
Ulti & Page One
Overwhelming Ancient Zoan Threat
Tobi Roppo of the Animal Kingdom Pirates. Users of the power of Dragon-Dragon Fruit Ancient Type. Enraged by Nami and Usopp, the siblings took them down with overwhelming force.
Special
Deals 300x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), changes crew's slots (including BLOCK slots) to character's own type, completely removes crew's Target Lock status, and becomes "Ulti & Page One" for 3 turns. If Captain is a Driven or Powerhouse class, applies Marked status on enemy with HP of 10,000,000 or more when Special is launched and boosts damage dealt to Marked enemies by 2.5x for 1 turn (Marked ignores enemies' status effect immunity)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Deals 300x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), changes crew's slots (including BLOCK slots) to character's own type, changes adjacent slots to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), completely removes crew's Target Lock status, and becomes "Ulti & Page One" for 3 turns. If Captain is a Driven or Powerhouse class, applies Marked status on enemy with HP of 10,000,000 or more when Special is launched (Marked ignores enemies' status effect immunity). If 3 or more Animal Kingdom Pirates Tobi Roppo Land of Wano Arc Ancient Zoan-type characters are on the crew, boosts damage dealt to Marked enemies by 3.5x for 1 turn (boosts damage dealt to Marked enemies by 2.5x for 1 turn otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Driven and Powerhouse character's ATK by 5.25x when slots match (5x otherwise), makes crew's DEXQCKRCVTND slots have matching slot effects, and deals 500x character's ATK in type damage to all enemies at end of turn. If there are Marked enemies, reduces damage taken by 30% [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Land of Wano Arc Ancient Zoan-type characters are on the crew, reduces crew's Special Bind duration by 6 turns
Reduces character's Switch Effect by 3 at start of quest, boosts Driven and Powerhouse character's ATK by 5.25x when slots match (5x otherwise), makes crew's DEXQCKRCVTND slots have matching slot effects, and deals 500x character's ATK in type damage to all enemies at end of turn. If there are Marked enemies, reduces damage taken by 30% [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Land of Wano Arc Ancient Zoan-type characters are on the crew, reduces crew's Special Bind duration by 7 turns, and boosts Land of Wano Arc Ancient Zoan-type characters' ATK by 1.1x
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Driven and Powerhouse character's ATK by approximately 4.75x when slots match (4.25x otherwise) and makes crew's RCVTND slots have matching slot effects. If there are Marked enemies, reduces damage taken by 30% [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Land of Wano Arc Ancient Zoan-type characters are on the crew, reduces crew's Special Bind duration by 6 turns
Reduces character's Switch Effect by 3 at start of quest, boosts Driven and Powerhouse character's ATK by approximately 5x when slots match (4.25x otherwise) and makes crew's DEXQCKRCVTND slots have matching slot effects. If there are Marked enemies, reduces damage taken by 30% [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Land of Wano Arc Ancient Zoan-type characters are on the crew, reduces crew's Special Bind duration by 7 turns
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Driven and Powerhouse character's ATK by 4.5x and makes crew's RCVTND slots have matching slot effects. If there are Marked enemies, reduces damage taken by 20% [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Land of Wano Arc Ancient Zoan-type characters are on the crew, reduces crew's Special Bind duration by 6 turns
Reduces character's Switch Effect by 3 at start of quest, boosts Driven and Powerhouse character's ATK by 4.5x and makes crew's DEXQCKRCVTND slots have matching slot effects. If there are Marked enemies, reduces damage taken by 20% [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Land of Wano Arc Ancient Zoan-type characters are on the crew, reduces crew's Special Bind duration by 7 turns, and boosts Land of Wano Arc Ancient Zoan-type characters' ATK by 1.1x
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Makes Driven and Powerhouse characters' RCVTND slots have matching slot effects
Boosts Driven and Powerhouse characters' base ATK by 100
Unlocks at Limit Break 25
Makes Driven and Powerhouse characters' TND slots have matching slot effects
Makes Driven and Powerhouse characters' RCV slots have matching slot effects
Switch Effect
Completely removes character's Paralysis, changes character's slot to character's own type, and sets the chain multiplier's minimum value at 1.6 and maximum value at 35.0 for 1 turn
Completely removes character's Paralysis, changes character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and sets the chain multiplier's minimum value at 2.75 and maximum value at 35.0 for 3 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,382 | 1,166 | 137 |
| Lv 99 | 4,764 | 1,749 | 273 |
| Lv 150 | 7,146 | 2,623 | 409 |
| Limit Break | 5,264+500 | 1,949+200 | 373+100 |
| Limit Break+ | 5,764+1,000 | 2,149+400 | 423+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base HP by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 5
Show all 40
Boosts base ATK by 5
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 30
Potential Ability 2: RCV Bind Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base HP by 60
Boosts base HP by 70
Add Crewmate Ability 2: Boosts Driven and Powerhouse characters' base ATK by 100
Boosts base RCV by 30
Boosts base RCV by 40
Boosts base ATK by 50
Boosts base HP by 100
Potential Ability 3: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Completely removes character's Slot Bind
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 5 turns
- Level 3
Reduces character's Slot Bind duration by 7 turns
- Level 4
Reduces character's Slot Bind duration by 10 turns
- Level 5
Completely removes character's Slot Bind
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 5,044 | 1,851 | 289 |
| Lv 110 | 5,277 | 1,937 | 302 |
| New Pirate Rumble skills | |||
| Lv 120 | 5,744 | 2,108 | 329 |
| New Captain Ability | |||
| Lv 130 | 6,211 | 2,280 | 355 |
| New Pirate Rumble skills | |||
| Lv 150 | 7,146 | 2,623 | 409 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 206
- SPD
- 189
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Driven/Powerhouse class teammates for Critical % Up Lv.6 (25 s); targets enemies within large range (horizontal) for ATK x 3 damage; targets Powerhouse class enemies for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.5 (25 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets Driven/Powerhouse class teammates for Critical % Up Lv.2 (16 s); targets enemies within large range (horizontal) for ATK x 2.1 damage; targets Powerhouse class enemies for ATK x 5.5 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.1 (16 s)
Charge time: 25 s
- Level 2
Targets Driven/Powerhouse class teammates for Critical % Up Lv.2 (17 s); targets enemies within large range (horizontal) for ATK x 2.2 damage; targets Powerhouse class enemies for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.1 (17 s)
Charge time: 25 s
- Level 3
Targets Driven/Powerhouse class teammates for Critical % Up Lv.3 (18 s); targets enemies within large range (horizontal) for ATK x 2.3 damage; targets Powerhouse class enemies for ATK x 6.5 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.2 (18 s)
Charge time: 25 s
- Level 4
Targets Driven/Powerhouse class teammates for Critical % Up Lv.3 (19 s); targets enemies within large range (horizontal) for ATK x 2.4 damage; targets Powerhouse class enemies for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.2 (19 s)
Charge time: 25 s
- Level 5
Targets Driven/Powerhouse class teammates for Critical % Up Lv.4 (20 s); targets enemies within large range (horizontal) for ATK x 2.5 damage; targets Powerhouse class enemies for ATK x 7.5 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.3 (20 s)
Charge time: 25 s
- Level 6
Targets Driven/Powerhouse class teammates for Critical % Up Lv.4 (21 s); targets enemies within large range (horizontal) for ATK x 2.6 damage; targets Powerhouse class enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.3 (21 s)
Charge time: 25 s
- Level 7
Targets Driven/Powerhouse class teammates for Critical % Up Lv.5 (22 s); targets enemies within large range (horizontal) for ATK x 2.7 damage; targets Powerhouse class enemies for ATK x 8.5 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.4 (22 s)
Charge time: 25 s
- Level 8
Targets Driven/Powerhouse class teammates for Critical % Up Lv.5 (23 s); targets enemies within large range (horizontal) for ATK x 2.8 damage; targets Powerhouse class enemies for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.4 (23 s)
Charge time: 25 s
- Level 9
Targets Driven/Powerhouse class teammates for Critical % Up Lv.6 (24 s); targets enemies within large range (horizontal) for ATK x 2.9 damage; targets Powerhouse class enemies for ATK x 9.5 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.5 (24 s)
Charge time: 25 s
- Level 10
Targets Driven/Powerhouse class teammates for Critical % Up Lv.6 (25 s); targets enemies within large range (horizontal) for ATK x 3 damage; targets Powerhouse class enemies for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); targets Land of Wano Arc teammates for DEF Up Lv.5 (25 s)
Charge time: 25 s
Driven/Powerhouse class teammates HP Up Lv.7, Blow Away % Up Lv.6, Critical % Up Lv.6; team ATK Up Lv.7; Powerhouse class enemies ATK Down Lv.5
Show all 5 levels
- Level 1
Driven/Powerhouse class teammates HP Up Lv.3, Blow Away % Up Lv.2, Critical % Up Lv.2; team ATK Up Lv.3; Powerhouse class enemies ATK Down Lv.1
- Level 2
Driven/Powerhouse class teammates HP Up Lv.4, Blow Away % Up Lv.3, Critical % Up Lv.3; team ATK Up Lv.4; Powerhouse class enemies ATK Down Lv.2
- Level 3
Driven/Powerhouse class teammates HP Up Lv.5, Blow Away % Up Lv.4, Critical % Up Lv.4; team ATK Up Lv.5; Powerhouse class enemies ATK Down Lv.3
- Level 4
Driven/Powerhouse class teammates HP Up Lv.6, Blow Away % Up Lv.5, Critical % Up Lv.5; team ATK Up Lv.6; Powerhouse class enemies ATK Down Lv.4
- Level 5
Driven/Powerhouse class teammates HP Up Lv.7, Blow Away % Up Lv.6, Critical % Up Lv.6; team ATK Up Lv.7; Powerhouse class enemies ATK Down Lv.5
Completely evades Special Bind, reduce damage taken from Cerebral and Powerhouse by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage

