
Koala: Rowdy Halloween Party
Night of Halloween
An officer in the Revolutionary Army. Enjoying the outdoors Halloween night party. She is startled to see the group of zombies that sudennly appeared for the party. "Why are there so many zombies?!"
Special
Reduces crew's [Heal To Damage] duration by 10 turns. If HP is full when Special is launched, boosts the type effects of normal attacks for DEX, Fighter, and Free Spirit characters by 2.5x for 1 turn. After that, boosts their type effects of normal attacks by 2.25x for 1 turn. If crew's maximum HP is over 40,000 when Special is launched, heals crew by 30,000 HP (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP). If crew's maximum HP is 40,000 or less when Special is launched, boosts crew's maximum HP by 30% and heals crew by 30,000 HP (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces damage taken by 20%, boosts DEX, Fighter, and Free Spirit characters' ATK by approximately 5x when slots match (4.5x otherwise), boosts their RCV by 1.5x, makes their STRQCK slots have matching slot effects, and reduces crew's Special Reverse by 10 turns
Crewmate Ability
Boosts Fighter and Free Spirit characters' base HP and ATK by 75
Unlocks at Limit Break 10
Makes crew's DEX slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
Fighter and Free Spirit characters
Adds 12% of character's base HP and RCV to supported character's base HP and RCV
Show all 5 levels
- Level 1
Adds 4% of character's base HP and RCV to supported character's base HP and RCV
- Level 2
Adds 6% of character's base HP and RCV to supported character's base HP and RCV
- Level 3
Adds 8% of character's base HP and RCV to supported character's base HP and RCV
- Level 4
Adds 10% of character's base HP and RCV to supported character's base HP and RCV
- Level 5
Adds 12% of character's base HP and RCV to supported character's base HP and RCV
Super Special

When 6 Fighter or Free Spirit characters are on the crew (except as Support Characters)
Boosts crew's maximum HP by 20%, heals crew by 30% of maximum HP (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP) and changes DEX characters to Super DEX
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,747 | 754 | 154 |
| Lv 99 | 3,494 | 1,527 | 308 |
| Lv 150 | 5,241 | 2,290 | 462 |
| Limit Break | 3,994+500 | 1,727+200 | 408+100 |
| Limit Break+ | 4,494+1,000 | 1,927+400 | 458+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base HP by 20
Potential Ability 1: RCV Bind Resistance
Boosts base RCV by 10
Show all 40
Boosts base RCV by 10
Boosts base ATK by 15
Boosts base RCV by 10
Boosts base RCV by 20
Add Crewmate Ability 1: Boosts Fighter and Free Spirit characters' base HP and ATK by 75
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 30
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base ATK by 25
Boosts base HP by 50
Boosts base HP by 50
Boosts base HP by 60
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 60
Boosts base ATK by 30
Add Crewmate Ability 2: Makes crew's DEX slots have matching slot effects
Boosts base HP by 90
Boosts base HP by 90
Boosts base ATK by 40
Boosts base ATK by 50
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 100
Boosts base HP by 150
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,699 | 1,616 | 326 |
| Lv 110 | 3,870 | 1,691 | 341 |
| Lv 120 | 4,213 | 1,841 | 371 |
| Lv 130 | 4,555 | 1,990 | 401 |
| Lv 150 | 5,241 | 2,290 | 462 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 125
- SPD
- 187
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with low remaining HP
Targets 1 enemy with high ATK for ATK Down Lv.15 (20 s); targets 1 enemy with low DEF for DEF Down Lv.15 (20 s); targets 1 enemy with high SPD for SPD Down Lv.15 (20 s); targets DEX-type teammates for RCV x 3.5 healing
Charge time: 32 s
Show all 10 levels
- Level 1
Targets 1 enemy with high ATK for ATK Down Lv.5 (11 s); targets 1 enemy with low DEF for DEF Down Lv.5 (11 s); targets 1 enemy with high SPD for SPD Down Lv.5 (11 s); targets DEX-type teammates for RCV x 2.5 healing
Charge time: 32 s
- Level 2
Targets 1 enemy with high ATK for ATK Down Lv.6 (12 s); targets 1 enemy with low DEF for DEF Down Lv.6 (12 s); targets 1 enemy with high SPD for SPD Down Lv.6 (12 s); targets DEX-type teammates for RCV x 2.6 healing
Charge time: 32 s
- Level 3
Targets 1 enemy with high ATK for ATK Down Lv.7 (13 s); targets 1 enemy with low DEF for DEF Down Lv.7 (13 s); targets 1 enemy with high SPD for SPD Down Lv.7 (13 s); targets DEX-type teammates for RCV x 2.7 healing
Charge time: 32 s
- Level 4
Targets 1 enemy with high ATK for ATK Down Lv.8 (14 s); targets 1 enemy with low DEF for DEF Down Lv.8 (14 s); targets 1 enemy with high SPD for SPD Down Lv.8 (14 s); targets DEX-type teammates for RCV x 2.8 healing
Charge time: 32 s
- Level 5
Targets 1 enemy with high ATK for ATK Down Lv.9 (15 s); targets 1 enemy with low DEF for DEF Down Lv.9 (15 s); targets 1 enemy with high SPD for SPD Down Lv.9 (15 s); targets DEX-type teammates for RCV x 2.9 healing
Charge time: 32 s
- Level 6
Targets 1 enemy with high ATK for ATK Down Lv.10 (16 s); targets 1 enemy with low DEF for DEF Down Lv.10 (16 s); targets 1 enemy with high SPD for SPD Down Lv.10 (16 s); targets DEX-type teammates for RCV x 3 healing
Charge time: 32 s
- Level 7
Targets 1 enemy with high ATK for ATK Down Lv.11 (17 s); targets 1 enemy with low DEF for DEF Down Lv.11 (17 s); targets 1 enemy with high SPD for SPD Down Lv.11 (17 s); targets DEX-type teammates for RCV x 3.1 healing
Charge time: 32 s
- Level 8
Targets 1 enemy with high ATK for ATK Down Lv.12 (18 s); targets 1 enemy with low DEF for DEF Down Lv.12 (18 s); targets 1 enemy with high SPD for SPD Down Lv.12 (18 s); targets DEX-type teammates for RCV x 3.2 healing
Charge time: 32 s
- Level 9
Targets 1 enemy with high ATK for ATK Down Lv.13 (19 s); targets 1 enemy with low DEF for DEF Down Lv.13 (19 s); targets 1 enemy with high SPD for SPD Down Lv.13 (19 s); targets DEX-type teammates for RCV x 3.3 healing
Charge time: 32 s
- Level 10
Targets 1 enemy with high ATK for ATK Down Lv.15 (20 s); targets 1 enemy with low DEF for DEF Down Lv.15 (20 s); targets 1 enemy with high SPD for SPD Down Lv.15 (20 s); targets DEX-type teammates for RCV x 3.5 healing
Charge time: 32 s
DEX-type teammates ATK Up Lv.5; if current team is 5 teammates or more, self ATK Up Lv.10
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.1; if current team is 5 teammates or more, self ATK Up Lv.6
- Level 2
DEX-type teammates ATK Up Lv.2; if current team is 5 teammates or more, self ATK Up Lv.7
- Level 3
DEX-type teammates ATK Up Lv.3; if current team is 5 teammates or more, self ATK Up Lv.8
- Level 4
DEX-type teammates ATK Up Lv.4; if current team is 5 teammates or more, self ATK Up Lv.9
- Level 5
DEX-type teammates ATK Up Lv.5; if current team is 5 teammates or more, self ATK Up Lv.10
Completely evades Special Bind, reduce damage taken from QCK by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Feb 11, 2024 – Feb 18, 2024
Featured · Oct 15, 2023 – Oct 29, 2023
Featured · Jul 9, 2023 – Jul 29, 2023
Featured · Apr 10, 2023 – Apr 23, 2023
Featured · Dec 11, 2022 – Dec 27, 2022
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Featured · Oct 10, 2022 – Oct 23, 2022
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