
Reiju
Summer Night Vacation
Eldest daughter of the Vinsmoke family. She enjoys a night at the pool, captivated by all the vibrant colors. "Hee hee... What a beautiful sight."
Special
Boosts INT, Cerebral, and Powerhouse characters' ATK by 2.25x for 3 turns and removes all Poison and Paralysis. If there are enemies inflicted with Poison, Venom, progressive Poison, or Reiju Poison when Special is launched, deals 30% of enemies' HP in Poison damage to all enemies, and completely removes Poison, Venom, progressive Poison, and Reiju Poison from all enemies. If enemy is not inflicted with Poison, Venom, progressive Poison, or Reiju Poison, applies Reiju Poison (reduces 20% HP at end of enemy's turn, and heals crew for 20% of crew's maximum HP. Reiju Poison also applies for damage boosts against enemies affected by Poison)
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Boosts INT, Cerebral, and Powerhouse characters' ATK by 5x and HP by 1.2x. When crew launches Specials to apply Poison, Venom, or progressive Poison, converts that effect to "apply Reiju Poison to all enemies" regardless of the effective turns of the converted effect. If inflicted with Poison or progressive Poison from the enemy, or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied, launches "Mesmerizing Beauty" at the start of crew's next turn (Specials launched due to Captain Ability will not reduce the character's Special charge time. If transitioning to the next Battle due to the effect of the Special launched by the Captain Ability, the Special will not auto-launch at the start of crew's next turn even if meeting the requirement)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 687 | 428 | 48 |
| Lv 70 | 1,527 | 952 | 107 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 220
- SPD
- 144
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets INT-type teammates for DEF Up Lv.5 (20 s); targets all enemies for Damage Over Time Lv.3 (25 s); targets self for 660 HP per interval auto-healing (15 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets INT-type teammates for DEF Up Lv.1 (11 s); targets all enemies for Damage Over Time Lv.1 (16 s); targets self for 60 HP per interval auto-healing (6 s)
Charge time: 26 s
- Level 2
Targets INT-type teammates for DEF Up Lv.1 (12 s); targets all enemies for Damage Over Time Lv.1 (17 s); targets self for 120 HP per interval auto-healing (7 s)
Charge time: 26 s
- Level 3
Targets INT-type teammates for DEF Up Lv.1 (13 s); targets all enemies for Damage Over Time Lv.1 (18 s); targets self for 180 HP per interval auto-healing (8 s)
Charge time: 26 s
- Level 4
Targets INT-type teammates for DEF Up Lv.2 (14 s); targets all enemies for Damage Over Time Lv.1 (19 s); targets self for 240 HP per interval auto-healing (9 s)
Charge time: 26 s
- Level 5
Targets INT-type teammates for DEF Up Lv.2 (15 s); targets all enemies for Damage Over Time Lv.1 (20 s); targets self for 300 HP per interval auto-healing (10 s)
Charge time: 26 s
- Level 6
Targets INT-type teammates for DEF Up Lv.3 (16 s); targets all enemies for Damage Over Time Lv.2 (21 s); targets self for 360 HP per interval auto-healing (11 s)
Charge time: 26 s
- Level 7
Targets INT-type teammates for DEF Up Lv.3 (17 s); targets all enemies for Damage Over Time Lv.2 (22 s); targets self for 420 HP per interval auto-healing (12 s)
Charge time: 26 s
- Level 8
Targets INT-type teammates for DEF Up Lv.3 (18 s); targets all enemies for Damage Over Time Lv.2 (23 s); targets self for 480 HP per interval auto-healing (13 s)
Charge time: 26 s
- Level 9
Targets INT-type teammates for DEF Up Lv.4 (19 s); targets all enemies for Damage Over Time Lv.2 (24 s); targets self for 540 HP per interval auto-healing (14 s)
Charge time: 26 s
- Level 10
Targets INT-type teammates for DEF Up Lv.5 (20 s); targets all enemies for Damage Over Time Lv.3 (25 s); targets self for 660 HP per interval auto-healing (15 s)
Charge time: 26 s
INT-type teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.3
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.1, SPD Up Lv.1, DEF Up Lv.1
- Level 2
INT-type teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.1
- Level 3
INT-type teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.2
- Level 4
INT-type teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.2
- Level 5
INT-type teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.3
Completely evades Damage Over Time, reduce damage taken from PSY by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
























