Ohm

Fierce Aerial Fight

One of the vassals who serves the Kami, Eneru. He faces Zoro in Upper Yard and takes to battle with his shape-changing Iron Cloud sword.

Special

Terror of the White Vine Cage Match

Deals 20x character's ATK in INT damage to all enemies. If Captain is a Cerebral or Slasher class, and drastically reduces chance of crew landing on unfavorable slots for 3 turns

Max9 turns

Captain Ability

Shape-Shifting Swords

Boosts Cerebral and Slasher characters' ATK by 2.5x, HP by 1.2x

Crewmate Ability

+STATS

Boosts Slasher characters' base stats by 30

Stats

HPATKRCV
Lv 11,866753138
Lv 993,7321,506276
Lv 1505,5982,259414
Limit Break4,132+4001,756+250376+100
Limit Break+4,332+6001,956+450476+200

Limit Break

01

Boosts base HP by 100

02

Boosts base RCV by 50

03

Boosts base RCV by 50

04

Potential Ability 1: PSY Damage Reduction

05

Boosts base ATK by 100

Show all 20
06

Boosts base HP by 100

07

Boosts base ATK by 150

08

Boosts base HP by 200

09

Add 1 Power Slot

10

Potential Ability 2: INT Damage Reduction

11

Expand Limit Break (LB+)

12

Boosts base HP by 100

13

Boosts base RCV by 50

14

Boosts base ATK by 50

15

Boosts base ATK by 50

16

Boosts base HP by 100

17

Boosts base ATK by 50

18

Boosts base ATK by 50

19

Boosts base RCV by 50

20

Potential Ability 3: Critical ATK

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1053,9511,594292
Lv 1104,1341,668305
New Pirate Rumble skills
Lv 1204,5001,816332
Lv 1304,8661,963359
New Pirate Rumble skills
Lv 1505,5982,259414
New Pirate Rumble skills

Pirate Rumble

Style
Obstructer
DEF
161
SPD
147
Cost
20
Action

Normal Attack → Power Attack → Heal Self Lv.2 → Normal Attack

Targets closest enemies

Terror of the White Vine Cage Match
Level 10 (Max)

Targets 3 enemies for 100% chance to halve stats (20 s); targets enemies within medium range (horizontal) for 3000 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 30% delay

Charge time: 34 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies for 80% chance to halve stats (11 s); targets enemies within medium range (horizontal) for 2100 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 12% delay

    Charge time: 34 s

  2. Level 2

    Targets 3 enemies for 82% chance to halve stats (12 s); targets enemies within medium range (horizontal) for 2200 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 14% delay

    Charge time: 34 s

  3. Level 3

    Targets 3 enemies for 84% chance to halve stats (13 s); targets enemies within medium range (horizontal) for 2300 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 16% delay

    Charge time: 34 s

  4. Level 4

    Targets 3 enemies for 86% chance to halve stats (14 s); targets enemies within medium range (horizontal) for 2400 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 18% delay

    Charge time: 34 s

  5. Level 5

    Targets 3 enemies for 88% chance to halve stats (15 s); targets enemies within medium range (horizontal) for 2500 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 20% delay

    Charge time: 34 s

  6. Level 6

    Targets 3 enemies for 90% chance to halve stats (16 s); targets enemies within medium range (horizontal) for 2600 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 22% delay

    Charge time: 34 s

  7. Level 7

    Targets 3 enemies for 92% chance to halve stats (17 s); targets enemies within medium range (horizontal) for 2700 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 24% delay

    Charge time: 34 s

  8. Level 8

    Targets 3 enemies for 94% chance to halve stats (18 s); targets enemies within medium range (horizontal) for 2800 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 26% delay

    Charge time: 34 s

  9. Level 9

    Targets 3 enemies for 96% chance to halve stats (19 s); targets enemies within medium range (horizontal) for 2900 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 28% delay

    Charge time: 34 s

  10. Level 10

    Targets 3 enemies for 100% chance to halve stats (20 s); targets enemies within medium range (horizontal) for 3000 damage; first 40 s of battle, targets 3 PSY-type enemies for Special CT 30% delay

    Charge time: 34 s

Ability
Level 5 (Max)

INT-type teammates HP Up Lv.6, ATK Up Lv.5; first 40 s of battle, PSY-type enemies DEF Down Lv.3

Show all 5 levels
  1. Level 1

    INT-type teammates HP Up Lv.2, ATK Up Lv.1; first 40 s of battle, PSY-type enemies DEF Down Lv.1

  2. Level 2

    INT-type teammates HP Up Lv.3, ATK Up Lv.2; first 40 s of battle, PSY-type enemies DEF Down Lv.1

  3. Level 3

    INT-type teammates HP Up Lv.4, ATK Up Lv.3; first 40 s of battle, PSY-type enemies DEF Down Lv.2

  4. Level 4

    INT-type teammates HP Up Lv.5, ATK Up Lv.4; first 40 s of battle, PSY-type enemies DEF Down Lv.2

  5. Level 5

    INT-type teammates HP Up Lv.6, ATK Up Lv.5; first 40 s of battle, PSY-type enemies DEF Down Lv.3

Resilience

Completely evades Special Bind, reduce damage taken from PSY by 30%

How to get

Sugo-Fest

Featured · Jul 6, 2024 – Aug 3, 2024

Sugo-Fest

Featured · Jan 6, 2024 – Feb 3, 2024

Sugo-Fest

Featured · Jun 3, 2023 – Jul 1, 2023

Sugo-Fest

Featured · Apr 2, 2022 – May 2, 2022

Sugo-Fest

Featured · Jan 10, 2022 – Feb 7, 2022

Family

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