Trafalgar Law

Former Warlord of the Sea

Captain of the Heart Pirates. He has dedicated himself to taking down Doflamingo after Corazon saved his life. His desire for revenge over the past 13 years has become something of a curse. He's sworn to pursue Doflamingo as long as he lives.

Special

Sterben Blade

Allows Special damage, Special end of turn damage effect and HP-reducing Specials to ignore all enemies' defensive effects for 1 turn, deals massive PSY damage to one enemy, and reduces crew's Special charge time by 1 turn

BaseLimit Break
Level 117 turns12 turns
Level 216 turns11 turns
Level 315 turns10 turns
Level 414 turns9 turns
Level 513 turns8 turns
Max12 turns7 turns

−1 turn at Limit Break 12

−1 turn at Limit Break 18

−1 turn at Limit Break 22

−1 turn at Limit Break 25

−1 turn at Limit Break 39 (LB+)

Sterben BladeLLB

Allows Special damage, Special end of turn damage effect and HP-reducing Specials to ignore all enemies' defensive effects for 1 turn, applies increase damage taken status to all enemies by 1.5x for 1 turn, deals 200x character's ATK in PSY damage to one enemy, and reduces crew's Special charge time by 1 turn

BaseLimit Break
Level 117 turns12 turns
Level 216 turns11 turns
Level 315 turns10 turns
Level 414 turns9 turns
Level 513 turns8 turns
Max12 turns7 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 12

−1 turn at Limit Break 18

−1 turn at Limit Break 22

−1 turn at Limit Break 25

−1 turn at Limit Break 39 (LB+)

Captain Ability

Trigger of Tomorrow

Boosts Slasher and Free Spirit characters' ATK by 2.5x (by 3.5x if crew lands 3 PERFECT strikes in a row, and by approximately 4x after 5 in a row), and heals crew by 1,000 HP at end of turn

LB

Boosts Slasher and Free Spirit characters' ATK by 3.5x (by approximately 4x if crew lands 3 PERFECT strikes in a row, and by approximately 4.5x after 5 in a row), and heals crew by 1,000 HP at end of turn

Unlocks at Limit Break 38

LLB

Boosts Slasher and Free Spirit characters' ATK by 4.5x (by approximately 5x if crew lands 3 PERFECT strikes in a row, and by approximately 5.25x after 5 in a row), and heals crew by 1,000 HP at end of turn

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Boosts Slasher and Free Spirit characters' ATK by 5x (by 5.25x if crew lands 3 PERFECT strikes in a row), and heals crew by 1,000 HP at end of turn

Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Free Spirit and Slasher characters' base RCV by 300 when HP is below 10%

Unlocks at Limit Break 8

UNIQ

Makes character's INTRCVTND slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

Monkey D. Luffy, Donquixote Rocinante (Corazon)

Level 5 (Max)

Heals crew by 3,000 HP and reduces supported character's Special charge time by 1 turn at start of final battle

Show all 5 levels
  1. Level 1

    Heals crew by 1,000 HP and reduces supported character's Special charge time by 1 turn at start of final battle

  2. Level 2

    Heals crew by 1,500 HP and reduces supported character's Special charge time by 1 turn at start of final battle

  3. Level 3

    Heals crew by 2,000 HP and reduces supported character's Special charge time by 1 turn at start of final battle

  4. Level 4

    Heals crew by 2,500 HP and reduces supported character's Special charge time by 1 turn at start of final battle

  5. Level 5

    Heals crew by 3,000 HP and reduces supported character's Special charge time by 1 turn at start of final battle

Stats

HPATKRCV
Lv 11,402753291
Lv 993,1101,529482
Lv 1504,6652,293723
Limit Break3,530+4201,739+210622+140
Limit Break+4,030+9201,939+410672+190

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 10

03

Boosts base ATK by 10

04

Potential Ability 1: INT Damage Reduction

05

Boosts base RCV by 10

Show all 40
06

Boosts base RCV by 15

07

Boosts base ATK by 15

08

Add Crewmate Ability 1: Boosts Free Spirit and Slasher characters' base RCV by 300 when HP is below 10%

09

Boosts base RCV by 15

10

Boosts base RCV by 20

11

Boosts base ATK by 20

12

Reduces Special charge time by 1 turn

13

Boosts base HP by 45

14

Boosts base HP by 55

15

Potential Ability 2: Barrier Pierce

16

Boosts base HP by 65

17

Boosts base HP by 75

18

Reduces Special charge time by 1 turn

19

Boosts base RCV by 30

20

Boosts base RCV by 35

21

Boosts base ATK by 25

22

Reduces Special charge time by 1 turn

23

Boosts base ATK by 30

24

Boosts base ATK by 50

25

Reduces Special charge time by 1 turn

26

Boosts base HP by 85

27

Add Crewmate Ability 2: Makes character's INTRCVTND slots have matching slot effects

28

Boosts base HP by 95

29

Boosts base ATK by 60

30

Potential Ability 3: Critical ATK

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base HP by 100

34

Boosts base ATK by 100

35

Boosts base RCV by 50

36

Boosts base HP by 150

37

Boosts base HP by 150

38

Power Up Captain Ability

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 90% chance of a 10% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 90% chance of a 10% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1053,2921,618510
Lv 1103,4451,693533
New Pirate Rumble skills
Lv 1203,7501,843581
New Captain Ability
Lv 1304,0551,993628
New Pirate Rumble skills
Lv 1504,6652,293723
New Special · New Pirate Rumble skills · New Crewmate Ability 1

Evolution

Trafalgar Law
Sea StallionYellow Pirate PenguinRainbow Pirate PenguinYellow Plated LobsterRainbow Striped Dragon
75,000 Beli
Trafalgar Law
Trafalgar Law
Sea StallionYellow Pirate PenguinYellow Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Trafalgar Law

Pirate Rumble

Style
Attacker
DEF
159
SPD
194
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with high DEF

Sterben Blade
Level 10 (Max)

Targets enemies within small range for 1300 damage; Damage Over Time Lv.3 (40 s); DEF Down Lv.4 (20 s)

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Targets enemies within small range for 950 damage; Damage Over Time Lv.2 (30 s); DEF Down Lv.2 (10 s)

    Charge time: 30 s

  2. Level 2

    Targets enemies within small range for 975 damage; Damage Over Time Lv.2 (31 s); DEF Down Lv.2 (11 s)

    Charge time: 30 s

  3. Level 3

    Targets enemies within small range for 1000 damage; Damage Over Time Lv.2 (32 s); DEF Down Lv.2 (12 s)

    Charge time: 30 s

  4. Level 4

    Targets enemies within small range for 1025 damage; Damage Over Time Lv.2 (33 s); DEF Down Lv.2 (13 s)

    Charge time: 30 s

  5. Level 5

    Targets enemies within small range for 1050 damage; Damage Over Time Lv.2 (34 s); DEF Down Lv.2 (14 s)

    Charge time: 30 s

  6. Level 6

    Targets enemies within small range for 1075 damage; Damage Over Time Lv.2 (35 s); DEF Down Lv.2 (15 s)

    Charge time: 30 s

  7. Level 7

    Targets enemies within small range for 1100 damage; Damage Over Time Lv.2 (36 s); DEF Down Lv.3 (16 s)

    Charge time: 30 s

  8. Level 8

    Targets enemies within small range for 1125 damage; Damage Over Time Lv.2 (37 s); DEF Down Lv.3 (17 s)

    Charge time: 30 s

  9. Level 9

    Targets enemies within small range for 1150 damage; Damage Over Time Lv.2 (38 s); DEF Down Lv.3 (18 s)

    Charge time: 30 s

  10. Level 10

    Targets enemies within small range for 1300 damage; Damage Over Time Lv.3 (40 s); DEF Down Lv.4 (20 s)

    Charge time: 30 s

Ability
Level 5 (Max)

Slasher/Free Spirit class teammates HP Up Lv.6; when remaining time is less than 70 s, Slasher/Free Spirit class teammates RCV Up Lv.2

Show all 5 levels
  1. Level 1

    Slasher/Free Spirit class teammates HP Up Lv.2; when remaining time is less than 70 s, Slasher/Free Spirit class teammates RCV Up Lv.2

  2. Level 2

    Slasher/Free Spirit class teammates HP Up Lv.3; when remaining time is less than 70 s, Slasher/Free Spirit class teammates RCV Up Lv.2

  3. Level 3

    Slasher/Free Spirit class teammates HP Up Lv.4; when remaining time is less than 70 s, Slasher/Free Spirit class teammates RCV Up Lv.2

  4. Level 4

    Slasher/Free Spirit class teammates HP Up Lv.5; when remaining time is less than 70 s, Slasher/Free Spirit class teammates RCV Up Lv.2

  5. Level 5

    Slasher/Free Spirit class teammates HP Up Lv.6; when remaining time is less than 70 s, Slasher/Free Spirit class teammates RCV Up Lv.2

Resilience

70% chance to evade Special Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

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Linked families
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