Koala

Celebrate the Fabulous Cruise

A soldier in the Revolutionary Army. She's wearing a floral-patterned kimono while enjoying the cherry blossoms and some sweet dumplings. "Ah... The flowers are so nice!"

Special

Indulgent Smile

Makes crew immune to ATK Down and decrease chain multiplier growth for 3 turns, heals crew by 6,000 HP at end of turn for 3 turns, boosts DEX and Free Spirit characters' ATK by 1.75x for 1 turn, and doubles their ATK for 1 turn after 1 turn

BaseLimit Break
Level 134 turns19 turns
Level 233 turns18 turns
Level 332 turns17 turns
Level 431 turns16 turns
Level 530 turns15 turns
Level 629 turns14 turns
Level 728 turns13 turns
Max27 turns12 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

Indulgent SmileLLB

Makes crew immune to ATK Down and decrease chain multiplier growth rate for 3 turns, heals crew by 10,000 HP at end of turn for 3 turns, doubles DEX, Free Spirit, and Fighter characters' ATK for 1 turn, then after 1 turn, and boosts their ATK by 2.25x for 1 turn and boosts the chain multiplier by +1.2 for 1 turn

BaseLimit Break
Level 134 turns19 turns
Level 233 turns18 turns
Level 332 turns17 turns
Level 431 turns16 turns
Level 530 turns15 turns
Level 629 turns14 turns
Level 728 turns13 turns
Max27 turns12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

Captain Ability

Town Girl of Flowers

Boosts Free Spirit characters' ATK by 2.5x

LB

Boosts Free Spirit characters' ATK by 3.75x and reduces crew's Paralysis duration by 2 turns

Unlocks at Limit Break 39

LLB

Boosts Free Spirit characters' ATK by 3.75x, and reduces crew's Paralysis duration by 2 turns

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Boosts Free Spirit and Fighter characters' ATK by 4.75x, HP by 1.2x, and reduces crew's Paralysis duration by 3 turns

Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Free Spirit characters' base stats by 50

Unlocks at Limit Break 7

UNIQ

Character's DEX slot is carried over to the next turn if character lands a PERFECT strike

Unlocks at Limit Break 30

Support Ability

Supported Characters

Sabo

Level 5 (Max)

Adds 12% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 5% of character's base stats to supported character's base stats

  2. Level 2

    Adds 6% of character's base stats to supported character's base stats

  3. Level 3

    Adds 8% of character's base stats to supported character's base stats

  4. Level 4

    Adds 10% of character's base stats to supported character's base stats

  5. Level 5

    Adds 12% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,074557109
Lv 992,6301,415290
Lv 1503,9452,122435
Limit Break3,130+5001,625+210390+100
Limit Break+3,480+8501,825+410490+200

Limit Break

01

Add 1 Power Slot

02

Boosts base ATK by 5

03

Boosts base ATK by 5

04

Boosts base ATK by 10

05

Potential Ability 1: Slot Bind Resistance

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Boosts Free Spirit characters' base stats by 50

08

Boosts base RCV by 20

09

Boosts base HP by 10

10

Boosts base HP by 20

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base RCV by 20

15

Boosts base RCV by 30

16

Boosts base RCV by 30

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base HP by 30

20

Boosts base HP by 40

21

Boosts base HP by 50

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base ATK by 30

25

Boosts base ATK by 30

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base HP by 60

29

Boosts base HP by 70

30

Add Crewmate Ability 2: Character's DEX slot is carried over to the next turn if character lands a PERFECT strike

31

Boosts base ATK by 30

32

Boosts base ATK by 40

33

Boosts base ATK by 60

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base HP by 100

38

Boosts base HP by 120

39

Power Up Captain Ability

40

Potential Ability 2: RCV Bind Resistance

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base RCV by 50

44

Boosts base HP by 100

45

Boosts base RCV by 50

46

Boosts base ATK by 50

47

Boosts base HP by 150

48

Boosts base ATK by 50

49

Boosts base ATK by 100

50

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1

  2. Level 2

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1

  3. Level 3

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2

  4. Level 4

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 2

  5. Level 5

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3

Level Limit Break

HPATKRCV
Lv 1052,7841,498307
Lv 1102,9131,567321
Lv 1203,1711,706349
New Captain Ability
Lv 1303,4291,844378
Lv 1503,9452,122435
New Special · New Crewmate Ability 1

Pirate Rumble

Style
Healer
DEF
158
SPD
143
Cost
35
Action

Normal Attack → Heal Lv.1 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Indulgent Smile
Level 10 (Max)

Targets enemies within small range for ATK x 2.5 damage; targets DEX-type teammates for Critical % Up Lv.5 (20 s); targets self for RCV x 5 healing

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets enemies within small range for ATK x 1.6 damage; targets DEX-type teammates for Critical % Up Lv.1 (11 s); targets self for RCV x 1 healing

    Charge time: 27 s

  2. Level 2

    Targets enemies within small range for ATK x 1.7 damage; targets DEX-type teammates for Critical % Up Lv.1 (12 s); targets self for RCV x 1.4 healing

    Charge time: 27 s

  3. Level 3

    Targets enemies within small range for ATK x 1.8 damage; targets DEX-type teammates for Critical % Up Lv.1 (13 s); targets self for RCV x 1.8 healing

    Charge time: 27 s

  4. Level 4

    Targets enemies within small range for ATK x 1.9 damage; targets DEX-type teammates for Critical % Up Lv.2 (14 s); targets self for RCV x 2.2 healing

    Charge time: 27 s

  5. Level 5

    Targets enemies within small range for ATK x 2 damage; targets DEX-type teammates for Critical % Up Lv.2 (15 s); targets self for RCV x 2.6 healing

    Charge time: 27 s

  6. Level 6

    Targets enemies within small range for ATK x 2.1 damage; targets DEX-type teammates for Critical % Up Lv.3 (16 s); targets self for RCV x 3 healing

    Charge time: 27 s

  7. Level 7

    Targets enemies within small range for ATK x 2.2 damage; targets DEX-type teammates for Critical % Up Lv.3 (17 s); targets self for RCV x 3.4 healing

    Charge time: 27 s

  8. Level 8

    Targets enemies within small range for ATK x 2.3 damage; targets DEX-type teammates for Critical % Up Lv.3 (18 s); targets self for RCV x 3.8 healing

    Charge time: 27 s

  9. Level 9

    Targets enemies within small range for ATK x 2.4 damage; targets DEX-type teammates for Critical % Up Lv.4 (19 s); targets self for RCV x 4.2 healing

    Charge time: 27 s

  10. Level 10

    Targets enemies within small range for ATK x 2.5 damage; targets DEX-type teammates for Critical % Up Lv.5 (20 s); targets self for RCV x 5 healing

    Charge time: 27 s

Ability
Level 5 (Max)

DEX-type teammates ATK Up Lv.5, DEF Up Lv.2

Show all 5 levels
  1. Level 1

    DEX-type teammates ATK Up Lv.1, DEF Up Lv.1

  2. Level 2

    DEX-type teammates ATK Up Lv.2, DEF Up Lv.1

  3. Level 3

    DEX-type teammates ATK Up Lv.3, DEF Up Lv.1

  4. Level 4

    DEX-type teammates ATK Up Lv.4, DEF Up Lv.1

  5. Level 5

    DEX-type teammates ATK Up Lv.5, DEF Up Lv.2

Resilience

80% chance to evade Paralysis

How to get

Vs. Koala

Event · Treasure Map

Family

Koala
Koala: Cheerful Halloween PartyKoalaKoalaKoala: Rowdy Halloween PartyKoala: Halloween Night PartyKoalaKoalaKoalaKoalaKoala: Charitable Red Riding HoodKoala: Devilish Red Riding HoodKoalaKoalaKoalaKoalaKoalaKoalaKoalaKoalaKoalaKoalaKoalaKoalaKoala
Linked families
Robin & KoalaSabo & Koala