
Nami
Foreseeing a New Place
Straw Hat Pirates navigator. She predicts that the cold weather and snowstorms hitting the crew may be caused by the next island. The sudden warm eddy appearance in front of Sunny surprises her and she instructs Jinbei to steer away.
Special
Reduces crew's Special charge time by 1 turn, reduces crew's Slot Bind duration by 5 turns, and changes all slots (including BLOCK slots) to RCV. If crew has [ATK Up] status when Special is launched, boosts PSY and INT characters' slot effects by 2.5x for 1 turn, and further increases crew's ATK boost by +0.25 (doubles PSY and INT characters' slot effects for 3 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts PSY and INT characters' ATK by 3.5x, RCV by 1.3x, and makes crew's PSYINTRCV slots have matching slot effects
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Makes crew's RCV slots have matching slot effects, and sets all slots to RCV slots at start of quest (no stacking identical abilities)
Unlocks at Limit Break 12
Support Ability
Monkey D. Luffy, Roronoa Zoro, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Jinbe, Brook
Changes supported character's slot to RCV and reduces supported character's Special charge time by 1 turn at start of final battle
Show all 5 levels
- Level 1
Changes supported character's slot to RCV at start of final battle
- Level 2
Changes supported character's slot to RCV at start of final battle
- Level 3
Changes supported character's slot to RCV at start of final battle
- Level 4
Changes supported character's slot to RCV at start of final battle
- Level 5
Changes supported character's slot to RCV and reduces supported character's Special charge time by 1 turn at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,572 | 787 | 101 |
| Lv 99 | 3,144 | 1,573 | 202 |
| Lv 150 | 4,716 | 2,359 | 303 |
| Limit Break | 3,244+100 | 1,723+150 | 252+50 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 10
Boosts base HP by 20
Potential Ability 1: Pinch Healing
Boosts base RCV by 15
Show all 15
Boosts base ATK by 40
Boosts base ATK by 50
Add 1 Power Slot
Boosts base RCV by 25
Boosts base HP by 30
Boosts base ATK by 60
Add Crewmate Ability 2: Makes crew's RCV slots have matching slot effects, and sets all slots to RCV slots at start of quest (no stacking identical abilities)
Boosts base HP by 40
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.6x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 0.7x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 0.8x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,328 | 1,665 | 213 |
| Lv 110 | 3,483 | 1,742 | 223 |
| Lv 120 | 3,791 | 1,896 | 243 |
| Lv 130 | 4,099 | 2,050 | 263 |
| Lv 150 | 4,716 | 2,359 | 303 |
How to get
Featured · Feb 12, 2024 – Feb 18, 2024
Featured · Feb 11, 2024 – Feb 18, 2024
Featured · Feb 10, 2024 – Feb 18, 2024
















































































