Vinsmoke Reiju

Second Farewell

Eldest daughter of the Vinsmoke family. To ensure that her brother reunites with his friends, Reiju takes down enemies that try to ambush Sanji from behind.

Special

Brother-Protecting Pink Hornet

Reduces all enemies' [Damage Cut] duration by 7 turns, reduces crew's Paralysis duration by 7 turns, removes all Poison, and changes crew's BLOCK and unfavorable slots and adjacent slots to character to TND. If character was Captain at start of quest and is a crewmate when Special is launched, boosts damage dealt to enemies with Poison/Venom/progressive Poison by 2.75x for 3 turns. After that, boosts damage dealt to enemies with Poison/Venom/progressive Poison by 2.5x for 1 turn

Level 120 turns
Level 219 turns
Level 318 turns
Level 417 turns
Level 516 turns
Max15 turns

Captain Ability

Parting With Kindness

Boosts DEX, Fighter, and Powerhouse characters' HP by 1.25x, ATK by 5.25x, boosts their ATK by approximately 5.5x when they have RCVTNDWANOSEMLAG or RAINBOW slots, makes their STR slots into TND slots, reduces crew's Burn (applied by enemy) duration by 10 turns, makes crew's RCVTND slots have matching slot effects, and heals crew by 3x character's RCV at end of turn

Crewmate Ability

UNIQ

Makes crew's TND slots have matching slot effects

Stats

HPATKRCV
Lv 184157153
Lv 701,5481,241101

Evolution

Vinsmoke Reiju
Sea StallionGreen Pirate PenguinRainbow Pirate PenguinGreen Armored CrabRainbow Striped Dragon
75,000 Beli
Vinsmoke Reiju

Pirate Rumble

Style
Obstructer
DEF
153
SPD
155
Cost
55
Action

Normal Attack → Heal Lv.1 (Medium Range) → Power Attack → Normal Attack

Targets closest enemies

Brother-Protecting Pink Hornet
Level 10 (Max)

Targets 3 high current HP enemies for ATK, SPD Down Lv.8 (15 s), Damage Over Time Lv.2 (15 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.8 (20 s), SPD Up Lv.8 (20 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets 3 high current HP enemies for ATK, SPD Down Lv.4 (6 s), Damage Over Time Lv.1 (6 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.4 (11 s), SPD Up Lv.4 (11 s)

    Charge time: 25 s

  2. Level 2

    Targets 3 high current HP enemies for ATK, SPD Down Lv.4 (7 s), Damage Over Time Lv.1 (7 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.4 (12 s), SPD Up Lv.4 (12 s)

    Charge time: 25 s

  3. Level 3

    Targets 3 high current HP enemies for ATK, SPD Down Lv.4 (8 s), Damage Over Time Lv.1 (8 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.4 (13 s), SPD Up Lv.4 (13 s)

    Charge time: 25 s

  4. Level 4

    Targets 3 high current HP enemies for ATK, SPD Down Lv.5 (9 s), Damage Over Time Lv.1 (9 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.5 (14 s), SPD Up Lv.5 (14 s)

    Charge time: 25 s

  5. Level 5

    Targets 3 high current HP enemies for ATK, SPD Down Lv.5 (10 s), Damage Over Time Lv.1 (10 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s)

    Charge time: 25 s

  6. Level 6

    Targets 3 high current HP enemies for ATK, SPD Down Lv.6 (11 s), Damage Over Time Lv.1 (11 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.6 (16 s), SPD Up Lv.6 (16 s)

    Charge time: 25 s

  7. Level 7

    Targets 3 high current HP enemies for ATK, SPD Down Lv.6 (12 s), Damage Over Time Lv.1 (12 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.6 (17 s), SPD Up Lv.6 (17 s)

    Charge time: 25 s

  8. Level 8

    Targets 3 high current HP enemies for ATK, SPD Down Lv.6 (13 s), Damage Over Time Lv.1 (13 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.6 (18 s), SPD Up Lv.6 (18 s)

    Charge time: 25 s

  9. Level 9

    Targets 3 high current HP enemies for ATK, SPD Down Lv.7 (14 s), Damage Over Time Lv.1 (14 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.7 (19 s), SPD Up Lv.7 (19 s)

    Charge time: 25 s

  10. Level 10

    Targets 3 high current HP enemies for ATK, SPD Down Lv.8 (15 s), Damage Over Time Lv.2 (15 s); if team has "Ichiji", "Niji", "Sanji", "Yonji", or "Judge", targets Fighter class teammates for ATK Up Lv.8 (20 s), SPD Up Lv.8 (20 s)

    Charge time: 25 s

Ability
Level 5 (Max)

Fighter class teammates HP Up Lv.5, RCV Up Lv.5; after receiving Damage Over Time, up to 2 times self ATK Up Lv.3, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Fighter class teammates HP Up Lv.1, RCV Up Lv.1; after receiving Damage Over Time, up to 2 times self ATK Up Lv.1, SPD Up Lv.1

  2. Level 2

    Fighter class teammates HP Up Lv.2, RCV Up Lv.2; after receiving Damage Over Time, up to 2 times self ATK Up Lv.1, SPD Up Lv.1

  3. Level 3

    Fighter class teammates HP Up Lv.3, RCV Up Lv.3; after receiving Damage Over Time, up to 2 times self ATK Up Lv.2, SPD Up Lv.2

  4. Level 4

    Fighter class teammates HP Up Lv.4, RCV Up Lv.4; after receiving Damage Over Time, up to 2 times self ATK Up Lv.2, SPD Up Lv.2

  5. Level 5

    Fighter class teammates HP Up Lv.5, RCV Up Lv.5; after receiving Damage Over Time, up to 2 times self ATK Up Lv.3, SPD Up Lv.3

Resilience

Completely evades Special Bind, reduce damage taken from QCK by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Family

Vinsmoke Reiju
Vinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuReijuReijuReijuVinsmoke ReijuReiju: Bride of Halloween NightReiju: Bride of HalloweenVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke Reiju"Poison Pink" Vinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke ReijuVinsmoke Reiju
Linked families
Germa 66Sanji & Reiju