
Nami
Memories of Straw Hat Pirates
Straw Hat Pirates navigator. She met her captain, Luffy, in Orange Town. Her dream is to draw her very own map of the world. She supports the Straw Hat Pirates' voyage with her navigational skills, which she has cultivated since childhood.
Special
Reduces crew's Special Bind duration by 7 turns, locks crew's slots for 1 turn, changes all slots (including BLOCK slots) to TND, boosts the ATK of the next final tap performed by a DEX, Cerebral, or Striker character by 30% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect), allows enemies' [Damage Increase] effect to be further increased up to 2 times. If amount of HP beyond crew's maximum HP healed before Special is launched is 30,000 or more, sets the chain multiplier's minimum value at 3.5 and maximum value at 30.0 for 2 turns (sets the chain multiplier's minimum value at 3.0 and maximum value at 30.0 for 2 turns otherwise). If "Dream to Draw the World Map" is used in this turn, further increases crew's lock chain multiplier by +0.5 (effect applies to lock chain multiplier effect from this Special) and +0.5 to enemies' [Damage Increase] effect
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 2 turns at start of quest, boosts DEX, Cerebral, and Striker characters' ATK by 5.25x, HP by 1.3x, boosts their damage dealt to enemies with damage taken increased, delay, Poison, Venom, progressive Poison, DEF down, or Paralysis status by 1.1x, makes their DEXPSYTND slots have matching slot effects, boosts crew's chance of landing on TND slots, reduces crew's Paralysis duration by 10 turns, and heals crew by 3x character's RCV at end of turn
Crewmate Ability
Reduces character's Special Bind duration by 7 turns, and makes DEX, Cerebral, and Striker characters' DEXTND slots have matching slot effects
Unlocks at Limit Break 10
When a DEX, Cerebral, or Striker Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)
Unlocks at Limit Break 25
Support Ability
Bellmere, Nojiko, Gen, Carina, Haredas
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Special Bind status from the enemy, reduces crew's Special Bind duration by 3 turns at start of crew's next turn
Super Special

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Bellmere, Nojiko, Genzo (Gen), Haredas, Carina, Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
Reduces character's Special charge time by 10 turns, applies Paralysis (60% chance not to reduce action turns) to all enemies for 3 turns, extends crew's lock chain multiplier duration by 1 turn, doubles damage dealt to enemies with damage taken increased or Paralysis status for 3 turns, and changes DEX characters to Super DEX
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,287 | 837 | 103 |
| Lv 99 | 4,573 | 1,673 | 205 |
| Lv 150 | 6,859 | 2,509 | 307 |
| Limit Break | 5,073+500 | 1,873+200 | 305+100 |
| Limit Break+ | 5,573+1,000 | 2,073+400 | 355+150 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base HP by 10
Potential Ability 1: Recovery ATK Boost/Hunger Resistance
Boosts base HP by 10
Show all 40
Boosts base HP by 20
Boosts base ATK by 20
Boosts base HP by 20
Boosts base RCV by 20
Add Crewmate Ability 1: Reduces character's Special Bind duration by 7 turns, and makes DEX, Cerebral, and Striker characters' DEXTND slots have matching slot effects
Boosts base HP by 30
Boosts base ATK by 20
Boosts base HP by 30
Boosts base RCV by 30
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 50
Boosts base RCV by 50
Boosts base ATK by 40
Boosts base HP by 50
Add Crewmate Ability 2: When a DEX, Cerebral, or Striker Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)
Boosts base HP by 60
Boosts base HP by 60
Boosts base ATK by 40
Boosts base HP by 70
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 150
Boosts base ATK by 40
Boosts base HP by 150
Boosts base ATK by 40
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 200
Boosts base ATK by 70
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 3
Show all 5 levels
- Level 1
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 2
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 3
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 2
- Level 4
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2
- Level 5
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 3
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 6 turns
- Level 2
Reduces character's Slot Bind duration by 7 turns
- Level 3
Reduces character's Slot Bind duration by 8 turns
- Level 4
Reduces character's Slot Bind duration by 9 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Changes character's slot to character's own type, sets all enemies' DEF to 0 for 1 turn, and further boosts the chain multiplier of the final tap by 2x
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Bellmere, Nojiko, Genzo (Gen), Haredas, Carina, Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
Show all 5 levels
- Level 1
Changes character's slot to character's own type, and further boosts the chain multiplier of the final tap by 1.3x
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Bellmere, Nojiko, Genzo (Gen), Haredas, Carina, Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
- Level 2
Changes character's slot to character's own type, and further boosts the chain multiplier of the final tap by 1.5x
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Bellmere, Nojiko, Genzo (Gen), Haredas, Carina, Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
- Level 3
Changes character's slot to character's own type, and further boosts the chain multiplier of the final tap by 1.7x
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Bellmere, Nojiko, Genzo (Gen), Haredas, Carina, Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
- Level 4
Changes character's slot to character's own type, and further boosts the chain multiplier of the final tap by 2x
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Bellmere, Nojiko, Genzo (Gen), Haredas, Carina, Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
- Level 5
Changes character's slot to character's own type, sets all enemies' DEF to 0 for 1 turn, and further boosts the chain multiplier of the final tap by 2x
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Bellmere, Nojiko, Genzo (Gen), Haredas, Carina, Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,841 | 1,771 | 217 |
| Lv 110 | 5,066 | 1,853 | 227 |
| Lv 120 | 5,514 | 2,017 | 247 |
| Lv 130 | 5,962 | 2,181 | 267 |
| Lv 150 | 6,859 | 2,509 | 307 |
Pirate Rumble
- Style
Supporter- DEF
- 210
- SPD
- 151
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets teammates within large range for ATK Up Lv.5 (20 s), DEF Up Lv.5 (20 s); targets 2 Striker class teammates (not including self) with low current Special CT for 50% chance of Haste, Special CT 100% reduction
Charge time: 35 s
Show all 10 levels
- Level 1
Targets teammates within large range for ATK Up Lv.1 (11 s), DEF Up Lv.1 (11 s); targets 2 Striker class teammates (not including self) with low current Special CT for 5% chance of Haste, Special CT 10% reduction
Charge time: 35 s
- Level 2
Targets teammates within large range for ATK Up Lv.1 (12 s), DEF Up Lv.1 (12 s); targets 2 Striker class teammates (not including self) with low current Special CT for 10% chance of Haste, Special CT 20% reduction
Charge time: 35 s
- Level 3
Targets teammates within large range for ATK Up Lv.1 (13 s), DEF Up Lv.1 (13 s); targets 2 Striker class teammates (not including self) with low current Special CT for 15% chance of Haste, Special CT 30% reduction
Charge time: 35 s
- Level 4
Targets teammates within large range for ATK Up Lv.2 (14 s), DEF Up Lv.2 (14 s); targets 2 Striker class teammates (not including self) with low current Special CT for 20% chance of Haste, Special CT 40% reduction
Charge time: 35 s
- Level 5
Targets teammates within large range for ATK Up Lv.2 (15 s), DEF Up Lv.2 (15 s); targets 2 Striker class teammates (not including self) with low current Special CT for 25% chance of Haste, Special CT 50% reduction
Charge time: 35 s
- Level 6
Targets teammates within large range for ATK Up Lv.3 (16 s), DEF Up Lv.3 (16 s); targets 2 Striker class teammates (not including self) with low current Special CT for 30% chance of Haste, Special CT 60% reduction
Charge time: 35 s
- Level 7
Targets teammates within large range for ATK Up Lv.3 (17 s), DEF Up Lv.3 (17 s); targets 2 Striker class teammates (not including self) with low current Special CT for 35% chance of Haste, Special CT 70% reduction
Charge time: 35 s
- Level 8
Targets teammates within large range for ATK Up Lv.3 (18 s), DEF Up Lv.3 (18 s); targets 2 Striker class teammates (not including self) with low current Special CT for 40% chance of Haste, Special CT 80% reduction
Charge time: 35 s
- Level 9
Targets teammates within large range for ATK Up Lv.4 (19 s), DEF Up Lv.4 (19 s); targets 2 Striker class teammates (not including self) with low current Special CT for 45% chance of Haste, Special CT 90% reduction
Charge time: 35 s
- Level 10
Targets teammates within large range for ATK Up Lv.5 (20 s), DEF Up Lv.5 (20 s); targets 2 Striker class teammates (not including self) with low current Special CT for 50% chance of Haste, Special CT 100% reduction
Charge time: 35 s
Striker class teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; after 60 s of battle, self Special CT Speed Up Lv.5
Show all 5 levels
- Level 1
Striker class teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.2; after 60 s of battle, self Special CT Speed Up Lv.1
- Level 2
Striker class teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.3; after 60 s of battle, self Special CT Speed Up Lv.2
- Level 3
Striker class teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.4; after 60 s of battle, self Special CT Speed Up Lv.3
- Level 4
Striker class teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.5; after 60 s of battle, self Special CT Speed Up Lv.4
- Level 5
Striker class teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; after 60 s of battle, self Special CT Speed Up Lv.5
Completely evades Special Bind, reduce damage taken from QCK by 30%
Grand Party
DEX-type teammates ATK Up Lv.3, HP Up Lv.2, Special CT Speed Up Lv.2; Cerebral/Striker class teammates DEF Up Lv.2, HP, SPD Up Lv.4
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.1, HP Up Lv.1, Special CT Speed Up Lv.1; Cerebral/Striker class teammates DEF Up Lv.1, HP, SPD Up Lv.1
- Level 2
DEX-type teammates ATK Up Lv.1, HP Up Lv.1, Special CT Speed Up Lv.1; Cerebral/Striker class teammates DEF Up Lv.1, HP, SPD Up Lv.2
- Level 3
DEX-type teammates ATK Up Lv.2, HP Up Lv.2, Special CT Speed Up Lv.1; Cerebral/Striker class teammates DEF Up Lv.2, HP, SPD Up Lv.3
- Level 4
DEX-type teammates ATK Up Lv.2, HP Up Lv.2, Special CT Speed Up Lv.2; Cerebral/Striker class teammates DEF Up Lv.2, HP, SPD Up Lv.3
- Level 5
DEX-type teammates ATK Up Lv.3, HP Up Lv.2, Special CT Speed Up Lv.2; Cerebral/Striker class teammates DEF Up Lv.2, HP, SPD Up Lv.4
Targets 3 teammates for ATK Up Lv.10 (20 s); targets 2 Striker/Cerebral class teammates with low current Special CT for 100% chance of Haste, Special CT 100% reduction; targets 2 teammates with low current HP for Shield Lv.7 (20 s)
When team uses Rumble Special 5 times
Can be used 4 times
Show all 5 levels
- Level 1
Targets 3 teammates for ATK Up Lv.6 (12 s); targets 2 Striker/Cerebral class teammates with low current Special CT for 60% chance of Haste, Special CT 60% reduction; targets 2 teammates with low current HP for Shield Lv.3 (12 s)
- Level 2
Targets 3 teammates for ATK Up Lv.7 (14 s); targets 2 Striker/Cerebral class teammates with low current Special CT for 70% chance of Haste, Special CT 70% reduction; targets 2 teammates with low current HP for Shield Lv.4 (14 s)
- Level 3
Targets 3 teammates for ATK Up Lv.8 (16 s); targets 2 Striker/Cerebral class teammates with low current Special CT for 80% chance of Haste, Special CT 80% reduction; targets 2 teammates with low current HP for Shield Lv.5 (16 s)
- Level 4
Targets 3 teammates for ATK Up Lv.9 (18 s); targets 2 Striker/Cerebral class teammates with low current Special CT for 90% chance of Haste, Special CT 90% reduction; targets 2 teammates with low current HP for Shield Lv.6 (18 s)
- Level 5
Targets 3 teammates for ATK Up Lv.10 (20 s); targets 2 Striker/Cerebral class teammates with low current Special CT for 100% chance of Haste, Special CT 100% reduction; targets 2 teammates with low current HP for Shield Lv.7 (20 s)
How to get
600 medals · Dec 27, 2025 – Feb 26, 2026
Featured · Feb 25, 2025 – Feb 26, 2025
Featured · Feb 24, 2025 – Feb 26, 2025
Featured · Feb 23, 2025 – Feb 26, 2025
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