
Trafalgar Law
13 Year Wait
Captain of the Heart Pirates. He helped Sanji and his crew escape from Doflamingo's clutches on Dressrosa and confronted the Warlord on a bridge. Before the battle, he yelled that he had lived his life to fulfill someone's long-held desire.
Special
Deals 30x character's ATK in DEX damage to one enemy, and if there are enemies affected by DEF Down, greatly boosts the type effects of normal attacks for 1 turn, and boosts damage dealt to enemies affected by DEF Down by 1.75x for 1 turn on a Treasure Map with Navigation Levels between 1 to 10; 2x with Navigation Levels between 11 to 20; 2.25x with Navigation Levels 21 and higher
| Max | 12 turns |
Captain Ability
Boosts Slasher characters' ATK by 1.5x
Support Ability
Donquixote Doflamingo
Once per quest, if supported character uses a Special to place damage reduction on the crew, doubles damage taken and drastically reduces RCV for 1 turn but locks crew's slots for 2 turns and cancels all ATK-reducing slot effects for 2 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to place damage reduction on the crew, doubles damage taken and drastically reduces RCV for 1 turn but locks crew's slots for 1 turn
- Level 2
Once per quest, if supported character uses a Special to place damage reduction on the crew, doubles damage taken and drastically reduces RCV for 1 turn but locks crew's slots for 1 turn
- Level 3
Once per quest, if supported character uses a Special to place damage reduction on the crew, doubles damage taken and drastically reduces RCV for 1 turn but locks crew's slots for 2 turns
- Level 4
Once per quest, if supported character uses a Special to place damage reduction on the crew, doubles damage taken and drastically reduces RCV for 1 turn but locks crew's slots for 2 turns
- Level 5
Once per quest, if supported character uses a Special to place damage reduction on the crew, doubles damage taken and drastically reduces RCV for 1 turn but locks crew's slots for 2 turns and cancels all ATK-reducing slot effects for 2 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,331 | 701 | 150 |
| Lv 99 | 2,191 | 1,359 | 277 |
| Lv 150 | 3,286 | 2,038 | 415 |
| Limit Break | 2,341+150 | 1,449+90 | 302+25 |
Limit Break
Boosts base HP by 40
Boosts base HP by 50
Boosts base ATK by 15
Add 1 Power Slot
Boosts base RCV by 25
Show all 10
Boosts base ATK by 20
Boosts base ATK by 25
Boosts base HP by 60
Boosts base ATK by 30
Potential Ability 1: Barrier Pierce
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,319 | 1,438 | 293 |
| Lv 110 | 2,427 | 1,505 | 306 |
| Lv 120 | 2,641 | 1,638 | 333 |
| Lv 130 | 2,856 | 1,771 | 360 |
| Lv 150 | 3,286 | 2,038 | 415 |











































