Jack

Blasting Mammoth

One of the Animal Kingdom Pirates' Lead Performers. He can turn into a mammoth, trampling enemies with his powerful physique and destructive strength.

Special

Drought's Assault

Reduces all enemies' HP by 25% (ignoring all defensive effects), sets crew's chain multiplier to 3x for 1 turn, and extends duration of crew's damage reduction, Cut Damage Over a Certain Amount, additional damage at end of turn, and healing at end of turn effects by 1 turn when Special is launched

BaseLimit Break
Level 121 turns17 turns
Level 220 turns16 turns
Level 319 turns15 turns
Level 418 turns14 turns
Level 517 turns13 turns
Level 616 turns12 turns
Max15 turns11 turns

−1 turn at Limit Break 26

−3 turns at Limit Break 39 (LB+)

Drought's AssaultLLB

Reduces all enemies' HP by 25% (ignoring all defensive effects), changes left column slots (including BLOCK slots) to TND, changes right column slots (including BLOCK slots) to STR, the chain multiplier's minimum value at 3.0 and maximum value at 10.0 for 1 turn, and extends duration of crew's damage reduction, Cut Damage Over a Certain Amount, additional damage at end of turn, and healing at end of turn effects by 1 turn when Special is launched

BaseLimit Break
Level 121 turns17 turns
Level 220 turns16 turns
Level 319 turns15 turns
Level 418 turns14 turns
Level 517 turns13 turns
Level 616 turns12 turns
Max15 turns11 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 26

−3 turns at Limit Break 39 (LB+)

Captain Ability

Status of the Lead Performer

Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 3.5x, HP by 1.5x, and doubles Pirate EXP earned (unless character became Captain in the middle of the quest)

LB

Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 4x, HP by 1.5x, and doubles Pirate EXP earned (unless character became Captain in the middle of the quest)

Unlocks at Limit Break 38

LLB

Reduces Special charge time by 1 turn at start of quest, boosts crew's ATK by 4.5x, HP by 1.5x, makes crew's STRTND slots have matching slot effects, and doubles Pirate EXP earned (unless character became Captain in the middle of the quest)

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Reduces Special charge time by 2 turns at start of quest, boosts crew's ATK by 5x, HP by 1.5x, makes crew's STRTND slots have matching slot effects, and doubles Pirate EXP earned (unless character became Captain in the middle of the quest)

Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts crew's base stats by 60

Unlocks at Limit Break 8

UNIQ

Makes character's QCKRCVTND slots have matching slot effects

Unlocks at Limit Break 19

Support Ability

Supported Characters

Kaido

Level 5 (Max)

Adds 13% of character's base ATK and HP to supported character's base ATK and HP

Show all 5 levels
  1. Level 1

    Adds 6% of character's base ATK and HP to supported character's base ATK and HP

  2. Level 2

    Adds 7% of character's base ATK and HP to supported character's base ATK and HP

  3. Level 3

    Adds 9% of character's base ATK and HP to supported character's base ATK and HP

  4. Level 4

    Adds 11% of character's base ATK and HP to supported character's base ATK and HP

  5. Level 5

    Adds 13% of character's base ATK and HP to supported character's base ATK and HP

Stats

HPATKRCV
Lv 11,761611135
Lv 993,9281,681288
Lv 1505,8922,521432
Limit Break4,443+5151,886+205378+90
Limit Break+4,943+1,0152,086+405428+140

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 5

04

Potential Ability 1: DEX Damage Reduction

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base ATK by 15

08

Add Crewmate Ability 1: Boosts crew's base stats by 60

09

Boosts base HP by 30

10

Boosts base HP by 50

11

Boosts base HP by 75

12

Boosts base RCV by 10

13

Boosts base RCV by 10

14

Boosts base RCV by 10

15

Potential Ability 2: Slot Bind Resistance

16

Boosts base ATK by 20

17

Boosts base ATK by 20

18

Boosts base ATK by 25

19

Add Crewmate Ability 2: Makes character's QCKRCVTND slots have matching slot effects

20

Boosts base HP by 90

21

Boosts base HP by 120

22

Boosts base HP by 150

23

Boosts base RCV by 15

24

Boosts base RCV by 15

25

Boosts base RCV by 15

26

Reduces Special charge time by 1 turn

27

Boosts base ATK by 30

28

Boosts base ATK by 35

29

Boosts base ATK by 40

30

Potential Ability 3: Pinch Healing

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base RCV by 25

34

Boosts base HP by 150

35

Boosts base HP by 150

36

Boosts base HP by 200

37

Boosts base ATK by 100

38

Power Up Captain Ability

39

Reduces Special charge time by 3 turns

40

Boosts base ATK by 100

Potential Abilities

DEX Damage Reduction
Level 5 (Max)

Reduces damage taken from DEX characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from DEX characters by 2%

  2. Level 2

    Reduces damage taken from DEX characters by 3%

  3. Level 3

    Reduces damage taken from DEX characters by 4%

  4. Level 4

    Reduces damage taken from DEX characters by 5%

  5. Level 5

    Reduces damage taken from DEX characters by 7%

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 2 turns

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 4 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 7 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1054,1591,779304
Lv 1104,3511,862319
New Pirate Rumble skills
Lv 1204,7362,026347
New Captain Ability
Lv 1305,1212,191375
New Pirate Rumble skills
Lv 1505,8922,521432
New Special · New Pirate Rumble skills

Evolution

Jack
Sea StallionRainbow Pirate PenguinRed Armored CrabRed Plated LobsterRainbow Striped Dragon
75,000 Beli
Jack
Jack
Super Evolution · 200,000 Beli
Jack

Pirate Rumble

Style
Defender
DEF
301
SPD
138
Cost
55
Action

Normal Attack → Normal Attack → Heal Self Lv.2

Targets closest enemies

Drought's Assault
Level 10 (Max)

Targets teammates within large range for DEF Up Lv.4 (25 s); targets enemies within large range for HP 15% reduction, when remaining time is more than 60 s, HP 30% reduction

Charge time: 22 s

Show all 10 levels
  1. Level 1

    Targets teammates within large range for DEF Up Lv.1 (16 s); targets enemies within large range for HP 5% reduction, when remaining time is more than 60 s, HP 20% reduction

    Charge time: 22 s

  2. Level 2

    Targets teammates within large range for DEF Up Lv.1 (17 s); targets enemies within large range for HP 6% reduction, when remaining time is more than 60 s, HP 21% reduction

    Charge time: 22 s

  3. Level 3

    Targets teammates within large range for DEF Up Lv.1 (18 s); targets enemies within large range for HP 7% reduction, when remaining time is more than 60 s, HP 22% reduction

    Charge time: 22 s

  4. Level 4

    Targets teammates within large range for DEF Up Lv.1 (19 s); targets enemies within large range for HP 8% reduction, when remaining time is more than 60 s, HP 23% reduction

    Charge time: 22 s

  5. Level 5

    Targets teammates within large range for DEF Up Lv.2 (20 s); targets enemies within large range for HP 9% reduction, when remaining time is more than 60 s, HP 24% reduction

    Charge time: 22 s

  6. Level 6

    Targets teammates within large range for DEF Up Lv.2 (21 s); targets enemies within large range for HP 10% reduction, when remaining time is more than 60 s, HP 25% reduction

    Charge time: 22 s

  7. Level 7

    Targets teammates within large range for DEF Up Lv.2 (22 s); targets enemies within large range for HP 11% reduction, when remaining time is more than 60 s, HP 26% reduction

    Charge time: 22 s

  8. Level 8

    Targets teammates within large range for DEF Up Lv.3 (23 s); targets enemies within large range for HP 12% reduction, when remaining time is more than 60 s, HP 27% reduction

    Charge time: 22 s

  9. Level 9

    Targets teammates within large range for DEF Up Lv.3 (24 s); targets enemies within large range for HP 13% reduction, when remaining time is more than 60 s, HP 28% reduction

    Charge time: 22 s

  10. Level 10

    Targets teammates within large range for DEF Up Lv.4 (25 s); targets enemies within large range for HP 15% reduction, when remaining time is more than 60 s, HP 30% reduction

    Charge time: 22 s

Ability
Level 5 (Max)

Team HP Up Lv.6; first 30 s of battle, team DEF Up Lv.2

Show all 5 levels
  1. Level 1

    Team HP Up Lv.2; first 30 s of battle, team DEF Up Lv.1

  2. Level 2

    Team HP Up Lv.3; first 30 s of battle, team DEF Up Lv.1

  3. Level 3

    Team HP Up Lv.4; first 30 s of battle, team DEF Up Lv.1

  4. Level 4

    Team HP Up Lv.5; first 30 s of battle, team DEF Up Lv.1

  5. Level 5

    Team HP Up Lv.6; first 30 s of battle, team DEF Up Lv.2

Resilience

Reduce damage taken from DEX by 30%, and when current HP is below 50%, heal 100 HP at an interval

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Jack
Jack the DroughtJackJack the DroughtJackJackJack the DroughtJackJack the DroughtJackJackJackJackJackJackJack the DroughtJack
Linked families
Kaido & Lead PerformersLead Performers