
Sengoku
The Navy Fleet Admiral. Sengoku joined the Navy at the same time as Garp and Tsuru, and has fought against legendary pirates, such as Shiki the Gold Lion and Gol D. Roger himself. He is known throughout Navy Headquarters as a wise and resourceful leader.
Special
Deals random PSY damage to all enemies and boosts ATK of all characters by 1.5x for 1 turn
| Level 1 | 28 turns |
| Level 2 | 27 turns |
| Level 3 | 26 turns |
| Level 4 | 25 turns |
| Level 5 | 24 turns |
| Level 6 | 23 turns |
| Level 7 | 22 turns |
| Level 8 | 21 turns |
| Level 9 | 20 turns |
| Max | 19 turns |
Captain Ability
Reduces Special charge time by 2 turns at start of quest and triples ATK for characters with a Cost of 20 or less
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 610 | 278 | 157 |
| Lv 70 | 2,020 | 758 | 228 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 204
- SPD
- 140
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets enemies within medium range for ATK x 0.45 damage; targets team for ATK Up Lv.3; when remaining time is less than 50 s, ATK Up Lv.3
Charge time: 41 s
Show all 10 levels
- Level 1
Targets enemies within medium range for ATK x 0.3 damage; targets team for ATK Up Lv.1; when remaining time is less than 50 s, ATK Up Lv.1
Charge time: 41 s
- Level 2
Targets enemies within medium range for ATK x 0.32 damage; targets team for ATK Up Lv.1; when remaining time is less than 50 s, ATK Up Lv.1
Charge time: 41 s
- Level 3
Targets enemies within medium range for ATK x 0.33 damage; targets team for ATK Up Lv.1; when remaining time is less than 50 s, ATK Up Lv.1
Charge time: 41 s
- Level 4
Targets enemies within medium range for ATK x 0.35 damage; targets team for ATK Up Lv.1; when remaining time is less than 50 s, ATK Up Lv.1
Charge time: 41 s
- Level 5
Targets enemies within medium range for ATK x 0.36 damage; targets team for ATK Up Lv.1; when remaining time is less than 50 s, ATK Up Lv.1
Charge time: 41 s
- Level 6
Targets enemies within medium range for ATK x 0.38 damage; targets team for ATK Up Lv.1; when remaining time is less than 50 s, ATK Up Lv.1
Charge time: 41 s
- Level 7
Targets enemies within medium range for ATK x 0.39 damage; targets team for ATK Up Lv.1; when remaining time is less than 50 s, ATK Up Lv.1
Charge time: 41 s
- Level 8
Targets enemies within medium range for ATK x 0.41 damage; targets team for ATK Up Lv.2; when remaining time is less than 50 s, ATK Up Lv.2
Charge time: 41 s
- Level 9
Targets enemies within medium range for ATK x 0.42 damage; targets team for ATK Up Lv.2; when remaining time is less than 50 s, ATK Up Lv.2
Charge time: 41 s
- Level 10
Targets enemies within medium range for ATK x 0.45 damage; targets team for ATK Up Lv.3; when remaining time is less than 50 s, ATK Up Lv.3
Charge time: 41 s
Team HP Up Lv.5; when remaining time is less than 50 s, team ATK Up Lv.3
Show all 5 levels
- Level 1
Team HP Up Lv.1; when remaining time is less than 50 s, team ATK Up Lv.3
- Level 2
Team HP Up Lv.2; when remaining time is less than 50 s, team ATK Up Lv.3
- Level 3
Team HP Up Lv.3; when remaining time is less than 50 s, team ATK Up Lv.3
- Level 4
Team HP Up Lv.4; when remaining time is less than 50 s, team ATK Up Lv.3
- Level 5
Team HP Up Lv.5; when remaining time is less than 50 s, team ATK Up Lv.3
30% chance to evade Action Bind
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage

















