
Marshall D. Teach
Young Pirate Rushing to Battle
Crewmate of the Whitebeard Pirates. He confronts the Roger Pirates on an island. He has never slept in his life, even during the fierce battle that lasted three days and nights.
Special
Reduces crew's Special charge time by 1 turn, cuts crew's HP by 30% but deals 80x character's ATK in PSY damage to all enemies, reduces crew's Burn duration by 5 turns, and reduces all enemies' damage reduction/[Damage Cut] duration by 5 turns. If Captain is a PSY or DEX type, doubles the type effects of normal attacks of Slasher and Striker characters for 1 turn (boosts the type effects of normal attacks of Slasher and Striker characters by 1.75x for 1 turn otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Slasher and Striker characters' ATK by 3.5x, and deals 5x character's ATK in PSY damage to all enemies at end of turn
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Adds 4x character's ATK on top of tap-timing bonuses
Unlocks at Limit Break 12
Support Ability
Marco, Edward Newgate (Whitebeard), Whitey Bay
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, cuts crew's current HP by 50% but reduces all enemies damage reduction (except [Damage Cut]) duration by 2 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, cuts crew's current HP by 50% but reduces all enemies damage reduction (except [Damage Cut]) duration by 1 turn
- Level 2
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, cuts crew's current HP by 50% but reduces all enemies damage reduction (except [Damage Cut]) duration by 1 turn
- Level 3
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, cuts crew's current HP by 50% but reduces all enemies damage reduction (except [Damage Cut]) duration by 1 turn
- Level 4
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, cuts crew's current HP by 50% but reduces all enemies damage reduction (except [Damage Cut]) duration by 1 turn
- Level 5
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, cuts crew's current HP by 50% but reduces all enemies damage reduction (except [Damage Cut]) duration by 2 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,732 | 705 | 77 |
| Lv 99 | 3,464 | 1,410 | 153 |
| Lv 150 | 5,196 | 2,115 | 229 |
| Limit Break | 3,564+100 | 1,560+150 | 203+50 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 10
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 20
Show all 15
Boosts base ATK by 10
Boosts base HP by 50
Add 1 Power Slot
Boosts base ATK by 40
Boosts base ATK by 40
Boosts base RCV by 20
Add Crewmate Ability 2: Adds 4x character's ATK on top of tap-timing bonuses
Boosts base ATK by 60
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,667 | 1,492 | 161 |
| Lv 110 | 3,837 | 1,562 | 169 |
| Lv 120 | 4,177 | 1,700 | 184 |
| Lv 130 | 4,516 | 1,838 | 199 |
| Lv 150 | 5,196 | 2,115 | 229 |
How to get
Featured · Feb 13, 2023 – Feb 19, 2023
Featured · Feb 12, 2023 – Feb 19, 2023
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