
Trafalgar Law
Life's Desire
Captain of the Heart Pirates. In his battle with Doflamingo, he created and kept a ROOM in place for so long that it reduced his lifespan, and succeeded in launching a surprise attack on Doflamingo. He gravely injures Doflamingo with Gamma Knife, an attack which destroys the opponent from the inside.
Special
Deals 100,000 damage to all enemies, reduces all enemies' Resilience duration by 5 turns, and reduces crew's Bind/Despair/Paralysis duration by 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 16 turns |
| Level 2 | 17 turns | 15 turns |
| Level 3 | 16 turns | 14 turns |
| Level 4 | 15 turns | 13 turns |
| Level 5 | 14 turns | 12 turns |
| Level 6 | 13 turns | 11 turns |
| Max | 12 turns | 10 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts STR characters' ATK by 2.5x and boosts their ATK by 2.8x after 3 GOOD or better strikes in a row
Crewmate Ability
Boosts STR characters' base ATK by 50
Makes character's RCVTND slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
STR characters
Reduces damage taken from DEX characters by 5% and adds 5% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1% and adds 1% of character's base ATK to supported character's base ATK
- Level 2
Reduces damage taken from DEX characters by 2% and adds 2% of character's base ATK to supported character's base ATK
- Level 3
Reduces damage taken from DEX characters by 3% and adds 3% of character's base ATK to supported character's base ATK
- Level 4
Reduces damage taken from DEX characters by 4% and adds 4% of character's base ATK to supported character's base ATK
- Level 5
Reduces damage taken from DEX characters by 5% and adds 5% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,100 | 750 | 179 |
| Lv 99 | 2,560 | 1,336 | 328 |
| Lv 150 | 3,840 | 2,004 | 492 |
| Limit Break | 2,760+200 | 1,436+100 | 378+50 |
| Limit Break+ | 2,960+400 | 1,636+300 | 478+150 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 20
Boosts base RCV by 20
Potential Ability 1: Barrier Pierce
Boosts base ATK by 10
Show all 25
Boosts base ATK by 20
Boosts base ATK by 20
Add 1 Power Slot
Boosts base ATK by 50
Boosts base HP by 50
Boosts base HP by 50
Add Crewmate Ability 2: Makes character's RCVTND slots have matching slot effects
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Slot Bind Resistance
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,710 | 1,414 | 347 |
| Lv 110 | 2,836 | 1,480 | 363 |
| Lv 120 | 3,087 | 1,611 | 395 |
| Lv 130 | 3,338 | 1,742 | 427 |
| Lv 150 | 3,840 | 2,004 | 492 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 142
- SPD
- 134
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets 1 enemy within medium range (horizontal) for 2000 damage; targets 1 teammate within medium range (horizontal) for HP 1700 healing
Charge time: 32 s
Show all 10 levels
- Level 1
Targets 1 enemy within medium range (horizontal) for 1105 damage; targets 1 teammate within medium range (horizontal) for HP 775 healing
Charge time: 32 s
- Level 2
Targets 1 enemy within medium range (horizontal) for 1195 damage; targets 1 teammate within medium range (horizontal) for HP 865 healing
Charge time: 32 s
- Level 3
Targets 1 enemy within medium range (horizontal) for 1285 damage; targets 1 teammate within medium range (horizontal) for HP 955 healing
Charge time: 32 s
- Level 4
Targets 1 enemy within medium range (horizontal) for 1375 damage; targets 1 teammate within medium range (horizontal) for HP 1045 healing
Charge time: 32 s
- Level 5
Targets 1 enemy within medium range (horizontal) for 1465 damage; targets 1 teammate within medium range (horizontal) for HP 1135 healing
Charge time: 32 s
- Level 6
Targets 1 enemy within medium range (horizontal) for 1555 damage; targets 1 teammate within medium range (horizontal) for HP 1225 healing
Charge time: 32 s
- Level 7
Targets 1 enemy within medium range (horizontal) for 1645 damage; targets 1 teammate within medium range (horizontal) for HP 1315 healing
Charge time: 32 s
- Level 8
Targets 1 enemy within medium range (horizontal) for 1735 damage; targets 1 teammate within medium range (horizontal) for HP 1405 healing
Charge time: 32 s
- Level 9
Targets 1 enemy within medium range (horizontal) for 1825 damage; targets 1 teammate within medium range (horizontal) for HP 1495 healing
Charge time: 32 s
- Level 10
Targets 1 enemy within medium range (horizontal) for 2000 damage; targets 1 teammate within medium range (horizontal) for HP 1700 healing
Charge time: 32 s
Free Spirit class teammates ATK Up Lv.5
Show all 5 levels
- Level 1
Free Spirit class teammates ATK Up Lv.1
- Level 2
Free Spirit class teammates ATK Up Lv.2
- Level 3
Free Spirit class teammates ATK Up Lv.3
- Level 4
Free Spirit class teammates ATK Up Lv.4
- Level 5
Free Spirit class teammates ATK Up Lv.5











































