by 3 turns

40

Boosts base ATK by 150

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 20 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 40 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 80 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 3 turns

  2. Level 2

    Reduces character's Slot Bind duration by 4 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1054,0651,747296
Lv 1104,2541,827310
New Pirate Rumble skills
Lv 1204,6301,989337
New Captain Ability
Lv 1305,0072,151365
New Pirate Rumble skills
Lv 1505,7602,475420
New Special · New Pirate Rumble skills

Evolution

Marshall D. Teach
Rainbow Pirate PenguinGreen Plated LobsterBlack Plated LobsterGreen Striped DragonRainbow Striped Dragon
75,000 Beli
Blackbeard
Blackbeard
Super Evolution · 200,000 Beli
Blackbeard

Pirate Rumble

Style
Attacker
DEF
129
SPD
169
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with low remaining HP

The Embodiment of World-Ending Power
Level 10 (Max)

Targets all enemies for HP 35% reduction; targets STR/QCK-type enemies for 2000 damage, DEF Down Lv.4 (25 s)

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets all enemies for HP 25% reduction; targets STR/QCK-type enemies for 1300 damage, DEF Down Lv.4 (16 s)

    Charge time: 33 s

  2. Level 2

    Targets all enemies for HP 26% reduction; targets STR/QCK-type enemies for 1370 damage, DEF Down Lv.4 (17 s)

    Charge time: 33 s

  3. Level 3

    Targets all enemies for HP 27% reduction; targets STR/QCK-type enemies for 1440 damage, DEF Down Lv.4 (18 s)

    Charge time: 33 s

  4. Level 4

    Targets all enemies for HP 28% reduction; targets STR/QCK-type enemies for 1510 damage, DEF Down Lv.4 (19 s)

    Charge time: 33 s

  5. Level 5

    Targets all enemies for HP 29% reduction; targets STR/QCK-type enemies for 1580 damage, DEF Down Lv.4 (20 s)

    Charge time: 33 s

  6. Level 6

    Targets all enemies for HP 30% reduction; targets STR/QCK-type enemies for 1650 damage, DEF Down Lv.4 (21 s)

    Charge time: 33 s

  7. Level 7

    Targets all enemies for HP 31% reduction; targets STR/QCK-type enemies for 1720 damage, DEF Down Lv.4 (22 s)

    Charge time: 33 s

  8. Level 8

    Targets all enemies for HP 32% reduction; targets STR/QCK-type enemies for 1790 damage, DEF Down Lv.4 (23 s)

    Charge time: 33 s

  9. Level 9

    Targets all enemies for HP 33% reduction; targets STR/QCK-type enemies for 1860 damage, DEF Down Lv.4 (24 s)

    Charge time: 33 s

  10. Level 10

    Targets all enemies for HP 35% reduction; targets STR/QCK-type enemies for 2000 damage, DEF Down Lv.4 (25 s)

    Charge time: 33 s

Ability
Level 5 (Max)

Team ATK Up Lv.7; self ATK Up Lv.3; DEX-type teammate HP Up Lv.2

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.3; self ATK Up Lv.3; DEX-type teammate HP Up Lv.2

  2. Level 2

    Team ATK Up Lv.4; self ATK Up Lv.3; DEX-type teammate HP Up Lv.2

  3. Level 3

    Team ATK Up Lv.5; self ATK Up Lv.3; DEX-type teammate HP Up Lv.2

  4. Level 4

    Team ATK Up Lv.6; self ATK Up Lv.3; DEX-type teammate HP Up Lv.2

  5. Level 5

    Team ATK Up Lv.7; self ATK Up Lv.3; DEX-type teammate HP Up Lv.2

Resilience

Completely evades Paralysis

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Marshall D. Teach (Blackbeard)
BlackbeardBlackbeardBlackbeardMarshall D. TeachBlackbeardBlackbeardBlackbeardMarshall D. TeachMarshall D. TeachMarshall D. TeachBlackbeardBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardBlackbeardMarshall D. TeachBlackbeardBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardBlackbeardBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardMarshall D. Teach
Linked families
Blackbeard & KuzanBlackbeard & ShiryuBlackbeard VS LawWhitebeard VS Blackbeard