Hawk Eyes Mihawk

Black Blade: Night

One of the Seven Warlords of the Sea. Lauded as the greatest swordsman in the world, he faced off against Luffy during the Paramount War. Luffy was intimidated by his strength, but Mihawk in turn could feel the power Luffy held that could turn anyone into his ally.

Special

Night Gleam
Stage 1

Deals 30% of the total damage dealt from normal attacks in the previous turn to all enemies as non-type damage (Counts up to 999,999,999 total damage dealt with normal attacks in the previous turn)

Stage 2

Deals 60% of the total damage dealt from normal attacks in the previous turn to all enemies as non-type damage (Counts up to 999,999,999 total damage dealt with normal attacks in the previous turn)

BaseLimit Break
Level 118 / 24 turns13 / 19 turns
Level 217 / 23 turns12 / 18 turns
Level 316 / 22 turns11 / 17 turns
Level 415 / 21 turns10 / 16 turns
Level 514 / 20 turns9 / 15 turns
Level 613 / 19 turns8 / 14 turns
Max12 / 18 turns7 / 13 turns

−1 turn at Limit Break 23

−4 turns at Limit Break 39 (LB+)

Night GleamLLB
Stage 1

Reduces all enemies' DEF Up duration by 4 turns, deals 30% of the total damage dealt from normal attacks in the previous turn to all enemies as non-type damage (Counts up to 999,999,999 total damage dealt with normal attacks in the previous turn), makes it easier to land PERFECT strikes for 1 turn, doubles Slasher characters' ATK for 1 turn, and makes their PSYINT slots have matching slot effects for 1 turn

Stage 2

Reduces all enemies' DEF Up duration by 6 turns, deals 60% of the total damage dealt from normal attacks in the previous turn to all enemies as non-type damage (Counts up to 999,999,999 total damage dealt with normal attacks in the previous turn), makes it easier to land PERFECT strikes for 1 turn, boosts Slasher characters' ATK by 2.5x for 1 turn, and makes their PSYINTRCVTND slots have matching slot effects for 1 turn

BaseLimit Break
Level 118 / 24 turns13 / 19 turns
Level 217 / 23 turns12 / 18 turns
Level 316 / 22 turns11 / 17 turns
Level 415 / 21 turns10 / 16 turns
Level 514 / 20 turns9 / 15 turns
Level 613 / 19 turns8 / 14 turns
Max12 / 18 turns7 / 13 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 23

−4 turns at Limit Break 39 (LB+)

Captain Ability

Ambition of the World's Strongest Swordsman

Boosts ATK of Slasher characters between 1.5x and 3.5x, depending on the timing of the previous character's attack

LB

Boosts ATK of Slasher characters between 2.5x and 3.75x, depending on the timing of the previous character's attack, and slightly boosts their chance of landing on own type slot

Unlocks at Limit Break 38

LLB

Reduces Slasher characters' Special charge time by 1 turn at start of quest, and boosts ATK of Slasher characters between 4.5x and 5.25x, depending on the timing of the previous character's attack

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Reduces Slasher characters' Special charge time by 1 turn at start of quest, boosts ATK of Slasher characters between 4.75x and 5.25x, depending on the timing of the previous character's attack, boosts their HP by 1.5x, and boosts their chance of landing on own type slot

Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Slasher characters' base HP by 120

Unlocks at Limit Break 8

+STATS

Boosts Slasher characters' base ATK by 50

Unlocks at Limit Break 27

Support Ability

Supported Characters

Slasher characters

Level 5 (Max)

Adds 9% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 4% of character's base stats to supported character's base stats

  2. Level 2

    Adds 5% of character's base stats to supported character's base stats

  3. Level 3

    Adds 7% of character's base stats to supported character's base stats

  4. Level 4

    Adds 8% of character's base stats to supported character's base stats

  5. Level 5

    Adds 9% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,92281431
Lv 994,2001,590120
Lv 1506,3002,385180
Limit Break4,800+6001,790+200190+70
Limit Break+5,150+9501,990+400265+145

Limit Break

01

Boosts base HP by 5

02

Boosts base HP by 10

03

Boosts base HP by 15

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base HP by 25

07

Boosts base HP by 30

08

Add Crewmate Ability 1: Boosts Slasher characters' base HP by 120

09

Boosts base HP by 35

10

Boosts base HP by 40

11

Boosts base RCV by 10

12

Boosts base RCV by 15

13

Boosts base RCV by 15

14

Boosts base RCV by 30

15

Potential Ability 2: PSY Damage Reduction

16

Boosts base HP by 45

17

Boosts base HP by 50

18

Boosts base HP by 55

19

Boosts base HP by 60

20

Boosts base HP by 65

21

Boosts base HP by 70

22

Boosts base HP by 75

23

Reduces Special charge time by 1 turn

24

Boosts base ATK by 20

25

Boosts base ATK by 30

26

Boosts base ATK by 40

27

Add Crewmate Ability 2: Boosts Slasher characters' base ATK by 50

28

Boosts base ATK by 50

29

Boosts base ATK by 60

30

Potential Ability 3: Critical ATK

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base HP by 100

34

Boosts base RCV by 50

35

Boosts base HP by 100

36

Boosts base ATK by 100

37

Boosts base HP by 150

38

Power Up Captain Ability

39

Reduces Special charge time by 4 turns

40

Boosts base ATK by 100

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 120 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 20 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 40 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 60 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 80 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 120 the next turn after taking damage and reduces [Damage Increase] duration by 3 turns

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 90% chance of a 10% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 90% chance of a 10% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1054,4471,683127
Lv 1104,6521,761132
New Pirate Rumble skills
Lv 1205,0641,917144
New Captain Ability
Lv 1305,4762,073156
New Pirate Rumble skills
Lv 1506,3002,385180
New Special · New Pirate Rumble skills

Evolution

Dracule Mihawk
Sea StallionRainbow Pirate PenguinBlack Armored CrabBlack Plated LobsterRainbow Striped Dragon
75,000 Beli
Hawk Eyes Mihawk
Hawk Eyes Mihawk
Sea StallionBlack Pirate PenguinYellow Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Hawk Eyes Mihawk

Pirate Rumble

Style
Attacker
DEF
156
SPD
167
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Night Gleam
Level 10 (Max)

Targets enemies within large range (frontal) for ATK x 1.65 damage; Guard % Down Lv.2 (15 s)

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (frontal) for ATK x 1.1 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  2. Level 2

    Targets enemies within large range (frontal) for ATK x 1.16 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  3. Level 3

    Targets enemies within large range (frontal) for ATK x 1.21 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  4. Level 4

    Targets enemies within large range (frontal) for ATK x 1.27 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  5. Level 5

    Targets enemies within large range (frontal) for ATK x 1.33 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  6. Level 6

    Targets enemies within large range (frontal) for ATK x 1.39 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  7. Level 7

    Targets enemies within large range (frontal) for ATK x 1.44 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  8. Level 8

    Targets enemies within large range (frontal) for ATK x 1.5 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  9. Level 9

    Targets enemies within large range (frontal) for ATK x 1.56 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

  10. Level 10

    Targets enemies within large range (frontal) for ATK x 1.65 damage; Guard % Down Lv.2 (15 s)

    Charge time: 32 s

Ability
Level 5 (Max)

Slasher class teammates ATK Up Lv.6; when blowing away enemy, up to 3 times self ATK Up Lv.6

Show all 5 levels
  1. Level 1

    Slasher class teammates ATK Up Lv.2; when blowing away enemy, up to 3 times self ATK Up Lv.6

  2. Level 2

    Slasher class teammates ATK Up Lv.3; when blowing away enemy, up to 3 times self ATK Up Lv.6

  3. Level 3

    Slasher class teammates ATK Up Lv.4; when blowing away enemy, up to 3 times self ATK Up Lv.6

  4. Level 4

    Slasher class teammates ATK Up Lv.5; when blowing away enemy, up to 3 times self ATK Up Lv.6

  5. Level 5

    Slasher class teammates ATK Up Lv.6; when blowing away enemy, up to 3 times self ATK Up Lv.6

Resilience

70% chance to evade Action Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Dracule Mihawk
Mihawk: Lord of the Night Under the Full MoonHawk Eyes MihawkDracule MihawkDracule MihawkDracule MihawkHawk Eyes MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkHawk Eyes MihawkMihawk: Lord of the Never-Ending NightMihawk: Lord of the NightDracule MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes Mihawk: NeoDracule Mihawk: NeoDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkDracule Mihawk
Linked families
Buggy & Crocodile & MihawkCrocodile (Mr.0) & MihawkMihawk & PeronaShanks & Mihawk