
Mihawk: Lord of the Never-Ending Night
Happy Spooky Halloween!
One of the Seven Warlords of the Sea. Lauded as the greatest swordsman in the world. Enjoying the party, he looks for someone to pass the time with. It seems he has found a suitable partner. "Would you like to help me pass the time?"
Special
Reduces one enemy's HP by 15%, reduces all enemies' damage reduction (except [Damage Cut]) duration by 10 turns, boosts INT characters' ATK by 2.25x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, boosts INT characters' ATK by 2.5x the next turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces Special charge time by 1 turn at start of quest, boosts INT characters' ATK by 4x, HP by 1.3x, boosts their ATK by 5x until a character lands a non-PERFECT strike, and reduces crew's Paralysis duration by 10 turns
Crewmate Ability
Boosts INT characters' base stats by 75
Unlocks at Limit Break 10
Adds 5x character's ATK on top of tap-timing bonuses
Unlocks at Limit Break 25
Support Ability
Roronoa Zoro
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn
- Level 2
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn
- Level 3
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 2 turns
- Level 4
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 2 turns
- Level 5
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns
Super Special

When any of the following characters are on the crew (except as Support Characters): Roronoa Zoro, Sir Crocodile (Mr. 0), Donquixote Doflamingo, Bartholomew Kuma, Gecko Moria, Boa Hancock, Jinbe, Marshall D. Teach (Blackbeard), Trafalgar Law, Buggy, Edward Weevil
Changes all slots to character's own type, adds 1,000x character's ATK in non-type damage on top of tap-timing bonuses for character for 1 turn, and changes INT characters to Super INT
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,584 | 976 | 81 |
| Lv 99 | 3,520 | 1,627 | 271 |
| Lv 150 | 5,280 | 2,440 | 406 |
| Limit Break | 4,020+500 | 1,827+200 | 371+100 |
| Limit Break+ | 4,370+850 | 2,027+400 | 446+175 |
Limit Break
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base ATK by 5
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 10
Show all 40
Boosts base RCV by 10
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 30
Add Crewmate Ability 1: Boosts INT characters' base stats by 75
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 15
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base RCV by 30
Boosts base HP by 70
Boosts base HP by 70
Boosts base HP by 70
Boosts base HP by 100
Boosts base HP by 100
Add Crewmate Ability 2: Adds 5x character's ATK on top of tap-timing bonuses
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 50
Potential Ability 3: Barrier Pierce
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 150
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Character's normal attack is unaffected by all barriers
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,727 | 1,722 | 286 |
| Lv 110 | 3,899 | 1,802 | 300 |
| Lv 120 | 4,244 | 1,961 | 326 |
| Lv 130 | 4,589 | 2,121 | 353 |
| Lv 150 | 5,280 | 2,440 | 406 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 104
- SPD
- 213
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with high ATK
Targets self for ATK Up Lv.5 (10 s); targets enemies within large range (frontal) for ATK x 3 damage
Charge time: 45 s
Show all 10 levels
- Level 1
Targets self for ATK Up Lv.1 (10 s); targets enemies within large range (frontal) for ATK x 2 damage
Charge time: 45 s
- Level 2
Targets self for ATK Up Lv.1 (10 s); targets enemies within large range (frontal) for ATK x 2.1 damage
Charge time: 45 s
- Level 3
Targets self for ATK Up Lv.2 (10 s); targets enemies within large range (frontal) for ATK x 2.2 damage
Charge time: 45 s
- Level 4
Targets self for ATK Up Lv.2 (10 s); targets enemies within large range (frontal) for ATK x 2.3 damage
Charge time: 45 s
- Level 5
Targets self for ATK Up Lv.3 (10 s); targets enemies within large range (frontal) for ATK x 2.4 damage
Charge time: 45 s
- Level 6
Targets self for ATK Up Lv.3 (10 s); targets enemies within large range (frontal) for ATK x 2.5 damage
Charge time: 45 s
- Level 7
Targets self for ATK Up Lv.4 (10 s); targets enemies within large range (frontal) for ATK x 2.6 damage
Charge time: 45 s
- Level 8
Targets self for ATK Up Lv.4 (10 s); targets enemies within large range (frontal) for ATK x 2.7 damage
Charge time: 45 s
- Level 9
Targets self for ATK Up Lv.5 (10 s); targets enemies within large range (frontal) for ATK x 2.8 damage
Charge time: 45 s
- Level 10
Targets self for ATK Up Lv.5 (10 s); targets enemies within large range (frontal) for ATK x 3 damage
Charge time: 45 s
When striking a Critical, up to 4 times all enemies DEF Down Lv.2
Show all 5 levels
- Level 1
When striking a Critical, up to 1 time all enemies DEF Down Lv.1
- Level 2
When striking a Critical, up to 2 times all enemies DEF Down Lv.1
- Level 3
When striking a Critical, up to 3 times all enemies DEF Down Lv.1
- Level 4
When striking a Critical, up to 3 times all enemies DEF Down Lv.2
- Level 5
When striking a Critical, up to 4 times all enemies DEF Down Lv.2
Completely evades Paralysis
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Oct 31, 2024 – Nov 27, 2024































