
Nami
Navigator Entering Battle
Straw Hat Pirates navigator. She confronts the enemies within Uta World. She fights her enemies along with Zeus while rushing to find the secret behind the Sing-Sing Fruit's power.
Special
Reduces the duration of all enemy barriers by 2 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, sets all enemies' DEF to 0 for 1 turn, and doubles damage dealt to enemies affected by DEF Down for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 12
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts PSY, Cerebral, and Striker characters' ATK by 3.25x, HP by 1.2x, and heals crew by 3x character's RCV at end of turn
Crewmate Ability
Reduces character's Special charge time by 1 turn every time another character uses a Special
Makes PSY characters' DEX slots have matching slot effects
Unlocks at Limit Break 7
Support Ability
Cerebral characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,452 | 701 | 161 |
| Lv 99 | 2,926 | 1,447 | 260 |
| Lv 150 | 4,389 | 2,170 | 390 |
| Limit Break | 3,126+200 | 1,547+100 | 310+50 |
| Limit Break+ | 3,326+400 | 1,747+300 | 410+150 |
Limit Break
Boosts base ATK by 25
Boosts base HP by 50
Boosts base ATK by 25
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 50
Show all 25
Boosts base HP by 50
Add Crewmate Ability 2: Makes PSY characters' DEX slots have matching slot effects
Boosts base ATK by 25
Boosts base RCV by 25
Add 1 Power Slot
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base RCV by 25
Boosts base ATK by 25
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 50
Boosts base ATK by 50
Boosts base HP by 50
Boosts base ATK by 100
Boosts base HP by 100
Boosts base RCV by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 3
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 3
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,098 | 1,532 | 275 |
| Lv 110 | 3,241 | 1,602 | 288 |
| Lv 120 | 3,528 | 1,744 | 313 |
| Lv 130 | 3,815 | 1,886 | 339 |
| Lv 150 | 4,389 | 2,170 | 390 |
How to get
Featured · Oct 21, 2023 – Oct 29, 2023
Featured · Sep 17, 2022 – Sep 25, 2022
















































































