
Kaido & King
Flame to Change the World
Supreme Commander of the Animal Kingdom Pirates and his right-hand man. They met while being experimented on by the government in Punk Hazard, and together they set the research facility on fire. What was born after that encounter was the Animal Kingdom Pirates, a group of pirates who threaten to destroy and change the world.
Special
Deals 1,000,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect), deals 300x character's ATK in non-type damage to all enemies at end of turn for 2 turns, reduces crew's tap limit duration by 3 turns, and Bind duration by 7 turns. If Captain is a Driven or Powerhouse class, boosts the chain multiplier for 2 turns based on crew's HP when Special is launched (1.3x at 80% or above, 1.5x at more than 30%, 1.75x at 30% or below; cannot be removed by crew or enemies). If crew's HP is 30% or above when Special is launched, allows crew's multiplicative chain multiplier boost (except additive boosts) to be further increased up to 2 times, further increases those boosts by +0.3 (this effect also applies to multiplicative chain multiplier boost from this Special), further increases crew's base ATK boost by +500, then after that, becomes "Kaido & King" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces Driven and Powerhouse characters' Special charge time by 1 turn at start of quest, boosts crew's chance of landing on DEX slots, changes DEX slots to WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies), boosts Driven and Powerhouse characters' ATK by 5.75x when they have non-type slots (approximately 5.5x otherwise), boosts their HP by 1.5x, and makes crew's RCVTND slots have matching slot effects. When taking damage from the enemy or character has WANO slot when tapped on, applies Ignited status to all enemies (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action) ignoring immunity to status effects for 2 turns. If "King (Alber)", "Queen", or "Jack" is a crewmate and uses a Special, allows crew's lock chain multiplier effect and type effect boost to be further increased up to 2 times, and further increases those boosts by +0.25 (effect can be activated up to 2 times). Completely removes character's Bind/Despair/Special Reverse/Special Bind/Paralysis
Reduces Driven and Powerhouse characters' Special charge time by 1 turn at start of quest, boosts crew's chance of landing on DEX slots, changes DEX slots to WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies), boosts Driven and Powerhouse characters' ATK by 5.5x when they have non-type slots (approximately 5.25x otherwise), boosts their HP by 1.5x, and makes crew's RCVTND slots have matching slot effects. When taking damage from the enemy or character has WANO slot when tapped on, applies Ignited status to all enemies (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action) ignoring immunity to status effects for 2 turns. If "King (Alber)", "Queen", or "Jack" is a crewmate and uses a Special, allows crew's lock chain multiplier effect and type effect boost to be further increased up to 2 times, and further increases those boosts by +0.25 (effect can be activated up to 2 times)
Reduces Driven and Powerhouse characters' Special charge time by 1 turn at start of quest, boosts crew's chance of landing on DEX slots, changes DEX slots to WANO slots (boosts ATK by 2.5x; cannot be changed by crew or enemies), boosts Driven and Powerhouse characters' ATK by 5.25x, HP by 1.5x, makes crew's RCVTND slots have matching slot effects, and completely removes character's Bind/Despair/Special Reverse/Special Bind/Paralysis
Crewmate Ability
Reduces Driven and Powerhouse characters' Special charge time by 1 turn at start of quest
Lets character completely evade Special Reverse/Special Bind
Unlocks at Limit Break 25
Reduces Driven and Powerhouse characters' Special charge time by 1 turn at start of quest
Reduces Driven and Powerhouse characters' Special charge time by 1 turn at start of quest
Super Special

When character becomes "Kaido & King" during Captain Shift and any of the following characters are on the crew (except as Support Characters; can be launched when character is a crewmate): Queen, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki, Orochi, Kanjuro, Charlotte Linlin (Big Mom)
Can choose to completely remove crew's Swap Captains effect, reduces Driven and Powerhouse characters' Special Bind duration by 7 turns, reduces their Special charge time by 2 turns, and changes Driven characters to Super Driven
Switch Effect
Changes character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and applies -15% STR, DEX, and QCK Resistance to all enemies for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,392 | 886 | 131 |
| Lv 99 | 4,784 | 1,772 | 261 |
| Lv 150 | 7,176 | 2,658 | 391 |
| Limit Break | 5,284+500 | 1,972+200 | 361+100 |
| Limit Break+ | 5,784+1,000 | 2,172+400 | 411+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base ATK by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 20
Show all 40
Boosts base HP by 20
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 30
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 30
Boosts base ATK by 20
Boosts base ATK by 30
Potential Ability 2: Limit Special Uses Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 40
Boosts base ATK by 30
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 40
Boosts base RCV by 50
Add Crewmate Ability 2: Lets character completely evade Special Reverse/Special Bind
Boosts base HP by 60
Boosts base ATK by 40
Boosts base HP by 70
Boosts base HP by 70
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces Limit Special Uses duration by 3 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 2 turns
- Level 4
Reduces Limit Special Uses duration by 2 turns
- Level 5
Reduces Limit Special Uses duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 5,065 | 1,876 | 276 |
| Lv 110 | 5,299 | 1,963 | 289 |
| Lv 120 | 5,768 | 2,136 | 314 |
| Lv 130 | 6,237 | 2,310 | 340 |
| Lv 150 | 7,176 | 2,658 | 391 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Attacker- DEF
- 181
- SPD
- 184
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.6 (20 s), ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s); targest enemies within large range for ATK x 3 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 4 damage
Charge time: 36 s
Show all 10 levels
- Level 1
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.2 (20 s), ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s); targest enemies within large range for ATK x 2.1 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 2.2 damage
Charge time: 36 s
- Level 2
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.2 (20 s), ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s); targest enemies within large range for ATK x 2.2 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 2.4 damage
Charge time: 36 s
- Level 3
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.2 (20 s), ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s); targest enemies within large range for ATK x 2.3 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 2.6 damage
Charge time: 36 s
- Level 4
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.3 (20 s), ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s); targest enemies within large range for ATK x 2.4 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 2.8 damage
Charge time: 36 s
- Level 5
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.3 (20 s), ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s); targest enemies within large range for ATK x 2.5 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 3 damage
Charge time: 36 s
- Level 6
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.4 (20 s), ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s); targest enemies within large range for ATK x 2.6 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 3.2 damage
Charge time: 36 s
- Level 7
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.4 (20 s), ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s); targest enemies within large range for ATK x 2.7 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 3.4 damage
Charge time: 36 s
- Level 8
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.4 (20 s), ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s); targest enemies within large range for ATK x 2.8 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 3.6 damage
Charge time: 36 s
- Level 9
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.5 (20 s), ATK Up Lv.5 (20 s), SPD Up Lv.5 (20 s); targest enemies within large range for ATK x 2.9 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 3.8 damage
Charge time: 36 s
- Level 10
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.6 (20 s), ATK Up Lv.6 (20 s), SPD Up Lv.6 (20 s); targest enemies within large range for ATK x 3 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 4 damage
Charge time: 36 s
Driven/Powerhouse class and Animal Kingdom Pirates teammates ATK Up Lv.7, HP Up Lv.7, SPD Up Lv.7, Blow Away % Up Lv.5; after receiving damage, up to 10 times self Special CT 10% reduction
Show all 5 levels
- Level 1
Driven/Powerhouse class and Animal Kingdom Pirates teammates ATK Up Lv.3, HP Up Lv.3, SPD Up Lv.3, Blow Away % Up Lv.1; after receiving damage, up to 10 times self Special CT 6% reduction
- Level 2
Driven/Powerhouse class and Animal Kingdom Pirates teammates ATK Up Lv.4, HP Up Lv.4, SPD Up Lv.4, Blow Away % Up Lv.2; after receiving damage, up to 10 times self Special CT 7% reduction
- Level 3
Driven/Powerhouse class and Animal Kingdom Pirates teammates ATK Up Lv.5, HP Up Lv.5, SPD Up Lv.5, Blow Away % Up Lv.3; after receiving damage, up to 10 times self Special CT 8% reduction
- Level 4
Driven/Powerhouse class and Animal Kingdom Pirates teammates ATK Up Lv.6, HP Up Lv.6, SPD Up Lv.6, Blow Away % Up Lv.4; after receiving damage, up to 10 times self Special CT 9% reduction
- Level 5
Driven/Powerhouse class and Animal Kingdom Pirates teammates ATK Up Lv.7, HP Up Lv.7, SPD Up Lv.7, Blow Away % Up Lv.5; after receiving damage, up to 10 times self Special CT 10% reduction
Completely evades Action Bind, reduce damage taken from Powerhouse/Cerebral by 30%
Targets Driven/Powerhouse class and Animal Kingdom Pirates teammates for DEF Up Lv.8 (60 s), ATK Up Lv.8 (60 s), SPD Up Lv.8 (60 s); targest enemies within large range for ATK x 3.5 damage; if 6 or more Driven/Powerhouse characters or 3 or more Animal Kingdom Pirates characters are on the team, targets all enemies for ATK x 5 damage; targets self for 600 HP per interval healing (60 s)
After character receives enemy's Rumble Special 3 times
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
Super Tandem
Boosts base ATK by +1000 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn, and applies ATK Boost (Tandem) of 2.25x to Powerhouse and Driven characters for 1 turn
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Queen, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki, Orochi, Kanjuro, Charlotte Linlin (Big Mom), Marshall D. Teach (Blackbeard), Shanks
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.25x to Powerhouse and Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Queen, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki, Orochi, Kanjuro, Charlotte Linlin (Big Mom), Marshall D. Teach (Blackbeard), Shanks
- Level 2
Applies ATK Boost (Tandem) of 1.5x to Powerhouse and Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Queen, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki, Orochi, Kanjuro, Charlotte Linlin (Big Mom), Marshall D. Teach (Blackbeard), Shanks
- Level 3
Applies ATK Boost (Tandem) of 1.75x to Powerhouse and Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Queen, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki, Orochi, Kanjuro, Charlotte Linlin (Big Mom), Marshall D. Teach (Blackbeard), Shanks
- Level 4
Applies ATK Boost (Tandem) of 2x to Powerhouse and Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Queen, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki, Orochi, Kanjuro, Charlotte Linlin (Big Mom), Marshall D. Teach (Blackbeard), Shanks
- Level 5
Boosts base ATK by +1000 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn, and applies ATK Boost (Tandem) of 2.25x to Powerhouse and Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Queen, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki, Orochi, Kanjuro, Charlotte Linlin (Big Mom), Marshall D. Teach (Blackbeard), Shanks
How to get
1000 medals · May 9, 2026 – Jun 27, 2026
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