
Charlotte Katakuri
Decisive Strike
One of the Sweet 3 Generals of the Big Mom Pirates. The fight against Luffy nears its end. The clash of both of their mightiest attacks will decide who the strongest between them.
Special
Reduces all enemies' HP by 10%, boosts Powerhouse characters' base ATK by +1000 for 1 turn, and boosts Powerhouse characters' slot effects for 1 turn based on the total damage taken during the quest (2.25x for 0 or more, 2.5x for 25,000 or more, 2.75x for 50,000 or more). If crew has slot effect boosts when Special is launched, boosts Powerhouse characters' ATK by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Powerhouse characters' ATK by approximately 5x (3.75x otherwise), boosts crew's HP by 1.3x, boosts Powerhouse characters' chance of landing on own type slot, and at the end of each battle, heals 50% of damage received during that battle
Crewmate Ability
Boosts Powerhouse characters' base ATK by 125
Unlocks at Limit Break 10
If Captain is a Powerhouse class, boosts Powerhouse characters' base HP by 1.1x
Unlocks at Limit Break 25
Support Ability
Charlotte Linlin (Big Mom), Charlotte Oven, Charlotte Cracker, Charlotte Smoothie, Charlotte Perospero, Charlotte Daifuku
Once per quest, if supported character uses a Special to change slots, boosts Powerhouse characters' ATK by 1.75x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to change slots, boosts Powerhouse characters' ATK by 1.2x for 1 turn
- Level 2
Once per quest, if supported character uses a Special to change slots, boosts Powerhouse characters' ATK by 1.3x for 1 turn
- Level 3
Once per quest, if supported character uses a Special to change slots, boosts Powerhouse characters' ATK by 1.4x for 1 turn
- Level 4
Once per quest, if supported character uses a Special to change slots, boosts Powerhouse characters' ATK by 1.5x for 1 turn
- Level 5
Once per quest, if supported character uses a Special to change slots, boosts Powerhouse characters' ATK by 1.75x for 1 turn
Super Special

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Charlotte Linlin (Big Mom), Charlotte Cracker, Charlotte Smoothie, Charlotte Perospero, Charlotte Daifuku, Charlotte Oven, Charlotte Amande, Charlotte Opera, Charlotte Brulee, Charlotte Montd'Or, Charlotte Galette, Charlotte Bavarois, Charlotte Pudding, Charlotte Flampe; or when crew launches their 4th Special
Extends crew's slot effect boost duration by 1 turn, changes all slots (including BLOCK slots) to character's own type, and changes Powerhouse characters to Super Powerhouse
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,980 | 816 | 112 |
| Lv 99 | 3,960 | 1,631 | 223 |
| Lv 150 | 5,940 | 2,446 | 334 |
| Limit Break | 4,460+500 | 1,831+200 | 323+100 |
| Limit Break+ | 4,960+1,000 | 2,031+400 | 373+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base HP by 10
Potential Ability 1: Recovery ATK Boost/Hunger Resistance
Boosts base ATK by 10
Show all 40
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base RCV by 10
Add Crewmate Ability 1: Boosts Powerhouse characters' base ATK by 125
Boosts base HP by 20
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base RCV by 40
Potential Ability 2: RCV Bind Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base ATK by 50
Boosts base HP by 40
Boosts base HP by 40
Add Crewmate Ability 2: If Captain is a Powerhouse class, boosts Powerhouse characters' base HP by 1.1x
Boosts base HP by 50
Boosts base HP by 60
Boosts base HP by 70
Boosts base HP by 100
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,192 | 1,726 | 236 |
| Lv 110 | 4,387 | 1,806 | 246 |
| Lv 120 | 4,775 | 1,966 | 268 |
| Lv 130 | 5,163 | 2,126 | 290 |
| Lv 150 | 5,940 | 2,446 | 334 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 146
- SPD
- 163
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets enemies within large range (horizontal) for 3000 damage, SPD Down Lv.7 (20 s); targets all enemies for 80% chance of Paralysis (20 s); targets enemies with Paralysis for DEF Down Lv.7 (20 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for 1500 damage, SPD Down Lv.1 (11 s); targets all enemies for 40% chance of Paralysis (11 s); targets enemies with Paralysis for DEF Down Lv.1 (11 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 7.8 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 2
Targets enemies within large range (horizontal) for 1650 damage, SPD Down Lv.1 (12 s); targets all enemies for 44% chance of Paralysis (12 s); targets enemies with Paralysis for DEF Down Lv.2 (12 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 8.6 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 3
Targets enemies within large range (horizontal) for 1800 damage, SPD Down Lv.2 (13 s); targets all enemies for 48% chance of Paralysis (13 s); targets enemies with Paralysis for DEF Down Lv.2 (13 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 9.4 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 4
Targets enemies within large range (horizontal) for 1950 damage, SPD Down Lv.2 (14 s); targets all enemies for 52% chance of Paralysis (14 s); targets enemies with Paralysis for DEF Down Lv.3 (14 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 10.2 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 5
Targets enemies within large range (horizontal) for 2100 damage, SPD Down Lv.3 (15 s); targets all enemies for 56% chance of Paralysis (15 s); targets enemies with Paralysis for DEF Down Lv.4 (15 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 6
Targets enemies within large range (horizontal) for 2250 damage, SPD Down Lv.4 (16 s); targets all enemies for 60% chance of Paralysis (16 s); targets enemies with Paralysis for DEF Down Lv.4 (16 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 11.8 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 7
Targets enemies within large range (horizontal) for 2400 damage, SPD Down Lv.4 (17 s); targets all enemies for 64% chance of Paralysis (17 s); targets enemies with Paralysis for DEF Down Lv.5 (17 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 12.6 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 8
Targets enemies within large range (horizontal) for 2550 damage, SPD Down Lv.5 (18 s); targets all enemies for 68% chance of Paralysis (18 s); targets enemies with Paralysis for DEF Down Lv.6 (18 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 13.4 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 9
Targets enemies within large range (horizontal) for 2700 damage, SPD Down Lv.5 (19 s); targets all enemies for 72% chance of Paralysis (19 s); targets enemies with Paralysis for DEF Down Lv.6 (19 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 14.2 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
- Level 10
Targets enemies within large range (horizontal) for 3000 damage, SPD Down Lv.7 (20 s); targets all enemies for 80% chance of Paralysis (20 s); targets enemies with Paralysis for DEF Down Lv.7 (20 s); targets Cerebral class enemies and enemies with Paralysis for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 32 s
QCK-type/Powerhouse class and Big Mom Pirates teammates HP Up Lv.6, ATK Up Lv.6; Big Mom Pirates teammates DEF Up Lv.5; if 3 or more Big Mom Pirates characters are on the team, when appearing on the field, Big Mom Pirates teammates Special CT 20% reduction, targets 1 enemy with high current Special CT for Special CT 30% delay
Show all 5 levels
- Level 1
QCK-type/Powerhouse class and Big Mom Pirates teammates HP Up Lv.1, ATK Up Lv.2; Big Mom Pirates teammates DEF Up Lv.1; if 3 or more Big Mom Pirates characters are on the team, when appearing on the field, Big Mom Pirates teammates Special CT 12% reduction, targets 1 enemy with high current Special CT for Special CT 18% delay
- Level 2
QCK-type/Powerhouse class and Big Mom Pirates teammates HP Up Lv.2, ATK Up Lv.3; Big Mom Pirates teammates DEF Up Lv.2; if 3 or more Big Mom Pirates characters are on the team, when appearing on the field, Big Mom Pirates teammates Special CT 14% reduction, targets 1 enemy with high current Special CT for Special CT 21% delay
- Level 3
QCK-type/Powerhouse class and Big Mom Pirates teammates HP Up Lv.3, ATK Up Lv.4; Big Mom Pirates teammates DEF Up Lv.3; if 3 or more Big Mom Pirates characters are on the team, when appearing on the field, Big Mom Pirates teammates Special CT 16% reduction, targets 1 enemy with high current Special CT for Special CT 24% delay
- Level 4
QCK-type/Powerhouse class and Big Mom Pirates teammates HP Up Lv.4, ATK Up Lv.5; Big Mom Pirates teammates DEF Up Lv.4; if 3 or more Big Mom Pirates characters are on the team, when appearing on the field, Big Mom Pirates teammates Special CT 18% reduction, targets 1 enemy with high current Special CT for Special CT 27% delay
- Level 5
QCK-type/Powerhouse class and Big Mom Pirates teammates HP Up Lv.6, ATK Up Lv.6; Big Mom Pirates teammates DEF Up Lv.5; if 3 or more Big Mom Pirates characters are on the team, when appearing on the field, Big Mom Pirates teammates Special CT 20% reduction, targets 1 enemy with high current Special CT for Special CT 30% delay
Completely evades Special Bind, reduce damage taken from Cerebral by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
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