
Nami
ONE PIECE STAMPEDE
Straw Hat Pirates navigator. She faces off with the Navy, who are set to attack the venue of the Pirates Expo. The Navy surround the Sunny, but she joins the fight with her Sorceror's Climate Baton and overpowers the Navy using Zeus Breeze Tempo.
Special
Reduces PSY and DEX characters' Special charge time by 1 turn and reduces crew's Bind duration by 2 turns
Reduces PSY and DEX characters' Special charge time by 2 turns and reduces crew's Bind/Special Bind and lock chain multiplier duration by 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 12 / 20 turns | 11 / 19 turns |
| Level 2 | 11 / 19 turns | 10 / 18 turns |
| Level 3 | 10 / 18 turns | 9 / 17 turns |
| Level 4 | 9 / 17 turns | 8 / 16 turns |
| Level 5 | 8 / 16 turns | 7 / 15 turns |
| Level 6 | 7 / 15 turns | 6 / 14 turns |
| Max | 6 / 14 turns | 5 / 13 turns |
−1 turn at Limit Break 5
Captain Ability
Boosts PSY characters' ATK by 2.5x, RCV by 1.2x, and heals crew by 2x character's RCV at end of turn
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Reduces character's Special Bind duration by 5 turns
Unlocks at Limit Break 9
Support Ability
Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook
Reduces damage taken from INT characters by 5% and adds 13% of character's base RCV to supported character's base RCV
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% and adds 4% of character's base RCV to supported character's base RCV
- Level 2
Reduces damage taken from INT characters by 2% and adds 5% of character's base RCV to supported character's base RCV
- Level 3
Reduces damage taken from INT characters by 3% and adds 7% of character's base RCV to supported character's base RCV
- Level 4
Reduces damage taken from INT characters by 4% and adds 10% of character's base RCV to supported character's base RCV
- Level 5
Reduces damage taken from INT characters by 5% and adds 13% of character's base RCV to supported character's base RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 903 | 521 | 175 |
| Lv 99 | 2,169 | 1,251 | 421 |
| Lv 150 | 3,253 | 1,876 | 631 |
| Limit Break | 2,349+180 | 1,331+80 | 481+60 |
| Limit Break+ | 2,549+380 | 1,531+280 | 581+160 |
Limit Break
Boosts base HP by 40
Boosts base HP by 60
Boosts base HP by 80
Potential Ability 1: INT Damage Reduction
Reduces Special charge time by 1 turn
Show all 25
Boosts base RCV by 10
Boosts base RCV by 20
Boosts base RCV by 30
Add Crewmate Ability 2: Reduces character's Special Bind duration by 5 turns
Boosts base ATK by 15
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 25
Add 1 Power Slot
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base ATK by 100
Boosts base ATK by 100
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 35% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,296 | 1,324 | 445 |
| Lv 110 | 2,402 | 1,385 | 466 |
| Lv 120 | 2,615 | 1,508 | 507 |
| Lv 130 | 2,827 | 1,630 | 548 |
| Lv 150 | 3,253 | 1,876 | 631 |
Evolution
Pirate Rumble
- Style
Healer- DEF
- 92
- SPD
- 130
- Cost
- 30
Normal Attack → Heal Lv.1 (Medium Range) → Heal Lv.2 (Small Range) → Heal Lv.2 (Small Range)
Targets closest enemies
Targets enemies within small range for ATK x 0.65 damage; targets high ATK teammate for Special CT 20% reduction; HP 18% healing
Charge time: 21 s
Show all 10 levels
- Level 1
Targets enemies within small range for ATK x 0.4 damage; targets high ATK teammate for Special CT 10% reduction; HP 15% healing
Charge time: 21 s
- Level 2
Targets enemies within small range for ATK x 0.42 damage; targets high ATK teammate for Special CT 11% reduction; HP 15% healing
Charge time: 21 s
- Level 3
Targets enemies within small range for ATK x 0.43 damage; targets high ATK teammate for Special CT 12% reduction; HP 15% healing
Charge time: 21 s
- Level 4
Targets enemies within small range for ATK x 0.45 damage; targets high ATK teammate for Special CT 13% reduction; HP 15% healing
Charge time: 21 s
- Level 5
Targets enemies within small range for ATK x 0.47 damage; targets high ATK teammate for Special CT 14% reduction; HP 15% healing
Charge time: 21 s
- Level 6
Targets enemies within small range for ATK x 0.49 damage; targets high ATK teammate for Special CT 15% reduction; HP 15% healing
Charge time: 21 s
- Level 7
Targets enemies within small range for ATK x 0.5 damage; targets high ATK teammate for Special CT 16% reduction; HP 16% healing
Charge time: 21 s
- Level 8
Targets enemies within small range for ATK x 0.52 damage; targets high ATK teammate for Special CT 17% reduction; HP 16% healing
Charge time: 21 s
- Level 9
Targets enemies within small range for ATK x 0.54 damage; targets high ATK teammate for Special CT 18% reduction; HP 16% healing
Charge time: 21 s
- Level 10
Targets enemies within small range for ATK x 0.65 damage; targets high ATK teammate for Special CT 20% reduction; HP 18% healing
Charge time: 21 s
DEX/PSY-type teammates HP Up Lv.5
Show all 5 levels
- Level 1
DEX/PSY-type teammates HP Up Lv.1
- Level 2
DEX/PSY-type teammates HP Up Lv.2
- Level 3
DEX/PSY-type teammates HP Up Lv.3
- Level 4
DEX/PSY-type teammates HP Up Lv.4
- Level 5
DEX/PSY-type teammates HP Up Lv.5
















































































