
Big Mom & Katakuri
Beginning of Hell
Captain of the Big Mom Pirates and one of the Sweet 3 generals. Users of Soul-Soul Fruit and Mochi-Mochi Fruit. They hunt down their enemies with a variety of attacks that take advantage of Big Mom's destructive power and the unique nature of Katakuri's mochi.
Special
Reduces all enemies' HP by 20%, reduces crew's Slot Bind/Despair duration by 7 turns, allows crew to perform Super Tandem with SEMLA slots for 3 turns, changes crew's slots (including BLOCK slots) to SEMLA, and boosts Driven and Powerhouse characters' slot effects based on the number of status effects applied on enemy when Special is launched (2.75x for 0-4 effects, 3x for 5-7 effects, and 3.25x and further increases crew's slot effect/type effect boost and lock chain multiplier effect by +0.3 for 8 effects or more; effect applies to slot effect boost from this Special; up to 2 slot boost increasing effects can be applied) for 2 turns, then after that, becomes "Big Mom & Katakuri" for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Boosts Driven and Powerhouse characters' HP by 1.5x, ATK by approximately 5.75x when slots match (5.5x otherwise), makes their DEXQCKRCVSEMLA slots have matching slot effects, slightly boosts crew's chance of landing on TND slots, changes TND slots to SEMLA slots, reduces damage taken by 20%, crew cannot be blown away by attack, heals crew by 5,000 HP at end of turn, heals crew by number of enemies defeated by normal attacks multiplied by 50% of crew's total RCV at end of enemy's turn, and allows crew to obtain RCVSEMLA slots with PERFECT taps. When taking damage from the enemy, reduces all enemies' DEF by 70% ignoring immunity to status effects for 2 turns (visible effect will be 3 turns and become 2 during character's next action). If "Charlotte Katakuri", "Charlotte Cracker", or "Charlotte Smoothie" is a crewmate and uses a Special, allows crew's lock chain multiplier effect and type effect boost to be further increased up to 2 times, and further increases those boosts by +0.25 (effect can be activated up to 2 times)
Boosts Driven and Powerhouse characters' HP by 1.5x, ATK by approximately 5.5x when slots match (5.25x otherwise), makes their QCKRCVSEMLA slots have matching slot effects, slightly boosts crew's chance of landing on TND slots, changes TND slots to SEMLA slots, crew cannot be blown away by attack, heals crew by number of enemies defeated by normal attacks multiplied by 30% of crew's total RCV at end of enemy's turn, and allows crew to obtain RCVSEMLA slots with PERFECT taps. If "Charlotte Katakuri", "Charlotte Cracker", or "Charlotte Smoothie" is a crewmate and uses a Special, allows crew's lock chain multiplier effect and type effect boost to be further increased up to 2 times, and further increases those boosts by +0.25 (effect can be activated up to 2 times)
Boosts Driven and Powerhouse characters' HP by 1.5x, ATK by 5.25x, makes their DEXRCVSEMLA slots have matching slot effects, slightly boosts crew's chance of landing on TND slots, changes TND slots to SEMLA slots, reduces damage taken by 20%, crew cannot be blown away by attack, and heals crew by 5,000 HP at end of turn. When taking damage from the enemy, reduces all enemies' DEF by 70% ignoring immunity to status effects for 2 turns (visible effect will be 3 turns and become 2 during character's next action)
Crewmate Ability
Makes Driven and Powerhouse characters' RCVSEMLA slots have matching slot effects
Boosts Driven and Powerhouse characters' base HP by 1.1x
Unlocks at Limit Break 25
Makes Driven and Powerhouse characters' RCVSEMLA slots have matching slot effects
Makes Driven and Powerhouse characters' RCVSEMLA slots have matching slot effects
Super Special

When character becomes "Big Mom & Katakuri" during Captain Shift and any of the following characters are on the crew (except as Support Characters; can be launched when character is a crewmate): Charlotte Cracker, Charlotte Smoothie, Charlotte Perospero, Charlotte Daifuku, Charlotte Oven, Charlotte Amande, Charlotte Opera, Charlotte Brulee, Charlotte Montd'Or, Charlotte Galette, Charlotte Bavarois, Charlotte Pudding, Charlotte Flampe, Kaido
Can choose to completely remove crew's Swap Captains effect, reduces damage taken by 70% for 1 turn, changes ATK multiplier of RCVSEMLAWANO slots to 2.75x when slots match (normally 2.0x when matching; 2.5x for WANO slots) 0.5x when unfavorable, 1.0x otherwise for 2 turns, and changes characters with the same type as character to Super Type
Switch Effect
Applies -10% Driven and Powerhouse Resistance to all enemies for 1 turn, changes character's slot to TND, and completely removes character's Despair
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,384 | 887 | 132 |
| Lv 99 | 4,768 | 1,774 | 264 |
| Lv 150 | 7,152 | 2,661 | 396 |
| Limit Break | 5,268+500 | 1,974+200 | 364+100 |
| Limit Break+ | 5,768+1,000 | 2,174+400 | 414+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 10
Boosts base ATK by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 20
Show all 40
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 30
Boosts base RCV by 20
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 30
Potential Ability 2: Limit Special Uses Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 40
Boosts base HP by 40
Boosts base RCV by 30
Boosts base HP by 50
Boosts base ATK by 40
Boosts base RCV by 40
Add Crewmate Ability 2: Boosts Driven and Powerhouse characters' base HP by 1.1x
Boosts base HP by 60
Boosts base HP by 60
Boosts base HP by 70
Boosts base ATK by 40
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces Limit Special Uses duration by 3 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 2 turns
- Level 4
Reduces Limit Special Uses duration by 2 turns
- Level 5
Reduces Limit Special Uses duration by 3 turns
Boosts character's base ATK by +1000 (stacks with effects from Special) for 1 turn, and boosts crew's ATK based on 150% of the damage reduction effect applied on the crew (e.g. if crew has 70% damage reduction, boosts ATK by approximately 2.05x) for 1 turn
At final battle and character's slot is RCV, SEMLA or WANO
Show all 5 levels
- Level 1
Boosts character's base ATK by +200 (stacks with effects from Special) for 1 turn
ConditionAt final battle and character's slot is RCV, SEMLA or WANO
- Level 2
Boosts character's base ATK by +400 (stacks with effects from Special) for 1 turn
ConditionAt final battle and character's slot is RCV, SEMLA or WANO
- Level 3
Boosts character's base ATK by +400 (stacks with effects from Special) for 1 turn, and boosts crew's ATK based on 50% of the damage reduction effect applied on the crew (e.g. if crew has 70% damage reduction, boosts ATK by approximately 1.35x) for 1 turn
ConditionAt final battle and character's slot is RCV, SEMLA or WANO
- Level 4
Boosts character's base ATK by +600 (stacks with effects from Special) for 1 turn, and boosts crew's ATK based on 100% of the damage reduction effect applied on the crew (e.g. if crew has 70% damage reduction, boosts ATK by approximately 1.7x) for 1 turn
ConditionAt final battle and character's slot is RCV, SEMLA or WANO
- Level 5
Boosts character's base ATK by +1000 (stacks with effects from Special) for 1 turn, and boosts crew's ATK based on 150% of the damage reduction effect applied on the crew (e.g. if crew has 70% damage reduction, boosts ATK by approximately 2.05x) for 1 turn
ConditionAt final battle and character's slot is RCV, SEMLA or WANO
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 5,048 | 1,878 | 279 |
| Lv 110 | 5,282 | 1,965 | 292 |
| Lv 120 | 5,749 | 2,139 | 318 |
| Lv 130 | 6,217 | 2,313 | 344 |
| Lv 150 | 7,152 | 2,661 | 396 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Obstructer- DEF
- 166
- SPD
- 174
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack
Targets closest enemies
Targets all enemies for 50% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 3.3 damage; targets Big Mom Pirates teammates for ATK x 3 Counter stance (20 s); when remaining HP is 50% or below, targets all enemies for 100% chance of Halve ATK (30 s); self ATK Up Lv.10 (30 s), DEF Up Lv.10 (30 s)
Charge time: 23 s
Show all 10 levels
- Level 1
Targets all enemies for 10% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 2.3 damage; targets Big Mom Pirates teammates for ATK x 1 Counter stance (11 s); when remaining HP is 50% or below, targets all enemies for 50% chance of Halve ATK (30 s); self ATK Up Lv.1 (30 s), DEF Up Lv.1 (30 s)
Charge time: 23 s
- Level 2
Targets all enemies for 14% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 2.4 damage; targets Big Mom Pirates teammates for ATK x 1.2 Counter stance (12 s); when remaining HP is 50% or below, targets all enemies for 55% chance of Halve ATK (30 s); self ATK Up Lv.2 (30 s), DEF Up Lv.2 (30 s)
Charge time: 23 s
- Level 3
Targets all enemies for 18% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 2.5 damage; targets Big Mom Pirates teammates for ATK x 1.45 Counter stance (13 s); when remaining HP is 50% or below, targets all enemies for 60% chance of Halve ATK (30 s); self ATK Up Lv.3 (30 s), DEF Up Lv.3 (30 s)
Charge time: 23 s
- Level 4
Targets all enemies for 22% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 2.6 damage; targets Big Mom Pirates teammates for ATK x 1.65 Counter stance (14 s); when remaining HP is 50% or below, targets all enemies for 65% chance of Halve ATK (30 s); self ATK Up Lv.4 (30 s), DEF Up Lv.4 (30 s)
Charge time: 23 s
- Level 5
Targets all enemies for 26% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 2.7 damage; targets Big Mom Pirates teammates for ATK x 1.9 Counter stance (15 s); when remaining HP is 50% or below, targets all enemies for 70% chance of Halve ATK (30 s); self ATK Up Lv.5 (30 s), DEF Up Lv.5 (30 s)
Charge time: 23 s
- Level 6
Targets all enemies for 30% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 2.8 damage; targets Big Mom Pirates teammates for ATK x 2.1 Counter stance (16 s); when remaining HP is 50% or below, targets all enemies for 75% chance of Halve ATK (30 s); self ATK Up Lv.6 (30 s), DEF Up Lv.6 (30 s)
Charge time: 23 s
- Level 7
Targets all enemies for 34% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 2.9 damage; targets Big Mom Pirates teammates for ATK x 2.35 Counter stance (17 s); when remaining HP is 50% or below, targets all enemies for 80% chance of Halve ATK (30 s); self ATK Up Lv.7 (30 s), DEF Up Lv.7 (30 s)
Charge time: 23 s
- Level 8
Targets all enemies for 38% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 3 damage; targets Big Mom Pirates teammates for ATK x 2.55 Counter stance (18 s); when remaining HP is 50% or below, targets all enemies for 85% chance of Halve ATK (30 s); self ATK Up Lv.8 (30 s), DEF Up Lv.8 (30 s)
Charge time: 23 s
- Level 9
Targets all enemies for 42% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 3.1 damage; targets Big Mom Pirates teammates for ATK x 2.8 Counter stance (19 s); when remaining HP is 50% or below, targets all enemies for 90% chance of Halve ATK (30 s); self ATK Up Lv.9 (30 s), DEF Up Lv.9 (30 s)
Charge time: 23 s
- Level 10
Targets all enemies for 50% chance of Halve DEF (20 s); targets 2 enemies with high current HP for ATK x 3.3 damage; targets Big Mom Pirates teammates for ATK x 3 Counter stance (20 s); when remaining HP is 50% or below, targets all enemies for 100% chance of Halve ATK (30 s); self ATK Up Lv.10 (30 s), DEF Up Lv.10 (30 s)
Charge time: 23 s
Driven/Powerhouse class and Big Mom Pirates teammates HP Up Lv.6, DEF Up Lv.6; when remaining HP is 50% or below, self Special CT Speed Up Lv.5; after dealing damage, up to 10 times targets 1 enemy with high current Special CT for Special CT 10% delay; revives self up to 1 time at 50% HP
Show all 5 levels
- Level 1
Driven/Powerhouse class and Big Mom Pirates teammates HP Up Lv.2, DEF Up Lv.2; when remaining HP is 50% or below, self Special CT Speed Up Lv.1; after dealing damage, up to 10 times targets 1 enemy with high current Special CT for Special CT 6% delay; revives self up to 1 time at 10% HP
- Level 2
Driven/Powerhouse class and Big Mom Pirates teammates HP Up Lv.3, DEF Up Lv.3; when remaining HP is 50% or below, self Special CT Speed Up Lv.2; after dealing damage, up to 10 times targets 1 enemy with high current Special CT for Special CT 7% delay; revives self up to 1 time at 20% HP
- Level 3
Driven/Powerhouse class and Big Mom Pirates teammates HP Up Lv.4, DEF Up Lv.4; when remaining HP is 50% or below, self Special CT Speed Up Lv.3; after dealing damage, up to 10 times targets 1 enemy with high current Special CT for Special CT 8% delay; revives self up to 1 time at 30% HP
- Level 4
Driven/Powerhouse class and Big Mom Pirates teammates HP Up Lv.5, DEF Up Lv.5; when remaining HP is 50% or below, self Special CT Speed Up Lv.4; after dealing damage, up to 10 times targets 1 enemy with high current Special CT for Special CT 9% delay; revives self up to 1 time at 40% HP
- Level 5
Driven/Powerhouse class and Big Mom Pirates teammates HP Up Lv.6, DEF Up Lv.6; when remaining HP is 50% or below, self Special CT Speed Up Lv.5; after dealing damage, up to 10 times targets 1 enemy with high current Special CT for Special CT 10% delay; revives self up to 1 time at 50% HP
Completely evades Halve Stats, reduce damage taken from Powerhouse and Cerebral by 30%
Targets all enemies for 100% chance of Halve Stats (40 s); targets 2 enemies with high current HP for ATK x 3.5 damage; self ATK Up Lv.15 (60 s), DEF Up Lv.15 (60 s); targets Big Mom Pirates teammates for ATK x 4 Counter stance (60 s); activates Provoke on self (60 s)
After character receives enemy's Rumble Special 2 times
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
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