
Marshall D. Teach
Boundless Infamy
Commodore of the Blackbeard Pirates. He escaped from Impel Down, taking with him the worst prisoners from around the world. After two years, he and his comrades were infamous far and wide for their strength.
Special
Reduces all enemies' HP by 20% (ignoring all defensive effects), reduces crew's Bind duration by 10 turns, and if crew lands 2 PERFECT strikes in this turn, sets the chain multiplier's minimum value at 2.75 and maximum value at 35.0 for the next turn. If Captain is a Powerhouse or Driven class, sets the chain multiplier's minimum value at 3.0 and maximum value at 40.0 for 1 turn (sets the chain multiplier's minimum value at 2.5 and maximum value at 35.0 for 1 turn otherwise)
| Level 1 | 19 turns |
| Level 2 | 18 turns |
| Level 3 | 17 turns |
| Level 4 | 16 turns |
| Level 5 | 15 turns |
| Max | 14 turns |
Captain Ability
Boosts Driven and Powerhouse characters' ATK by approximately 5.25x when slots match (4.75x otherwise), HP by 1.5x, and makes their INTTND slots have matching slot effects. When crew launches Specials to apply base ATK boost or [Continuous Restore], converts that effect to "boosts Driven and Powerhouse characters' base ATK by +1250 for 1 turn" regardless of the effective turns of the converted effect. When crew launches Specials to apply chain multiplier boost or damage reduction (except [Damage Cut]), converts that effect to "boosts the chain multiplier by +1.4 for 1 turn" regardless of the effective turns of the converted effect.
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 902 | 401 | 72 |
| Lv 70 | 2,104 | 802 | 108 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 170
- SPD
- 146
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for DEF Down Lv.5 (15 s), ATK x 2 damage
Charge time: 31 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for DEF Down Lv.1 (6 s), ATK x 1 damage
Charge time: 31 s
- Level 2
Targets enemies within large range (horizontal) for DEF Down Lv.1 (7 s), ATK x 1.1 damage
Charge time: 31 s
- Level 3
Targets enemies within large range (horizontal) for DEF Down Lv.1 (8 s), ATK x 1.2 damage
Charge time: 31 s
- Level 4
Targets enemies within large range (horizontal) for DEF Down Lv.2 (9 s), ATK x 1.3 damage
Charge time: 31 s
- Level 5
Targets enemies within large range (horizontal) for DEF Down Lv.2 (10 s), ATK x 1.4 damage
Charge time: 31 s
- Level 6
Targets enemies within large range (horizontal) for DEF Down Lv.3 (11 s), ATK x 1.5 damage
Charge time: 31 s
- Level 7
Targets enemies within large range (horizontal) for DEF Down Lv.3 (12 s), ATK x 1.6 damage
Charge time: 31 s
- Level 8
Targets enemies within large range (horizontal) for DEF Down Lv.3 (13 s), ATK x 1.7 damage
Charge time: 31 s
- Level 9
Targets enemies within large range (horizontal) for DEF Down Lv.4 (14 s), ATK x 1.8 damage
Charge time: 31 s
- Level 10
Targets enemies within large range (horizontal) for DEF Down Lv.5 (15 s), ATK x 2 damage
Charge time: 31 s
INT-type teammates ATK Up Lv.5, HP Up Lv.5; Powerhouse class teammates DEF Up Lv.5, SPD Up Lv.5
Show all 5 levels
- Level 1
INT-type teammates ATK Up Lv.1, HP Up Lv.1; Powerhouse class teammates DEF Up Lv.1, SPD Up Lv.1
- Level 2
INT-type teammates ATK Up Lv.2, HP Up Lv.2; Powerhouse class teammates DEF Up Lv.2, SPD Up Lv.2
- Level 3
INT-type teammates ATK Up Lv.3, HP Up Lv.3; Powerhouse class teammates DEF Up Lv.3, SPD Up Lv.3
- Level 4
INT-type teammates ATK Up Lv.4, HP Up Lv.4; Powerhouse class teammates DEF Up Lv.4, SPD Up Lv.4
- Level 5
INT-type teammates ATK Up Lv.5, HP Up Lv.5; Powerhouse class teammates DEF Up Lv.5, SPD Up Lv.5
Completely evades Special Bind, reduce damage taken from PSY by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
































