Rumble Stats Improved!

Rumble Stats Improved Characters With the Ver. 16.2 update on Oct. 19 PST, the following existing character's Rumble Stats will be improved! Also, the following general behavior of Pirate Rumble battles has been adjusted! Adjustments "Evade" Effects Adjustments Any effects applied by Rumble Specials and GP Bursts that allowed characters to evade certain status effects can now also evade effects from Rumble Abilities and GP Leader Skills. (Previously evade effect only evaded effects from Rumble Specials and GP Bursts). *Evade effect can only evade effects applied by characters. *Effects applied by Special Rules cannot be evaded. Improvement Affected Character


[Rumble Special] Before Update Targets Striker/Slasher class teammates for SPD Up Lv.6 (20 s); targets self for ATK Up Lv.8 (20 s); targets 3 enemies for 50% chance of Halve Stats (15 s); targets 3 low DEF enemies for ATK x 3 damage; if 6 or more Striker/Slasher class characters are on the team, targets all enemies for ATK x 4 damage; when remaining HP is 50% or below, targets self for DEF Up Lv.8 (20 s); targets 2 enemies for 100% chance of Special Bind (10 s) After Update Targets Striker/Slasher class and [Animal Kingdom Pirates] [Big Mom Pirates] teammates for SPD Up Lv.6 (20 s); targets [Animal Kingdom Pirates] [Big Mom Pirates] teammates for ATK Up Lv.8 (20 s); targets 3 enemies for 50% chance of Halve Stats (15 s); targets 3 low DEF enemies for ATK x 3 damage; if 6 or more Striker/Slasher class characters or 4 or more [Animal Kingdom Pirates] [Big Mom Pirates] characters are on the team, targets all enemies for ATK x 4 damage; when remaining HP is 50% or below, targets self for DEF Up Lv.8 (20 s); targets 2 enemies for 100% chance of Special Bind (10 s) [Rumble Ability] Before Update Slasher/Striker class teammates ATK Up Lv.5, RCV Up Lv.5, SPD Up Lv.5; if 6 or more Slasher/Striker class characters are on the team, self ATK Up Lv.5, DEF Up Lv.5; if 3 or more [Mythical Zoan-type] [Paramythia-type] [Animal Kingdom Pirates] [Big Mom Pirates] characters are on the team, when appearing on the field self Special CT 30% reduction; revives self up to 1 time at 50% HP After Update Slasher/Striker class and [Animal Kingdom Pirates] [Big Mom Pirates] teammates ATK Up Lv.5, RCV Up Lv.5, SPD Up Lv.5; if 6 or more Striker/Slasher class characters or 4 or more [Animal Kingdom Pirates] [Big Mom Pirates] characters are on the team, [Animal Kingdom Pirates] [Big Mom Pirates] teammates ATK Up Lv.5, DEF Up Lv.5; if 3 or more [Mythical Zoan-type] [Paramythia-type] [Animal Kingdom Pirates] [Big Mom Pirates] characters are on the team, when appearing on the field self Special CT 30% reduction; revives self up to 1 time at 50% HP [Rumble Super Special] Before Update Striker/Slasher class teammates for SPD Up Lv.8 (30 s), ATK Up Lv.9 (30 s), DEF Up Lv.9 (30 s); targets 3 enemies for 70% chance of Halve Stats (15 s); targets 3 low DEF enemies for ATK x 3.5 damage; targets 2 enemies for 100% chance of Special Bind (10 s); if 6 or more Striker/Slasher class characters are on the team, targets all enemies for ATK x 4.5 damage After Update Targets Striker/Slasher class and [Animal Kingdom Pirates] [Big Mom Pirates] teammates for SPD Up Lv.8 (30 s), ATK Up Lv.9 (30 s), DEF Up Lv.9 (30 s); targets 3 enemies for 70% chance of Halve Stats (15 s); targets 3 low DEF enemies for ATK x 3.5 damage; targets 2 enemies for 100% chance of Special Bind (10 s); if 6 or more Striker/Slasher class characters or 4 or more [Animal Kingdom Pirates] [Big Mom Pirates] characters are on the team, targets all enemies for ATK x 4.5 damage [Rumble Super Special (After Level Limit Break)] Before Update Striker/Slasher class teammates for SPD Up Lv.10 (40 s), ATK Up Lv.10 (40 s), DEF Up Lv.10 (40 s); targets 3 enemies for 100% chance of Halve Stats (15 s); targets 3 low DEF enemies for ATK x 4 damage; targets all enemies for 100% chance of Special Bind (10 s); if 6 or more Striker/Slasher class characters are on the team, targets all enemies for ATK x 5 damage After Update Targets Striker/Slasher class and [Animal Kingdom Pirates] [Big Mom Pirates] teammates for SPD Up Lv.10 (40 s), ATK Up Lv.10 (40 s), DEF Up Lv.10 (40 s); targets 3 enemies for 100% chance of Halve Stats (15 s); targets 3 low DEF enemies for ATK x 4 damage; targets all enemies for 100% chance of Special Bind (10 s); if 6 or more Striker/Slasher class characters or 4 or more [Animal Kingdom Pirates] [Big Mom Pirates] characters are on the team, targets all enemies for ATK x 5 damage


[Rumble Special (After Level Limit Break)] Before Update Targets teammates within large range for DEF Up Lv.5 (25 s); targets enemies within large range for HP 17% reduction, when remaining time is more than 60 s, HP 33% reduction After Update Targets teammates within large range for DEF Up Lv.5 (25 s); targets [Animal Kingdom Pirates] teammates for SPD Up Lv.5 (25 s); targets enemies within large range for HP 17% reduction, when remaining time is 60 s or more, HP 33% reduction [Rumble Ability (After Level Limit Break)] Before Update Team HP Up Lv.7; first 40 s of battle, team DEF Up Lv.4 After Update Team HP Up Lv.7; first 40 s of battle, team DEF Up Lv.4; after 40 s of battle, [Animal Kingdom Pirates] teammates DEF Up Lv.6; after receiving damage, up to 10 times [Animal Kingdom Pirates] teammates ATK Up Lv.1, Blow Away % Up Lv.1


[Rumble Special] Before Update Targets enemies within large range (horizontal) ignoring DEF for ATK x 2 damage After Update Targets enemies within large range (horizontal) ignoring DEF for ATK x 2 damage; targets [Animal Kingdom Pirates] teammates for ATK Up Lv.5 (20 s), SPD Up Lv.5 (20 s), DEF Up Lv.3 (20 s); if 4 or more [Animal Kingdom Pirates] characters are on the team, targets self for Special CT 30% reduction [Rumble Ability] Before Update Fighter class teammates ATK Up Lv.6, HP Up Lv.6; after 50 s of battle, self ATK Up Lv.5, Special CT Speed Up Lv.5 After Update Fighter class and [Animal Kingdom Pirates] teammates ATK Up Lv.6, HP Up Lv.6; after 50 s of battle, [Animal Kingdom Pirates] teammates ATK Up Lv.5, Special CT Speed Up Lv.5


[Rumble Special (After Level Limit Break)] Before Update Targets Driven/Powerhouse class teammates for Critical % Up Lv.7 (30 s); targets enemies within large range (horizontal) for ATK x 3.5 damage; targets Powerhouse class enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); targets [Land of Wano Arc] teammates for DEF Up Lv.6 (30 s); during Assault Rumble, targets [Land of Wano Arc] teammates for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s) After Update Targets Driven/Powerhouse class and [Animal Kingdom Pirates] teammates for Critical % Up Lv.7 (30 s); targets enemies within large range (horizontal) for ATK x 3.5 damage; targets Powerhouse class enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); targets [Land of Wano Arc] [Animal Kingdom Pirates] teammates for DEF Up Lv.6 (30 s); during Assault Rumble, targets [Land of Wano Arc] [Animal Kingdom Pirates] teammates for ATK Up Lv.7 (30 s), SPD Up Lv.7 (30 s) [Rumble Ability (After Level Limit Break)] Before Update Driven/Powerhouse class teammates HP Up Lv.8, Blow Away % Up Lv.7, Critical % Up Lv.7; team ATK Up Lv.7; Powerhouse class enemies ATK Down Lv.6, DEF Down Lv.5 After Update Driven/Powerhouse class and [Animal Kingdom Pirates] teammates HP Up Lv.8, Blow Away % Up Lv.7, Critical % Up Lv.7; team ATK Up Lv.7; Powerhouse class enemies ATK Down Lv.6, DEF Down Lv.5


[Rumble Special] Before Update Targets enemies within large range for ATK x 2.7 damage; targets INT-type teammates for ATK Up Lv.7 (25 s), SPD Up Lv.7 (25 s); targets PSY-type enemies ignoring DEF for ATK x 1.2 damage After Update Targets enemies within large range for ATK x 4 damage; targets INT-type/Shooter class and [Animal Kingdom Pirates] teammates for ATK Up Lv.7 (25 s), SPD Up Lv.7 (25 s); targets PSY-type enemies ignoring DEF for ATK x 1.5 damage; targets [Animal Kingdom Pirates] teammates for 100% chance to evade CT delay (20 s) [Rumble Ability] Before Update INT-type teammates SPD Up Lv.6, Special CT Speed Up Lv.3; PSY-type enemies DEF Down Lv.6 After Update INT-type/Shooter class and [Animal Kingdom Pirates] teammates SPD Up Lv.6, DEF Up Lv.6, Special CT Speed Up Lv.3; PSY-type enemies DEF Down Lv.6; when remaining time becomes 70 s or less, or when appearing on the field when remaining time is 70 s or less, targets [Animal Kingdom Pirates] teammates for 100% chance of Haste


[Rumble Special] Before Update Targets enemies within large range (horizontal) for 3000 damage, SPD Down Lv.7 (20 s); targets all enemies for 80% chance of Paralysis (20 s); targets 2 Cerebral class enemies for ATK x 1.5 damage After Update Targets enemies within large range (horizontal) for 3000 damage, SPD Down Lv.7 (20 s); targets all enemies for 80% chance of Paralysis (20 s); targets enemies with Paralysis for DEF Down Lv.7 (20 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more [Big Mom Pirates] characters are on the team, switches character with 1st sub character [Rumble Ability] Before Update Powerhouse class teammates HP Up Lv.5, ATK Up Lv.6 After Update QCK-type/Powerhouse class and [Big Mom Pirates] teammates HP Up Lv.6, ATK Up Lv.6; [Big Mom Pirates] teammates DEF Up Lv.5; if 3 or more [Big Mom Pirates] characters are on the team, when appearing on the field, [Big Mom Pirates] teammates Special CT 20% reduction, targets 1 enemy with high current Special CT for Special CT 30% delay


[Rumble Special] Before Update Targets enemies within large range for 80% chance of Paralysis (10 s), Damage Over Time Lv.3 (10 s); targets 1 high ATK enemy within large range for ATK Down Lv.8 (15 s) After Update Targets enemies within large range for 80% chance of Paralysis (15 s), Damage Over Time Lv.3 (20 s); targets enemies with Paralysis for 100% chance of Action Bind (5 s), Damage Over Time Lv.2 (20 s); targets 2 high ATK enemies for ATK Down Lv.8 (20 s); if 2 or more [Big Mom Pirates] characters are on the team, switches character with 1st sub character [Rumble Ability] Before Update DEX-type teammates HP Up Lv.6, ATK Up Lv.6; QCK-type enemies DEF Down Lv.3 After Update DEX-type and [Big Mom Pirates] teammates HP Up Lv.6, ATK Up Lv.6; QCK-type enemies ATK Down Lv.3, DEF Down Lv.3; if 3 or more [Big Mom Pirates] characters are on the team, when appearing on the field, all enemies Special CT 20% delay, QCK-type enemies Special CT 10% delay


[Rumble Special (After Level Limit Break)] Before Update Targets enemies within large range for ATK x 2.3 damage; targets Slasher/Powerhouse class teammates for Critical % Up Lv.7 (20 s); if current HP is below 50%, targets self for Special CT 30% reduction After Update Targets enemies within large range for ATK x 4 damage; targets Slasher/Powerhouse class and [Big Mom Pirates] teammates for Critical % Up Lv.7 (20 s); targets [Big Mom Pirates] teammates for Special CT 20% reduction; when remaining HP is 50% or below, targets self for Special CT 30% reduction; if 2 or more [Big Mom Pirates] characters are on the team, switches character with 1st sub character [Rumble Ability (After Level Limit Break)] Before Update Slasher/Powerhouse class teammates Special CT Speed Up Lv.6, SPD Up Lv.6 After Update Slasher/Powerhouse class and [Big Mom Pirates] teammates Special CT Speed Up Lv.6, SPD Up Lv.7; [Big Mom Pirates] teammates DEF Up Lv.7; after dealing damage, up to 5 times targets [Big Mom Pirates] teammates for HP 15% healing; when appearing on the field, targets [Big Mom Pirates] teammates with less than 50% HP for HP 30% healing


[Rumble Special] Before Update Targets Driven/Powerhouse class teammates for DEF Up Lv.6 (20 s), ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s); targets enemies within large range for ATK x 3 damage; if 6 or more Driven/Powerhouse characters are on the team, targets all enemies for ATK x 4 damage After Update Targets Driven/Powerhouse class and [Animal Kingdom Pirates] teammates for DEF Up Lv.6 (20 s), ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s); targest enemies within large range for ATK x 3 damage; if 6 or more Driven/Powerhouse characters or 3 or more [Animal Kingdom Pirates] characters are on the team, targets all enemies for ATK x 4 damage [Rumble Ability] Before Update Driven/Powerhouse class teammates ATK Up Lv.7, HP Up Lv.7, SPD Up Lv.7, Blow Away % Up Lv.5 After Update Driven/Powerhouse class and [Animal Kingdom Pirates] teammates ATK Up Lv.7, HP Up Lv.7, SPD Up Lv.7, Blow Away % Up Lv.5; after receiving damage, up to 10 times self Special CT 10% reduction [Rumble Super Special] Before Update Targets Driven/Powerhouse class teammates for DEF Up Lv.8 (60 s), ATK Up Lv.8 (60 s), SPD Up Lv.8 (60 s); targets enemies within large range for ATK x 3.5 damage; if 6 or more Driven/Powerhouse characters are on the team, targets all enemies for ATK x 5 damage; targets self for 600 HP per interval auto-healing (60 s) After Update Targets Driven/Powerhouse class and [Animal Kingdom Pirates] teammates for DEF Up Lv.8 (60 s), ATK Up Lv.8 (60 s), SPD Up Lv.8 (60 s); targest enemies within large range for ATK x 3.5 damage; if 6 or more Driven/Powerhouse characters or 3 or more [Animal Kingdom Pirates] characters are on the team, targets all enemies for ATK x 5 damage; targets self for 600 HP per interval healing (60 s) [Rumble Super Special (After Level Limit Break)] Before Update Targets Driven/Powerhouse class teammates for DEF Up Lv.8 (60 s), ATK Up Lv.8 (60 s), SPD Up Lv.8 (60 s); targets enemies within large range for ATK x 3.5 damage; if 6 or more Driven/Powerhouse characters are on the team, targets all enemies for ATK x 5.5 damage; targets self for 1000 HP per interval auto-healing (60 s), Special CT Speed Up Lv.5 (60 s) After Update Targets Driven/Powerhouse class and [Animal Kingdom Pirates] teammates for DEF Up Lv.8 (60 s), ATK Up Lv.8 (60 s), SPD Up Lv.8 (60 s); targest enemies within large range for ATK x 3.5 damage; if 6 or more Driven/Powerhouse characters or 3 or more [Animal Kingdom Pirates] characters are on the team, targets all enemies for ATK x 5.5 damage; targets self for 1000 HP per interval healing (60 s), Special CT Speed Up Lv.5 (60 s)


[Rumble Special] Before Update Targets all enemies for 50% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 3.3 damage; when remaining HP is 50% or below, targets all enemies for 100% chance of Halve ATK (30 s); targets self for ATK Up Lv.10 (30 s), DEF Up Lv.10 (30 s) After Update Targets all enemies for 50% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 3.3 damage; targets [Big Mom Pirates] teammates for ATK x 3 Counter stance (20 s); when remaining HP is 50% or below, targets all enemies for 100% chance of Halve ATK (30 s); self ATK Up Lv.10 (30 s), DEF Up Lv.10 (30 s) [Rumble Ability] Before Update Driven/Powerhouse class teammates HP Up Lv.6, DEF Up Lv.6; when remaining HP is 50% or below, self Special CT Speed Up Lv.5; revives self up to 1 time at 50% HP After Update Driven/Powerhouse class and [Big Mom Pirates] teammates HP Up Lv.6, DEF Up Lv.6; when remaining HP is 50% or below, self Special CT Speed Up Lv.5; after dealing damage, up to 10 times targets 1 enemy with high current Special CT for Special CT 10% delay; revives self up to 1 time at 50% HP [Rumble Super Special] Before Update Targets all enemies for 100% chance of Halve Stats (40 s); targets 2 enemies with high current HP for ATK x 3.5 damage; targets self for ATK Up Lv.15 (60 s), DEF Up Lv.15 (60 s), ATK x 4 Counter stance (60 s); activates Provoke on self (60 s) After Update Targets all enemies for 100% chance of Halve Stats (40 s); targets 2 enemies with high current HP for ATK x 3.5 damage; self ATK Up Lv.15 (60 s), DEF Up Lv.15 (60 s); targets [Big Mom Pirates] teammates for ATK x 4 Counter stance (60 s); activates Provoke on self (60 s) [Rumble Super Special (After Level Limit Break)] Before Update Targets all enemies for 100% chance of Halve Stats (40 s), 100% chance of Special Bind (10 s); targets self for ATK Up Lv.15 (60 s), DEF Up Lv.15 (60 s); targets 2 enemies with high current HP for ATK x 5 damage; targets self for ATK x 5 Counter stance (60 s); activates Provoke on self (60 s) After Update Targets all enemies for 100% chance of Halve Stats (40 s), 100% chance of Special Bind (10 s); self ATK Up Lv.15 (60 s), DEF Up Lv.15 (60 s); targets 2 enemies with high current HP for ATK x 5 damage; targets [Big Mom Pirates] teammates for ATK x 5 Counter stance (60 s); activates Provoke on self (60 s)


[Rumble Special] Before Update Targets enemies within large range (horizontal) for ATK x 1.5 damage; if 8 or more Cerebral/Free Spirit characters are on the team, targets teammates (not including self) for Special CT 20% reduction; targets all enemies for Special CT 20% delay; targets [Revolutionary Army] teammates for 100% chance of Haste After Update Targets enemies within large range (horizontal) for ATK x 1.5 damage; if 8 or more Cerebral/Free Spirit class characters or 4 or more [Revolutionary Army] characters are on the team, targets teammates (not including self) for Special CT 20% reduction; targets all enemies for Special CT 20% delay ; targets [Revolutionary Army] teammates for 100% chance of Haste [Rumble Ability] Before Update Free Spirit/Cerebral teammates ATK Up Lv.6, HP Up Lv.6, SPD Up Lv.6; if 8 or more Cerebral/Free Spirit characters are on the team, all enemies DEF Down Lv.6 After Update Free Spirit/Cerebral class and [Revolutionary Army] characters ATK Up Lv.6, HP Up Lv.6, SPD Up Lv.6; if 8 or more Cerebral/Free Spirit class characters or 4 or more [Revolutionary Army] characters are on the team, all enemies DEF Down Lv.6


[Rumble Special (After Level Limit Break)] Before Update Targets all enemies for DEF Down Lv.5 (24 s), SPD Down Lv.6 (24 s) Guard % Down Lv.6 (24 s); targets 2 PSY-type enemies for 100% chance After Update Targets all enemies for DEF Down Lv.5 (24 s), SPD Down Lv.6 (24 s), Guard % Down Lv.6 (24 s); targets 2 PSY-type enemies for 100% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s); targets 2 enemies with Paralysis for 100% chance of Confusion (10 s) [Rumble Ability (After Level Limit Break)] Before Update First 40 s of battle, PSY-type enemies Special CT Speed Down Lv.6; first 40 s of battle, INT-type teammates DEF Up Lv.5 After Update INT-type and [Skypiea Arc] teammates DEF Up Lv.5; [Skypiea Arc] teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; first 40 s of battle, PSY-type enemies Special CT Speed Down Lv.6


[Rumble Special (After Level Limit Break)] Before Update Targets self for ATK Up Lv.7 (35 s), SPD Up Lv.7 (35 s); targets 1 enemy for ATK x 2.75 damage; targets 2 high DEF INT-type enemies for 2500 damage After Update Targets [Skypiea Arc] teammates for ATK Up Lv.7 (35 s), SPD Up Lv.7 (35 s); targets 1 enemy for ATK x 5 damage; targets INT-type enemies and enemies with Paralysis for 3000 damage [Rumble Ability (After Level Limit Break)] Before Update First 40 s of battle, self ATK Up Lv.5; INT-type enemies DEF Down Lv.6; when remaining time is less than 40 s, self ATK Up Lv.6, Special CT Speed Up Lv.6, SPD Up Lv.6 After Update First 40 s of battle, [Skypiea Arc] teammates ATK Up Lv.5, Special CT Speed Up Lv.3, SPD Up Lv.5; INT-type enemies DEF Down Lv.6; when remaining time is 40 s or less, [Skypiea Arc] teammates ATK Up Lv.6, Special CT Speed Up Lv.6, SPD Up Lv.6


[Rumble Special (After Level Limit Break)] Before Update Targets 4 enemies for 100% chance of Halve Stats (20 s): targets enemies within large range (horizontal) for 4000 damage; first 50 s of battle, targets PSY-type enemies for Special CT 40% delay After Update Targets 4 enemies for 100% chance of Halve Stats (20 s); targets enemies within large range (horizontal) for 4000 damage; targets "Eneru" teammate with Special CT 100% or more for 100% chance of Haste; first 50 s of battle, targets PSY-type enemies and enemies with Paralysis for Special CT 40% delay; after 50 s of battle, switches character with 3rd sub character [Rumble Ability (After Level Limit Break)] Before Update INT-type teammates HP Up Lv.6, ATK Up Lv.6; first 50 s of battle, PSY-type enemies DEF Down Lv.5 After Update INT-type and [Skypiea Arc] teammates HP Up Lv.6, ATK Up Lv.6; first 50 s of battle, PSY-type enemies DEF Down Lv.5; after dealing damage, up to 4 times [Skypiea Arc] teammates Special CT 10% reduction, "Eneru" teammate Special CT 10% reduction


[Rumble Special] Before Update Targets 3 enemies for SPD Down Lv.7 (30 s), ATK Down Lv.7 (30 s), 100% chance of Paralysis (15 s); after 50 s of battle, targets 1 enemy for 100% chance of Special Bind (5 s) After Update Targets 3 enemies for SPD Down Lv.7 (30 s), ATK Down Lv.7 (30 s), 100% chance of Paralysis (15 s); after 50 s of battle, targets 1 enemy for 100% chance of Special Bind (5 s); if 5 or more [Skypiea Arc] characters are on the team, targets enemies with Paralysis for 100% chance of Special Bind (5 s) [Rumble Ability] Before Update PSY-type/Striker class teammates HP Up Lv.5, SPD Up Lv.3 After Update PSY-type/Striker class and [Skypiea Arc] teammates HP Up Lv.5, SPD Up Lv.5; [Skypiea Arc] teammates ATK Up Lv.5, DEF Up Lv.3


[Rumble Special] Before Update Targets enemies within medium range (frontal) for ATK x 1.3 damage; targets PSY-type teammates for ATK Up Lv.5 (20 s) After Update Targets enemies within medium range (frontal) for ATK x 3.5 damage; targets PSY-type and [Red-Haired Pirates] [Skypiea Arc] teammates for ATK Up Lv.5 (20 s), DEF Up Lv.5 (20 s); if "Shanks" is on the team, switches character with 1st sub character [Rumble Ability] Before Update PSY-type teammates ATK Up Lv.6 After Update PSY-type and [Red-Haired Pirates] [Skypiea Arc] teammates ATK Up Lv.6; [Red-Haired Pirates] [Skypiea Arc] teammates HP Up Lv.6, SPD Up Lv.6; if "Shanks" is on the team, when appearing on the field, self Special CT 30% reduction [Cost] Before Update 30 After Update 20


[Cost] Before Update 30 After Update 20 [Character Tag] Before Update None After Update Red-Haired Pirates


[Character Tag] Before Update None After Update Red-Haired Pirates


*Shown stats are at MAX Lv.