
Blackbeard
Duel at Banaro Island
Captain of the Blackbeard Pirates, and former member of the Whitebeard Pirates' second division. He murdered the fourth division commander, Thatch, and stole the Dark-Dark Fruit. He is being pursued by Ace, who finally encounters him on Banaro Island.
Special
Reduces all enemies' HP by 20%, reduces all enemies' DEF Up/damage reduction and [Damage Cut] duration by 4 turns, and changes character's slot to INT
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Level 6 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 9
−1 turn at Limit Break 20
Captain Ability
Boosts INT characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts INT characters' base ATK by 50
Character's INT slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 12
Support Ability
INT characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,555 | 695 | 88 |
| Lv 99 | 3,205 | 1,431 | 188 |
| Lv 150 | 4,807 | 2,146 | 282 |
| Limit Break | 3,415+210 | 1,656+225 | 328+140 |
Limit Break
Boosts base HP by 30
Boosts base ATK by 30
Boosts base RCV by 30
Potential Ability 1: Critical ATK
Add 1 Power Slot
Show all 20
Boosts base HP by 30
Boosts base ATK by 30
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base ATK by 40
Add Crewmate Ability 2: Character's INT slot is carried over to the next turn if character lands a PERFECT strike
Boosts base RCV by 40
Boosts base ATK by 50
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 50
Boosts base ATK by 75
Boosts base RCV by 40
Boosts base HP by 60
Reduces Special charge time by 1 turn
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 30 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 60 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 90 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 120 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,393 | 1,515 | 199 |
| Lv 110 | 3,550 | 1,585 | 208 |
| Lv 120 | 3,864 | 1,725 | 226 |
| Lv 130 | 4,178 | 1,865 | 245 |
| Lv 150 | 4,807 | 2,146 | 282 |
Pirate Rumble
- Style
Obstructer- DEF
- 122
- SPD
- 136
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with low remaining HP
Targets enemies within large range for HP 20% reduction, DEF Down Lv.3 (10 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within large range for HP 10% reduction, DEF Down Lv.1 (6 s)
Charge time: 26 s
- Level 2
Targets enemies within large range for HP 11% reduction, DEF Down Lv.1 (6 s)
Charge time: 26 s
- Level 3
Targets enemies within large range for HP 12% reduction, DEF Down Lv.1 (7 s)
Charge time: 26 s
- Level 4
Targets enemies within large range for HP 13% reduction, DEF Down Lv.1 (7 s)
Charge time: 26 s
- Level 5
Targets enemies within large range for HP 14% reduction, DEF Down Lv.1 (8 s)
Charge time: 26 s
- Level 6
Targets enemies within large range for HP 15% reduction, DEF Down Lv.2 (8 s)
Charge time: 26 s
- Level 7
Targets enemies within large range for HP 16% reduction, DEF Down Lv.2 (9 s)
Charge time: 26 s
- Level 8
Targets enemies within large range for HP 17% reduction, DEF Down Lv.2 (9 s)
Charge time: 26 s
- Level 9
Targets enemies within large range for HP 18% reduction, DEF Down Lv.2 (10 s)
Charge time: 26 s
- Level 10
Targets enemies within large range for HP 20% reduction, DEF Down Lv.3 (10 s)
Charge time: 26 s
Self DEF Down Lv.3; self HP Up Lv.7; INT-type teammates HP Up Lv.5
Show all 5 levels
- Level 1
Self DEF Down Lv.3; self HP Up Lv.1; INT-type teammates HP Up Lv.1
- Level 2
Self DEF Down Lv.3; self HP Up Lv.2; INT-type teammates HP Up Lv.2
- Level 3
Self DEF Down Lv.3; self HP Up Lv.3; INT-type teammates HP Up Lv.3
- Level 4
Self DEF Down Lv.3; self HP Up Lv.5; INT-type teammates HP Up Lv.4
- Level 5
Self DEF Down Lv.3; self HP Up Lv.7; INT-type teammates HP Up Lv.5
60% chance to evade Action Bind
How to get
Event
Event
































