
Koala: Devilish Red Riding Hood
Happy Halloween!
A soldier in the Revolutionary Army. She seems a bit bewildered by her Red Riding Hood costume. Drawn in by the smell of candy, the wolves stare on hungrily... "Should I take some candy into the forest?"
Special
Reduces crew's [Damage Increase] duration by 5 turns, heals crew by 10x character's RCV at end of turn for 3 turns, and halves damage taken for 3 turns
| Level 1 | 21 turns |
| Level 2 | 20 turns |
| Level 3 | 19 turns |
| Level 4 | 18 turns |
| Level 5 | 17 turns |
| Level 6 | 16 turns |
| Max | 15 turns |
Captain Ability
Boosts Fighter and Cerebral characters' ATK by 2.25x and heals crew by 500 HP at end of turn
Crewmate Ability
Boosts Fighter and Cerebral characters' base RCV by 30
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 103 | 121 | 23 |
| Lv 50 | 822 | 879 | 120 |
Evolution
Pirate Rumble
- Style
Healer- DEF
- 113
- SPD
- 132
- Cost
- 30
Normal Attack → Heal Lv.1 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets teammates within medium range for RCV x 1.1 healing; DEF Up Lv.3 (15 s)
Charge time: 27 s
Show all 10 levels
- Level 1
Targets teammates within medium range for RCV x 0.35 healing; DEF Up Lv.1 (15 s)
Charge time: 27 s
- Level 2
Targets teammates within medium range for RCV x 0.43 healing; DEF Up Lv.1 (15 s)
Charge time: 27 s
- Level 3
Targets teammates within medium range for RCV x 0.5 healing; DEF Up Lv.1 (15 s)
Charge time: 27 s
- Level 4
Targets teammates within medium range for RCV x 0.58 healing; DEF Up Lv.1 (15 s)
Charge time: 27 s
- Level 5
Targets teammates within medium range for RCV x 0.66 healing; DEF Up Lv.1 (15 s)
Charge time: 27 s
- Level 6
Targets teammates within medium range for RCV x 0.74 healing; DEF Up Lv.1 (15 s)
Charge time: 27 s
- Level 7
Targets teammates within medium range for RCV x 0.81 healing; DEF Up Lv.1 (15 s)
Charge time: 27 s
- Level 8
Targets teammates within medium range for RCV x 0.89 healing; DEF Up Lv.2 (15 s)
Charge time: 27 s
- Level 9
Targets teammates within medium range for RCV x 0.97 healing; DEF Up Lv.2 (15 s)
Charge time: 27 s
- Level 10
Targets teammates within medium range for RCV x 1.1 healing; DEF Up Lv.3 (15 s)
Charge time: 27 s
Fighter/Cerebral class teammates RCV Up Lv.5; if current HP is below 70%, self DEF Up Lv.2
Show all 5 levels
- Level 1
Fighter/Cerebral class teammates RCV Up Lv.1; if current HP is below 70%, self DEF Up Lv.2
- Level 2
Fighter/Cerebral class teammates RCV Up Lv.2; if current HP is below 70%, self DEF Up Lv.2
- Level 3
Fighter/Cerebral class teammates RCV Up Lv.3; if current HP is below 70%, self DEF Up Lv.2
- Level 4
Fighter/Cerebral class teammates RCV Up Lv.4; if current HP is below 70%, self DEF Up Lv.2
- Level 5
Fighter/Cerebral class teammates RCV Up Lv.5; if current HP is below 70%, self DEF Up Lv.2























