
Nami
Navigator Relaxing at Sea
Straw Hat Pirates navigator. Nami enjoys the sea while riding on the back of a whale shark. "This feels so good! It's been awhile since I could relax!"
Special
Reduces crew's Paralysis/Bind duration by 5 turns. If crew has slot effect boosts when Special is launched, further increases crew's slot effect boost by +0.2 (boosts DEX and PSY characters' slot effects by 2.25x for 1 turn otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces Special charge time by 1 turn at start of quest, and if HP is 50% or above, boosts DEX and PSY characters' ATK by 3.75x (boosts their ATK by 3x otherwise)
Crewmate Ability
Makes crew's DEX slots have matching slot effects
Boosts DEX and PSY characters' base RCV by 75
Unlocks at Limit Break 12
Support Ability
Tony Tony Chopper, Nico Robin, Franky
Once per quest, if supported character uses a Special to reduce Paralysis or Bind duration, reduces crew's Paralysis/Bind duration by 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to reduce Paralysis duration, reduces crew's Paralysis duration by 1 turn
- Level 2
Once per quest, if supported character uses a Special to reduce Paralysis duration, reduces crew's Paralysis duration by 1 turn
- Level 3
Once per quest, if supported character uses a Special to reduce Paralysis duration, reduces crew's Paralysis duration by 1 turn
- Level 4
Once per quest, if supported character uses a Special to reduce Paralysis duration, reduces crew's Paralysis duration by 1 turn
- Level 5
Once per quest, if supported character uses a Special to reduce Paralysis or Bind duration, reduces crew's Paralysis/Bind duration by 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,534 | 709 | 110 |
| Lv 99 | 3,068 | 1,418 | 220 |
| Lv 150 | 4,602 | 2,127 | 330 |
| Limit Break | 3,168+100 | 1,568+150 | 270+50 |
Limit Break
Boosts base ATK by 30
Boosts base HP by 30
Boosts base RCV by 10
Potential Ability 1: QCK Damage Reduction
Boosts base ATK by 30
Show all 15
Boosts base ATK by 40
Boosts base RCV by 20
Add 1 Power Slot
Boosts base HP by 30
Boosts base RCV by 20
Boosts base HP by 40
Add Crewmate Ability 2: Boosts DEX and PSY characters' base RCV by 75
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Pinch Healing
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,248 | 1,501 | 232 |
| Lv 110 | 3,398 | 1,570 | 243 |
| Lv 120 | 3,699 | 1,709 | 265 |
| Lv 130 | 4,000 | 1,848 | 286 |
| Lv 150 | 4,602 | 2,127 | 330 |
How to get
100 medals · Jun 27, 2026 – Aug 29, 2026
Featured · Jul 11, 2022 – Jul 17, 2022
Featured · Jul 10, 2022 – Jul 17, 2022
Featured · Jul 9, 2022 – Jul 17, 2022
















































































