Trafalgar Law

Life's Desire

Captain of the Heart Pirates. In his battle with Doflamingo, he created and kept a ROOM in place for so long that it reduced his lifespan, and succeeded in launching a surprise attack on Doflamingo. He gravely injures Doflamingo with Gamma Knife, an attack which destroys the opponent from the inside.

Special

Life-Risking Gamma Knife

Deals 100,000 damage to all enemies, reduces all enemies' Resilience duration by 5 turns, and reduces crew's Bind/Despair/Paralysis duration by 5 turns

BaseLimit Break
Level 118 turns16 turns
Level 217 turns15 turns
Level 316 turns14 turns
Level 415 turns13 turns
Level 514 turns12 turns
Level 613 turns11 turns
Max12 turns10 turns

−1 turn at Limit Break 14

−1 turn at Limit Break 24 (LB+)

Captain Ability

Operation to Fulfill a Desire

Boosts STR characters' ATK by 2.5x and boosts their ATK by 2.8x after 3 GOOD or better strikes in a row

Crewmate Ability

+STATS

Boosts STR characters' base ATK by 50

UNIQ

Makes character's RCVTND slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

STR characters

Level 5 (Max)

Reduces damage taken from DEX characters by 5% and adds 5% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Reduces damage taken from DEX characters by 1% and adds 1% of character's base ATK to supported character's base ATK

  2. Level 2

    Reduces damage taken from DEX characters by 2% and adds 2% of character's base ATK to supported character's base ATK

  3. Level 3

    Reduces damage taken from DEX characters by 3% and adds 3% of character's base ATK to supported character's base ATK

  4. Level 4

    Reduces damage taken from DEX characters by 4% and adds 4% of character's base ATK to supported character's base ATK

  5. Level 5

    Reduces damage taken from DEX characters by 5% and adds 5% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,100750179
Lv 992,5601,336328
Lv 1503,8402,004492
Limit Break2,760+2001,436+100378+50
Limit Break+2,960+4001,636+300478+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base RCV by 20

03

Boosts base RCV by 20

04

Potential Ability 1: Barrier Pierce

05

Boosts base ATK by 10

Show all 25
06

Boosts base ATK by 20

07

Boosts base ATK by 20

08

Add 1 Power Slot

09

Boosts base ATK by 50

10

Boosts base HP by 50

11

Boosts base HP by 50

12

Add Crewmate Ability 2: Makes character's RCVTND slots have matching slot effects

13

Boosts base HP by 100

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Pinch Healing

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base HP by 100

19

Boosts base ATK by 50

20

Boosts base RCV by 50

21

Boosts base ATK by 100

22

Boosts base RCV by 50

23

Boosts base HP by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Slot Bind Resistance

Potential Abilities

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,7101,414347
Lv 1102,8361,480363
Lv 1203,0871,611395
Lv 1303,3381,742427
Lv 1503,8402,004492

Evolution

Trafalgar Law
Sea HorseRainbow Hermit CrabRed Hermit CrabRed Plated LobsterRed Striped Dragon
30,000 Beli
Trafalgar Law

Pirate Rumble

Style
Supporter
DEF
142
SPD
134
Cost
30
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Life-Risking Gamma Knife
Level 10 (Max)

Targets 1 enemy within medium range (horizontal) for 2000 damage; targets 1 teammate within medium range (horizontal) for HP 1700 healing

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy within medium range (horizontal) for 1105 damage; targets 1 teammate within medium range (horizontal) for HP 775 healing

    Charge time: 32 s

  2. Level 2

    Targets 1 enemy within medium range (horizontal) for 1195 damage; targets 1 teammate within medium range (horizontal) for HP 865 healing

    Charge time: 32 s

  3. Level 3

    Targets 1 enemy within medium range (horizontal) for 1285 damage; targets 1 teammate within medium range (horizontal) for HP 955 healing

    Charge time: 32 s

  4. Level 4

    Targets 1 enemy within medium range (horizontal) for 1375 damage; targets 1 teammate within medium range (horizontal) for HP 1045 healing

    Charge time: 32 s

  5. Level 5

    Targets 1 enemy within medium range (horizontal) for 1465 damage; targets 1 teammate within medium range (horizontal) for HP 1135 healing

    Charge time: 32 s

  6. Level 6

    Targets 1 enemy within medium range (horizontal) for 1555 damage; targets 1 teammate within medium range (horizontal) for HP 1225 healing

    Charge time: 32 s

  7. Level 7

    Targets 1 enemy within medium range (horizontal) for 1645 damage; targets 1 teammate within medium range (horizontal) for HP 1315 healing

    Charge time: 32 s

  8. Level 8

    Targets 1 enemy within medium range (horizontal) for 1735 damage; targets 1 teammate within medium range (horizontal) for HP 1405 healing

    Charge time: 32 s

  9. Level 9

    Targets 1 enemy within medium range (horizontal) for 1825 damage; targets 1 teammate within medium range (horizontal) for HP 1495 healing

    Charge time: 32 s

  10. Level 10

    Targets 1 enemy within medium range (horizontal) for 2000 damage; targets 1 teammate within medium range (horizontal) for HP 1700 healing

    Charge time: 32 s

Ability
Level 5 (Max)

Free Spirit class teammates ATK Up Lv.5

Show all 5 levels
  1. Level 1

    Free Spirit class teammates ATK Up Lv.1

  2. Level 2

    Free Spirit class teammates ATK Up Lv.2

  3. Level 3

    Free Spirit class teammates ATK Up Lv.3

  4. Level 4

    Free Spirit class teammates ATK Up Lv.4

  5. Level 5

    Free Spirit class teammates ATK Up Lv.5

Family

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