
Nami
Straw Hat Pirates: Mark of a Fierce Battle
Straw Hat Pirates navigator. Originally she stayed out of battles, but once she got the Climate Baton she started to fight alongside her crewmates. Now with the improved Climate Baton and her knowledge of weather, she can manipulate weather on a small scale at will, making her a valuable force for the crew.
Special
Reduces crew's Paralysis/Bind duration by 1 turn
Reduces crew's Paralysis/Bind duration by 3 turns and changes adjacent slots to character's own type
| Base | Limit Break | |
|---|---|---|
| Level 1 | 12 / 16 turns | 9 / 13 turns |
| Level 2 | 11 / 15 turns | 8 / 12 turns |
| Level 3 | 10 / 14 turns | 7 / 11 turns |
| Level 4 | 9 / 13 turns | 6 / 10 turns |
| Level 5 | 8 / 12 turns | 5 / 9 turns |
| Max | 7 / 11 turns | 4 / 8 turns |
−1 turn at Limit Break 14
−2 turns at Limit Break 24 (LB+)
Reduces crew's Paralysis/Bind duration by 2 turns and changes adjacent slots to character's own type
Reduces crew's Paralysis/Bind duration by 5 turns, changes adjacent slots (including BLOCK slots) to character's own type, and if "Monkey D. Luffy" is in the crew or is set as Support for character, applies Paralysis to all enemies for 1 turn (50% chance not to reduce action turns) and doubles damage dealt to enemies affected by Paralysis for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 12 / 16 turns | 9 / 13 turns |
| Level 2 | 11 / 15 turns | 8 / 12 turns |
| Level 3 | 10 / 14 turns | 7 / 11 turns |
| Level 4 | 9 / 13 turns | 6 / 10 turns |
| Level 5 | 8 / 12 turns | 5 / 9 turns |
| Max | 7 / 11 turns | 4 / 8 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 14
−2 turns at Limit Break 24 (LB+)
Captain Ability
Heals crew by 5x character's RCV at end of turn
Crewmate Ability
Reduces crew's Paralysis duration by 1 turn
Boosts crew's base stats by 20
Unlocks at Limit Break 8
Support Ability
All characters
Reduces damage taken from INT characters by 5% AUTO+ At battle 4, activates supported character's Special
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% AUTO+ At battle 4, activates supported character's Special
- Level 2
Reduces damage taken from INT characters by 2% AUTO+ At battle 4, activates supported character's Special
- Level 3
Reduces damage taken from INT characters by 3% AUTO+ At battle 4, activates supported character's Special
- Level 4
Reduces damage taken from INT characters by 4% AUTO+ At battle 4, activates supported character's Special
- Level 5
Reduces damage taken from INT characters by 5% AUTO+ At battle 4, activates supported character's Special
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,167 | 567 | 160 |
| Lv 99 | 2,554 | 1,240 | 361 |
| Lv 150 | 3,831 | 1,860 | 541 |
| Limit Break | 2,754+200 | 1,340+100 | 411+50 |
| Limit Break+ | 3,104+550 | 1,540+300 | 486+125 |
Limit Break
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 10
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 20
Show all 25
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 2: Boosts crew's base stats by 20
Boosts base HP by 60
Boosts base ATK by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 100
Boosts base RCV by 25
Boosts base HP by 100
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 150
Reduces Special charge time by 2 turns
Potential Ability 3: Own Special Charge Time Reduced
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Reduces character's Special charge time by 4 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 1 turn at start of quest
- Level 3
Reduces character's Special charge time by 2 turns at start of quest
- Level 4
Reduces character's Special charge time by 3 turns at start of quest
- Level 5
Reduces character's Special charge time by 4 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,704 | 1,312 | 382 |
| Lv 110 | 2,829 | 1,373 | 399 |
| New Pirate Rumble skills | |||
| Lv 120 | 3,079 | 1,495 | 435 |
| Lv 130 | 3,330 | 1,616 | 470 |
| New Pirate Rumble skills | |||
| Lv 150 | 3,831 | 1,860 | 541 |
| New Special | |||
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 126
- SPD
- 124
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets enemies within medium range (frontal) for DEF Down Lv.7 (29 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for DEF Down Lv.1 (20 s)
Charge time: 26 s
- Level 2
Targets enemies within medium range (frontal) for DEF Down Lv.1 (21 s)
Charge time: 26 s
- Level 3
Targets enemies within medium range (frontal) for DEF Down Lv.2 (22 s)
Charge time: 26 s
- Level 4
Targets enemies within medium range (frontal) for DEF Down Lv.2 (23 s)
Charge time: 26 s
- Level 5
Targets enemies within medium range (frontal) for DEF Down Lv.3 (24 s)
Charge time: 26 s
- Level 6
Targets enemies within medium range (frontal) for DEF Down Lv.3 (25 s)
Charge time: 26 s
- Level 7
Targets enemies within medium range (frontal) for DEF Down Lv.4 (26 s)
Charge time: 26 s
- Level 8
Targets enemies within medium range (frontal) for DEF Down Lv.4 (27 s)
Charge time: 26 s
- Level 9
Targets enemies within medium range (frontal) for DEF Down Lv.5 (28 s)
Charge time: 26 s
- Level 10
Targets enemies within medium range (frontal) for DEF Down Lv.7 (29 s)
Charge time: 26 s
If current HP is above 50%, PSY-type teammates SPD Up Lv.5
Show all 5 levels
- Level 1
If current HP is above 50%, PSY-type teammates SPD Up Lv.1
- Level 2
If current HP is above 50%, PSY-type teammates SPD Up Lv.2
- Level 3
If current HP is above 50%, PSY-type teammates SPD Up Lv.3
- Level 4
If current HP is above 50%, PSY-type teammates SPD Up Lv.4
- Level 5
If current HP is above 50%, PSY-type teammates SPD Up Lv.5
How to get
Event · Pirate King Adventures
















































































