Hawk Eyes Mihawk

Teachings of the Greatest Swordsman in the World

One of the Seven Warlords of the Sea. Lauded as the greatest swordsman in the world. He trains Zoro in the Muggy Kingdom. Even though it's just training, he still uses his full strength against him.

Special

Felling Onslaught

Reduces one enemy's HP by 25% (ignoring all defensive effects), boosts Slasher characters' slot effects by 2.25x for 1 turn, and if 3 or more characters on the crew have DEXINT slots, locks crew's slots for 1 turn, and boosts Slasher characters' slot effects by 2.25x for 1 turn after 1 turn

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Level 614 turns12 turns
Max13 turns11 turns

−1 turn at Limit Break 21

−1 turn at Limit Break 39 (LB+)

Felling OnslaughtLLB

Reduces one enemy's HP by 25% (ignoring all defensive effects), boosts Slasher characters' slot effects by 2.25x for 1 turn, locks crew's slots for 1 turn. After 1 turn, boosts Slasher characters' slot effects by 2.5x for 1 turn. If "Roronoa Zoro" or "Perona" is in the crew or is set as Support for character, boosts Slasher characters' base ATK by +1,000 for 3 turns

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Level 614 turns12 turns
Max13 turns11 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 21

−1 turn at Limit Break 39 (LB+)

Captain Ability

Composure of the Mighty

If 6 Slashers are on the crew, boosts chain multiplier growth rate by 4x, boosts Slasher characters' ATK by 1.75x, reduces damage taken by 10%, and boosts chance of landing on DEXINT slots

LB

If 6 Slashers are on the crew, boosts chain multiplier growth rate by 4x, boosts Slasher characters' ATK by 1.75x, HP by 1.3x, reduces damage taken by 10%, and boosts chance of landing on DEXINT slots

Unlocks at Limit Break 38

LLB

If 5 or more Slashers are on the crew, reduces Slasher characters' Special charge time by 1 turn at start of quest, boosts chain multiplier growth rate by 4x, boosts Slasher characters' ATK by 1.8x, reduces damage taken by 10%, and boosts chance of landing on DEXINT slots

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

If 4 or more Slashers are on the crew, reduces Slasher characters' Special charge time by 2 turns at start of quest, boosts chain multiplier growth rate by 4x, boosts Slasher characters' ATK by 1.85x, HP by 1.5x, reduces damage taken by 15%, and boosts chance of landing on DEXINT slots. Tapping on this character with a DEXINT slot will set all enemies' DEF to 0 for 1 turn

Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Slasher characters' base ATK by 75

Unlocks at Limit Break 10

UNIQ

Makes character's STRQCKPSYINT slots have matching slot effects if Captain is a Slasher class

Unlocks at Limit Break 25

Support Ability

Supported Characters

Roronoa Zoro

Level 5 (Max)

Adds 18% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Adds 8% of character's base ATK to supported character's base ATK

  2. Level 2

    Adds 10% of character's base ATK to supported character's base ATK

  3. Level 3

    Adds 12% of character's base ATK to supported character's base ATK

  4. Level 4

    Adds 15% of character's base ATK to supported character's base ATK

  5. Level 5

    Adds 18% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,831598118
Lv 994,0641,681266
Lv 1506,0962,521399
Limit Break4,574+5101,891+210361+95
Limit Break+5,074+1,0102,091+410411+145

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 15

03

Boosts base ATK by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base RCV by 5

Show all 40
06

Boosts base RCV by 5

07

Boosts base RCV by 10

08

Boosts base HP by 30

09

Boosts base HP by 30

10

Add Crewmate Ability 1: Boosts Slasher characters' base ATK by 75

11

Boosts base HP by 40

12

Boosts base HP by 40

13

Boosts base ATK by 20

14

Boosts base ATK by 25

15

Potential Ability 2: Pinch Healing

16

Boosts base ATK by 50

17

Boosts base RCV by 10

18

Boosts base RCV by 10

19

Boosts base RCV by 15

20

Boosts base HP by 50

21

Reduces Special charge time by 1 turn

22

Boosts base HP by 60

23

Boosts base HP by 60

24

Boosts base HP by 70

25

Add Crewmate Ability 2: Makes character's STRQCKPSYINT slots have matching slot effects if Captain is a Slasher class

26

Boosts base RCV by 20

27

Boosts base RCV by 20

28

Boosts base HP by 130

29

Boosts base ATK by 70

30

Potential Ability 3: Critical ATK

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base RCV by 25

34

Boosts base ATK by 100

35

Boosts base HP by 150

36

Boosts base HP by 150

37

Boosts base HP by 200

38

Power Up Captain Ability

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 2 turns

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 4 turns

  4. Level 4

    Reduces RCV Bind duration by 5 turns

  5. Level 5

    Reduces RCV Bind duration by 7 turns

Pinch Healing
Level 5 (Max)

Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 0.5x character's RCV if HP is 15% or less and character lands a PERFECT strike

  3. Level 3

    Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 90% chance of a 12% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 80% chance of a 10% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 90% chance of a 12% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1054,3031,779281
Lv 1104,5021,862294
New Pirate Rumble skills
Lv 1204,9002,026320
New Captain Ability
Lv 1305,2992,191346
New Pirate Rumble skills
Lv 1506,0962,521399
New Special · New Pirate Rumble skills

Evolution

Dracule Mihawk
Sea StallionGreen Striped DragonRainbow Armored CrabGreen Plated LobsterRainbow Striped Dragon
75,000 Beli
Dracule Mihawk
Dracule Mihawk
Super Evolution · 200,000 Beli
Hawk Eyes Mihawk

Pirate Rumble

Style
Attacker
DEF
195
SPD
195
Cost
55
Action

Power Attack → Normal Attack → Full Attack → Power Attack

Targets enemies with high ATK

Felling Onslaught
Level 10 (Max)

When remaining time is more than 70 s, targets enemies within large range for HP 15% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 30% reduction; targets DEX-type teammates for ATK Up Lv.7 (20 s)

Charge time: 15 s

Show all 10 levels
  1. Level 1

    When remaining time is more than 70 s, targets enemies within large range for HP 12% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 20% reduction; targets DEX-type teammates for ATK Up Lv.1 (11 s)

    Charge time: 15 s

  2. Level 2

    When remaining time is more than 70 s, targets enemies within large range for HP 12% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 21% reduction; targets DEX-type teammates for ATK Up Lv.1 (12 s)

    Charge time: 15 s

  3. Level 3

    When remaining time is more than 70 s, targets enemies within large range for HP 12% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 22% reduction; targets DEX-type teammates for ATK Up Lv.2 (13 s)

    Charge time: 15 s

  4. Level 4

    When remaining time is more than 70 s, targets enemies within large range for HP 12% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 23% reduction; targets DEX-type teammates for ATK Up Lv.3 (14 s)

    Charge time: 15 s

  5. Level 5

    When remaining time is more than 70 s, targets enemies within large range for HP 13% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 24% reduction; targets DEX-type teammates for ATK Up Lv.3 (15 s)

    Charge time: 15 s

  6. Level 6

    When remaining time is more than 70 s, targets enemies within large range for HP 13% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 25% reduction; targets DEX-type teammates for ATK Up Lv.4 (16 s)

    Charge time: 15 s

  7. Level 7

    When remaining time is more than 70 s, targets enemies within large range for HP 13% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 26% reduction; targets DEX-type teammates for ATK Up Lv.5 (17 s)

    Charge time: 15 s

  8. Level 8

    When remaining time is more than 70 s, targets enemies within large range for HP 14% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 27% reduction; targets DEX-type teammates for ATK Up Lv.5 (18 s)

    Charge time: 15 s

  9. Level 9

    When remaining time is more than 70 s, targets enemies within large range for HP 14% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 28% reduction; targets DEX-type teammates for ATK Up Lv.6 (19 s)

    Charge time: 15 s

  10. Level 10

    When remaining time is more than 70 s, targets enemies within large range for HP 15% reduction; when remaining time is less than 70 s, targets enemies within large range for HP 30% reduction; targets DEX-type teammates for ATK Up Lv.7 (20 s)

    Charge time: 15 s

Ability
Level 5 (Max)

Slasher class teammates SPD Up Lv.7, HP Up Lv.2; first 40 s of battle, self ATK Up Lv.10, self Critical % Up Lv.5

Show all 5 levels
  1. Level 1

    Slasher class teammates SPD Up Lv.3, HP Up Lv.2; first 40 s of battle, self ATK Up Lv.5, self Critical % Up Lv.1

  2. Level 2

    Slasher class teammates SPD Up Lv.4, HP Up Lv.2; first 40 s of battle, self ATK Up Lv.6, self Critical % Up Lv.2

  3. Level 3

    Slasher class teammates SPD Up Lv.5, HP Up Lv.2; first 40 s of battle, self ATK Up Lv.7, self Critical % Up Lv.3

  4. Level 4

    Slasher class teammates SPD Up Lv.6, HP Up Lv.2; first 40 s of battle, self ATK Up Lv.8, self Critical % Up Lv.4

  5. Level 5

    Slasher class teammates SPD Up Lv.7, HP Up Lv.2; first 40 s of battle, self ATK Up Lv.10, self Critical % Up Lv.5

Resilience

Completely evades Special Bind, reduce damage taken from QCK by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Dracule Mihawk
Mihawk: Lord of the Night Under the Full MoonHawk Eyes MihawkDracule MihawkDracule MihawkDracule MihawkHawk Eyes MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkMihawk: Lord of the Never-Ending NightMihawk: Lord of the NightDracule MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkHawk Eyes MihawkDracule MihawkHawk Eyes Mihawk: NeoDracule Mihawk: NeoDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkDracule Mihawk
Linked families
Buggy & Crocodile & MihawkCrocodile (Mr.0) & MihawkMihawk & PeronaShanks & Mihawk