Blackbeard

Duel at Banaro Island

Captain of the Blackbeard Pirates, and former member of the Whitebeard Pirates' second division. He murdered the fourth division commander, Thatch, and stole the Dark-Dark Fruit. He is being pursued by Ace, who finally encounters him on Banaro Island.

Special

Consuming Darkness

Reduces all enemies' HP by 20%, reduces all enemies' DEF Up/damage reduction and [Damage Cut] duration by 4 turns, and changes character's slot to INT

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Level 615 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 9

−1 turn at Limit Break 20

Captain Ability

Power That Sucks in Everything

Boosts INT characters' ATK by 3x and HP by 1.2x

Crewmate Ability

+STATS

Boosts INT characters' base ATK by 50

UNIQ

Character's INT slot is carried over to the next turn if character lands a PERFECT strike

Unlocks at Limit Break 12

Support Ability

Supported Characters

INT characters

Level 5 (Max)

Adds 5% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Adds 3% of character's base stats to supported character's base stats

  4. Level 4

    Adds 4% of character's base stats to supported character's base stats

  5. Level 5

    Adds 5% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,55569588
Lv 993,2051,431188
Lv 1504,8072,146282
Limit Break3,415+2101,656+225328+140

Limit Break

01

Boosts base HP by 30

02

Boosts base ATK by 30

03

Boosts base RCV by 30

04

Potential Ability 1: Critical ATK

05

Add 1 Power Slot

Show all 20
06

Boosts base HP by 30

07

Boosts base ATK by 30

08

Boosts base RCV by 30

09

Reduces Special charge time by 1 turn

10

Boosts base HP by 40

11

Boosts base ATK by 40

12

Add Crewmate Ability 2: Character's INT slot is carried over to the next turn if character lands a PERFECT strike

13

Boosts base RCV by 40

14

Boosts base ATK by 50

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Boosts base HP by 50

17

Boosts base ATK by 75

18

Boosts base RCV by 40

19

Boosts base HP by 60

20

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 30 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 60 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 90 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 120 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,3931,515199
Lv 1103,5501,585208
Lv 1203,8641,725226
Lv 1304,1781,865245
Lv 1504,8072,146282

Pirate Rumble

Style
Obstructer
DEF
122
SPD
136
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with low remaining HP

Consuming Darkness
Level 10 (Max)

Targets enemies within large range for HP 20% reduction, DEF Down Lv.3 (10 s)

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for HP 10% reduction, DEF Down Lv.1 (6 s)

    Charge time: 26 s

  2. Level 2

    Targets enemies within large range for HP 11% reduction, DEF Down Lv.1 (6 s)

    Charge time: 26 s

  3. Level 3

    Targets enemies within large range for HP 12% reduction, DEF Down Lv.1 (7 s)

    Charge time: 26 s

  4. Level 4

    Targets enemies within large range for HP 13% reduction, DEF Down Lv.1 (7 s)

    Charge time: 26 s

  5. Level 5

    Targets enemies within large range for HP 14% reduction, DEF Down Lv.1 (8 s)

    Charge time: 26 s

  6. Level 6

    Targets enemies within large range for HP 15% reduction, DEF Down Lv.2 (8 s)

    Charge time: 26 s

  7. Level 7

    Targets enemies within large range for HP 16% reduction, DEF Down Lv.2 (9 s)

    Charge time: 26 s

  8. Level 8

    Targets enemies within large range for HP 17% reduction, DEF Down Lv.2 (9 s)

    Charge time: 26 s

  9. Level 9

    Targets enemies within large range for HP 18% reduction, DEF Down Lv.2 (10 s)

    Charge time: 26 s

  10. Level 10

    Targets enemies within large range for HP 20% reduction, DEF Down Lv.3 (10 s)

    Charge time: 26 s

Ability
Level 5 (Max)

Self DEF Down Lv.3; self HP Up Lv.7; INT-type teammates HP Up Lv.5

Show all 5 levels
  1. Level 1

    Self DEF Down Lv.3; self HP Up Lv.1; INT-type teammates HP Up Lv.1

  2. Level 2

    Self DEF Down Lv.3; self HP Up Lv.2; INT-type teammates HP Up Lv.2

  3. Level 3

    Self DEF Down Lv.3; self HP Up Lv.3; INT-type teammates HP Up Lv.3

  4. Level 4

    Self DEF Down Lv.3; self HP Up Lv.5; INT-type teammates HP Up Lv.4

  5. Level 5

    Self DEF Down Lv.3; self HP Up Lv.7; INT-type teammates HP Up Lv.5

Resilience

60% chance to evade Action Bind

How to get

Duel at Banaro Island: Darkness

Event

Duel at Banaro Island: Sunlight

Event

Family

Marshall D. Teach (Blackbeard)
BlackbeardBlackbeardBlackbeardMarshall D. TeachBlackbeardBlackbeardBlackbeardMarshall D. TeachMarshall D. TeachMarshall D. TeachBlackbeardBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardBlackbeardBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardBlackbeardBlackbeardMarshall D. TeachBlackbeardMarshall D. TeachBlackbeardMarshall D. Teach
Linked families
Blackbeard & KuzanBlackbeard & ShiryuBlackbeard VS LawWhitebeard VS Blackbeard