Conis

The Girl Who Defies a God

A young woman who lives on Angel Island in Skypiea. One of the Heavenly Warriors who had escaped tells her that Eneru plans to destroy Skypiea and with it every last person in the sky. She sets off for Angel Island as quick as she can to let everyone else know of his plan.

Special

Warning Flame Bazooka

Reduces crew's ATK Down/Paralysis/Burn duration by 2 turns and changes crew's type slots to INT

Max13 turns

Captain Ability

Totally Unafraid of Judgment

Doubles Free Spirit and Shooter characters' ATK and boosts their RCV by 1.5x

Crewmate Ability

+STATS

Boosts Free Spirit characters' base stats by 30

Stats

HPATKRCV
Lv 11,493511141
Lv 993,7321,278352
Lv 1505,5981,917528
Limit Break3,832+1001,378+100552+200
Limit Break+4,032+3001,578+300652+300

Limit Break

01

Boosts base ATK by 50

02

Boosts base HP by 50

03

Boosts base RCV by 50

04

Potential Ability 1: PSY Damage Reduction

05

Boosts base ATK by 50

Show all 20
06

Boosts base RCV by 50

07

Boosts base HP by 50

08

Boosts base RCV by 100

09

Add 1 Power Slot

10

Potential Ability 2: STR Damage Reduction

11

Expand Limit Break (LB+)

12

Boosts base HP by 100

13

Boosts base ATK by 50

14

Boosts base ATK by 50

15

Boosts base RCV by 50

16

Boosts base RCV by 50

17

Boosts base ATK by 50

18

Boosts base ATK by 50

19

Boosts base HP by 100

20

Potential Ability 3: Pinch Healing

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 4%

  5. Level 5

    Reduces damage taken from STR characters by 5%

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1053,9511,353372
Lv 1104,1341,415389
New Pirate Rumble skills
Lv 1204,5001,541424
Lv 1304,8661,666458
New Pirate Rumble skills
Lv 1505,5981,917528
New Pirate Rumble skills

Pirate Rumble

Style
Obstructer
DEF
208
SPD
162
Cost
20
Action

Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Full Attack

Targets closest enemies

Warning Flame Bazooka
Level 10 (Max)

Targets all enemies for DEF Down Lv.2 (24 s), SPD Down Lv.6 (24 s), Guard % Down Lv.6 (24 s); targets 2 PSY-type enemies for 100% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets all enemies for DEF Down Lv.2 (15 s), SPD Down Lv.2 (15 s), Guard % Down Lv.2 (15 s); targets 2 PSY-type enemies for 60% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  2. Level 2

    Targets all enemies for DEF Down Lv.2 (16 s), SPD Down Lv.2 (16 s), Guard % Down Lv.2 (16 s); targets 2 PSY-type enemies for 60% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  3. Level 3

    Targets all enemies for DEF Down Lv.2 (17 s), SPD Down Lv.3 (17 s), Guard % Down Lv.3 (17 s); targets 2 PSY-type enemies for 60% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  4. Level 4

    Targets all enemies for DEF Down Lv.2 (18 s), SPD Down Lv.3 (18 s), Guard % Down Lv.3 (18 s); targets 2 PSY-type enemies for 60% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  5. Level 5

    Targets all enemies for DEF Down Lv.2 (19 s), SPD Down Lv.4 (19 s), Guard % Down Lv.4 (19 s); targets 2 PSY-type enemies for 61% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  6. Level 6

    Targets all enemies for DEF Down Lv.2 (20 s), SPD Down Lv.4 (20 s), Guard % Down Lv.4 (20 s); targets 2 PSY-type enemies for 61% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  7. Level 7

    Targets all enemies for DEF Down Lv.2 (21 s), SPD Down Lv.5 (21 s), Guard % Down Lv.5 (21 s); targets 2 PSY-type enemies for 61% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  8. Level 8

    Targets all enemies for DEF Down Lv.2 (22 s), SPD Down Lv.5 (22 s), Guard % Down Lv.5 (22 s); targets 2 PSY-type enemies for 62% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  9. Level 9

    Targets all enemies for DEF Down Lv.2 (23 s), SPD Down Lv.6 (23 s), Guard % Down Lv.6 (23 s); targets 2 PSY-type enemies for 62% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

  10. Level 10

    Targets all enemies for DEF Down Lv.2 (24 s), SPD Down Lv.6 (24 s), Guard % Down Lv.6 (24 s); targets 2 PSY-type enemies for 100% chance of Special Bind (20 s); targets 1 PSY-type enemy for 100% chance of Action Bind (10 s)

    Charge time: 28 s

Ability
Level 5 (Max)

First 40 s of battle, PSY-type enemies Special CT Speed Down Lv.6; first 40 s of battle, INT-type teammates DEF Up Lv.2

Show all 5 levels
  1. Level 1

    First 40 s of battle, PSY-type enemies Special CT Speed Down Lv.2; first 40 s of battle, INT-type teammates DEF Up Lv.2

  2. Level 2

    First 40 s of battle, PSY-type enemies Special CT Speed Down Lv.3; first 40 s of battle, INT-type teammates DEF Up Lv.2

  3. Level 3

    First 40 s of battle, PSY-type enemies Special CT Speed Down Lv.4; first 40 s of battle, INT-type teammates DEF Up Lv.2

  4. Level 4

    First 40 s of battle, PSY-type enemies Special CT Speed Down Lv.5; first 40 s of battle, INT-type teammates DEF Up Lv.2

  5. Level 5

    First 40 s of battle, PSY-type enemies Special CT Speed Down Lv.6; first 40 s of battle, INT-type teammates DEF Up Lv.2

Resilience

Completely evades Special Bind

How to get

Sugo-Fest

Featured · Jan 6, 2024 – Feb 3, 2024

Family

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