
Trafalgar Law
Assailant Who Sees Through Mystery
Captain of the Heart Pirates. Even though he attacks Hawkins, it's Hawkins' underling that takes the hit. He immediately figures out Hawkins' ability, and cuts down his underlings to prevent him from using substitutes.
Special
Deals 200,000 damage to one enemy (ignoring all defensive effects), reduces all enemies' Resilience, DEF Up, and damage reduction (except [Damage Cut]) duration by 2 turns, and if Captain is a DEX or PSY type, boosts chain multiplier by +0.8 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 29 turns | 28 turns |
| Level 2 | 28 turns | 27 turns |
| Level 3 | 27 turns | 26 turns |
| Level 4 | 26 turns | 25 turns |
| Level 5 | 25 turns | 24 turns |
| Level 6 | 24 turns | 23 turns |
| Level 7 | 23 turns | 22 turns |
| Level 8 | 22 turns | 21 turns |
| Level 9 | 21 turns | 20 turns |
| Level 10 | 20 turns | 19 turns |
| Level 11 | 19 turns | 18 turns |
| Level 12 | 18 turns | 17 turns |
| Level 13 | 17 turns | 16 turns |
| Level 14 | 16 turns | 15 turns |
| Level 15 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 7
Captain Ability
Boosts DEX and PSY characters' ATK by approximately 3x when slots match (2.25x otherwise)
Crewmate Ability
Boosts DEX and PSY characters' base ATK by 50
Character's DEX slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 13
Support Ability
Slasher characters
Adds 5% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 1% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 2% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 5% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,283 | 766 | 132 |
| Lv 99 | 2,531 | 1,428 | 357 |
| Lv 150 | 3,796 | 2,142 | 535 |
| Limit Break | 2,781+250 | 1,528+100 | 397+40 |
Limit Break
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Potential Ability 1: QCK Damage Reduction
Boosts base RCV by 10
Show all 15
Boosts base RCV by 10
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base ATK by 20
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 50
Add Crewmate Ability 2: Character's DEX slot is carried over to the next turn if character lands a PERFECT strike
Boosts base HP by 100
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,679 | 1,512 | 377 |
| Lv 110 | 2,803 | 1,582 | 395 |
| Lv 120 | 3,051 | 1,722 | 430 |
| Lv 130 | 3,299 | 1,862 | 465 |
| Lv 150 | 3,796 | 2,142 | 535 |











































