Mihawk: Lord of the Night Under the Full Moon

Happy Spooky Halloween!

One of the Seven Warlords of the Sea. Lauded as the greatest swordsman in the world. In the dark of night, the full moon casts a sharp glow on the swordsman's eyes as he stares intently at his opponent. "It's been a while since I've had such a pleasant night."

Special

Fine Wine Savored at Midnight

Reduces one enemy's HP by 20%, and reduces all enemies' [Damage Cut] duration by 10 turns. If 3 or more Seven Warlords of the Sea characters are on the crew, deals 200x character's ATK in INT damage to all enemies at end of turn for 3 turns, adds +0.25 to the effect of ATK boosts that are launched after this Special by INT characters for 3 turns, then after that, boosts INT characters' ATK by 3x for 1 turn, increases all enemies' damage taken by 1.75x for 1 turn ignoring immunity to status effects, and if crew lands 3 PERFECT strikes in this turn, boosts INT characters' ATK by 3.25x and increases all enemies' damage taken by 2x for 1 turn ignoring immunity to status effects the next turn

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Fine Wine Savored at MidnightLLB

Reduces one enemy's HP by 20%, and reduces all enemies' [Damage Cut] duration by 12 turns. If 3 or more Seven Warlords of the Sea characters are on the crew, deals 200x character's ATK in INT damage to all enemies at end of turn for 3 turns, adds +0.5 to the effect of ATK boosts that are launched after this Special by INT characters for 3 turns, then after that, boosts INT characters' ATK by 3.25x for 1 turn, increases all enemies' damage taken by 2x for 1 turn ignoring immunity to status effects, and if crew lands 3 PERFECT strikes in this turn, boosts INT characters' ATK by 3.5x and increases all enemies' damage taken by 2.25x for 1 turn ignoring immunity to status effects the next turn

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Full Moon Shining on the Swordsman

Reduces crew's Special charge time by 1 turn at start of quest, boosts INT characters' ATK by 5.25x, HP by 1.3x, boosts their ATK by approximately 5.5x until a character lands a non-PERFECT strike, and reduces crew's Paralysis duration by 10 turns

LLB

Reduces crew's Special charge time by 1 turn at start of quest, boosts INT characters' ATK by 5.5x, HP by 1.3x, boosts their ATK by approximately 5.75x until a character lands a non-PERFECT strike, and reduces crew's Paralysis duration by 10 turns [Applies following effect based on number of applicable Character Tags on crew] Reduces Seven Warlords of the Sea characters' Special charge time by 5 turns at start of quest, and if 3 or more Seven Warlords of the Sea characters are on the crew, boosts INT characters' ATK by a further 1.1x

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts INT characters' base stats by 75

Unlocks at Limit Break 10

UNIQ

Adds 5x character's ATK on top of tap-timing bonuses

Unlocks at Limit Break 25

Support Ability

Supported Characters

Roronoa Zoro

Level 5 (Max)

Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn

  2. Level 2

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn

  3. Level 3

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 2 turns

  4. Level 4

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 2 turns

  5. Level 5

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns

Super Special

Super Type
Condition

When any of the following characters are on the crew (can be launched when character is a crewmate): Roronoa Zoro, Sir Crocodile (Mr. 0), Donquixote Doflamingo, Bartholomew Kuma, Gecko Moria, Boa Hancock, Jinbe, Marshall D. Teach (Blackbeard), Trafalgar Law, Buggy, Edward Weevil

Changes all slots (including BLOCK slots) to character's own type, allows crew's slot effect boost to be further increased up to 2 times, and further increases boost by 1.3x (maximum value is 8x), adds 1,000x character's ATK in non-type damage on top of tap-timing bonuses for character for 1 turn, and changes INT characters to Super INT

Stats

HPATKRCV
Lv 11,9491,201150
Lv 993,8981,801300
Lv 1505,8472,701450
Limit Break4,398+5002,001+200400+100
Limit Break+4,748+8502,201+400475+175

Limit Break

01

Boosts base ATK by 5

02

Boosts base ATK by 5

03

Boosts base ATK by 5

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 30

08

Boosts base HP by 30

09

Boosts base HP by 30

10

Add Crewmate Ability 1: Boosts INT characters' base stats by 75

11

Boosts base ATK by 10

12

Boosts base ATK by 10

13

Boosts base ATK by 10

14

Boosts base ATK by 15

15

Potential Ability 2: Critical ATK

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 20

18

Boosts base RCV by 30

19

Boosts base RCV by 30

20

Boosts base HP by 70

21

Boosts base HP by 70

22

Boosts base HP by 70

23

Boosts base HP by 100

24

Boosts base HP by 100

25

Add Crewmate Ability 2: Adds 5x character's ATK on top of tap-timing bonuses

26

Boosts base ATK by 30

27

Boosts base ATK by 30

28

Boosts base ATK by 30

29

Boosts base ATK by 50

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base HP by 100

34

Boosts base RCV by 25

35

Boosts base RCV by 50

36

Boosts base ATK by 50

37

Boosts base ATK by 50

38

Boosts base ATK by 100

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 150

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1054,1271,906317
Lv 1104,3181,995332
New Pirate Rumble skills
Lv 1204,7002,171361
New Captain Ability
Lv 1305,0822,348391
New Pirate Rumble skills
Lv 1505,8472,701450
New Special · New Pirate Rumble skills

Evolution

Mihawk: Lord of the Night
Sea StallionBlack Armored CrabRainbow Armored CrabBlack Plated LobsterRainbow Striped Dragon
75,000 Beli
Mihawk: Lord of the Never-Ending Night
Mihawk: Lord of the Never-Ending Night
Super Evolution · 200,000 Beli
Mihawk: Lord of the Night Under the Full Moon

Pirate Rumble

Style
Attacker
DEF
129
SPD
218
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with high ATK

Fine Wine Savored at Midnight
Level 10 (Max)

Targets 1 high ATK enemy for ATK Down Lv.8 (20 s); targets self for ATK Up Lv.8 (20 s); targets enemies within large range (frontal) for ATK x 3 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 3 damage; during Assault Rumble, targets all enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets 1 high ATK enemy for ATK Down Lv.4 (11 s); targets self for ATK Up Lv.4 (11 s); targets enemies within large range (frontal) for ATK x 1 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 1 damage; during Assault Rumble, targets all enemies for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  2. Level 2

    Targets 1 high ATK enemy for ATK Down Lv.4 (12 s); targets self for ATK Up Lv.4 (12 s); targets enemies within large range (frontal) for ATK x 1.2 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 1.2 damage; during Assault Rumble, targets all enemies for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  3. Level 3

    Targets 1 high ATK enemy for ATK Down Lv.5 (13 s); targets self for ATK Up Lv.5 (13 s); targets enemies within large range (frontal) for ATK x 1.4 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 1.4 damage; during Assault Rumble, targets all enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  4. Level 4

    Targets 1 high ATK enemy for ATK Down Lv.5 (14 s); targets self for ATK Up Lv.5 (14 s); targets enemies within large range (frontal) for ATK x 1.6 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 1.6 damage; during Assault Rumble, targets all enemies for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  5. Level 5

    Targets 1 high ATK enemy for ATK Down Lv.6 (15 s); targets self for ATK Up Lv.6 (15 s); targets enemies within large range (frontal) for ATK x 1.8 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 1.8 damage; during Assault Rumble, targets all enemies for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  6. Level 6

    Targets 1 high ATK enemy for ATK Down Lv.6 (16 s); targets self for ATK Up Lv.6 (16 s); targets enemies within large range (frontal) for ATK x 2 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 2 damage; during Assault Rumble, targets all enemies for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  7. Level 7

    Targets 1 high ATK enemy for ATK Down Lv.7 (17 s); targets self for ATK Up Lv.7 (17 s); targets enemies within large range (frontal) for ATK x 2.2 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 2.2 damage; during Assault Rumble, targets all enemies for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  8. Level 8

    Targets 1 high ATK enemy for ATK Down Lv.7 (18 s); targets self for ATK Up Lv.7 (18 s); targets enemies within large range (frontal) for ATK x 2.4 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 2.4 damage; during Assault Rumble, targets all enemies for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  9. Level 9

    Targets 1 high ATK enemy for ATK Down Lv.8 (19 s); targets self for ATK Up Lv.8 (19 s); targets enemies within large range (frontal) for ATK x 2.6 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 2.6 damage; during Assault Rumble, targets all enemies for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

  10. Level 10

    Targets 1 high ATK enemy for ATK Down Lv.8 (20 s); targets self for ATK Up Lv.8 (20 s); targets enemies within large range (frontal) for ATK x 3 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 3 damage; during Assault Rumble, targets all enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 33 s

Ability
Level 5 (Max)

INT-type/Slasher class and Cross Guild Seven Warlords of the Sea teammates HP Up Lv.6, SPD Up Lv.6, Critical % Up Lv.6; after dealing damage, up to 6 times Cross Guild Seven Warlords of the Sea teammates ATK Up Lv.1, HP 5% healing; when striking a Critical, up to 4 times all enemies DEF Down Lv.2

Show all 5 levels
  1. Level 1

    INT-type/Slasher class and Cross Guild Seven Warlords of the Sea teammates HP Up Lv.2, SPD Up Lv.2, Critical % Up Lv.2; after dealing damage, up to 6 times Cross Guild Seven Warlords of the Sea teammates ATK Up Lv.1, HP 1% healing; when striking a Critical, up to 4 times all enemies DEF Down Lv.1

  2. Level 2

    INT-type/Slasher class and Cross Guild Seven Warlords of the Sea teammates HP Up Lv.3, SPD Up Lv.3, Critical % Up Lv.3; after dealing damage, up to 6 times Cross Guild Seven Warlords of the Sea teammates ATK Up Lv.1, HP 2% healing; when striking a Critical, up to 4 times all enemies DEF Down Lv.1

  3. Level 3

    INT-type/Slasher class and Cross Guild Seven Warlords of the Sea teammates HP Up Lv.4, SPD Up Lv.4, Critical % Up Lv.4; after dealing damage, up to 6 times Cross Guild Seven Warlords of the Sea teammates ATK Up Lv.1, HP 3% healing; when striking a Critical, up to 4 times all enemies DEF Down Lv.1

  4. Level 4

    INT-type/Slasher class and Cross Guild Seven Warlords of the Sea teammates HP Up Lv.5, SPD Up Lv.5, Critical % Up Lv.5; after dealing damage, up to 6 times Cross Guild Seven Warlords of the Sea teammates ATK Up Lv.1, HP 4% healing; when striking a Critical, up to 4 times all enemies DEF Down Lv.1

  5. Level 5

    INT-type/Slasher class and Cross Guild Seven Warlords of the Sea teammates HP Up Lv.6, SPD Up Lv.6, Critical % Up Lv.6; after dealing damage, up to 6 times Cross Guild Seven Warlords of the Sea teammates ATK Up Lv.1, HP 5% healing; when striking a Critical, up to 4 times all enemies DEF Down Lv.2

Resilience

Completely evades Paralysis, reduce damage taken from PSY by 30%

Super Special

Targets 1 high ATK enemy for ATK Down Lv.12 (30 s); targets self for ATK Up Lv.12 (30 s); targets enemies within large range (frontal) for ATK x 4.5 damage; if 2 or more Seven Warlords of the Sea Cross Guild characters are on the team, targets enemies within large range (horizontal) for ATK x 4.5 damage; targets all enemies ignoring DEF for ATK x 1 damage; targets Seven Warlords of the Sea Cross Guild teammates for HP 10% healing; during Assault Rumble, targets all enemies for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies)

Condition

After character is healed 8 times

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Dracule Mihawk
Hawk Eyes MihawkDracule MihawkDracule MihawkDracule MihawkHawk Eyes MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkHawk Eyes MihawkMihawk: Lord of the Never-Ending NightMihawk: Lord of the NightDracule MihawkDracule MihawkDracule MihawkDracule MihawkDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkHawk Eyes MihawkDracule MihawkHawk Eyes Mihawk: NeoDracule Mihawk: NeoDracule MihawkHawk Eyes MihawkDracule MihawkHawk Eyes MihawkDracule Mihawk
Linked families
Buggy & Crocodile & MihawkCrocodile (Mr.0) & MihawkMihawk & PeronaShanks & Mihawk