Sengoku

Last Bastion

The Navy Fleet Admiral. User of the Human-Human Fruit Model: Buddha. He enacts a variety of strategies against the Whitebeard Pirates when they come to rescue Ace, living up to his title of the Cunning Officer.

Special

Life-Risking Determination

Reduces crew's Bind duration by 5 turns, reduces all enemies' Resilience and damage reduction (except [Damage Cut]) duration by 5 turns, and adds 80x character's ATK in non-type damage on top of tap-timing bonuses for 2 turns

Level 118 turns
Level 217 turns
Level 316 turns
Level 415 turns
Level 514 turns
Level 613 turns
Max12 turns

Captain Ability

Reason to be Called Cunning Officer

Boosts Powerhouse and Cerebral characters' ATK by 2.5x and RCV by 1.2x

Crewmate Ability

UNIQ

Makes Powerhouse characters' QCK slots have matching slot effects

Stats

HPATKRCV
Lv 160738238
Lv 501,34984984

Evolution

Sengoku
Sea HorseBlue Hermit CrabBlue Armored CrabBlue Plated LobsterRainbow Armored Crab
30,000 Beli
Buddha Sengoku

Pirate Rumble

Style
Supporter
DEF
184
SPD
135
Cost
30
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Life-Risking Determination
Level 10 (Max)

Targets 2 enemies for 3500 damage; targets QCK-type teammates for SPD Up Lv.4 (20 s)

Charge time: 40 s

Show all 10 levels
  1. Level 1

    Targets 2 enemies for 2500 damage; targets QCK-type teammates for SPD Up Lv.1 (11 s)

    Charge time: 40 s

  2. Level 2

    Targets 2 enemies for 2600 damage; targets QCK-type teammates for SPD Up Lv.1 (12 s)

    Charge time: 40 s

  3. Level 3

    Targets 2 enemies for 2700 damage; targets QCK-type teammates for SPD Up Lv.1 (13 s)

    Charge time: 40 s

  4. Level 4

    Targets 2 enemies for 2800 damage; targets QCK-type teammates for SPD Up Lv.1 (14 s)

    Charge time: 40 s

  5. Level 5

    Targets 2 enemies for 2900 damage; targets QCK-type teammates for SPD Up Lv.2 (15 s)

    Charge time: 40 s

  6. Level 6

    Targets 2 enemies for 3000 damage; targets QCK-type teammates for SPD Up Lv.2 (16 s)

    Charge time: 40 s

  7. Level 7

    Targets 2 enemies for 3100 damage; targets QCK-type teammates for SPD Up Lv.2 (17 s)

    Charge time: 40 s

  8. Level 8

    Targets 2 enemies for 3200 damage; targets QCK-type teammates for SPD Up Lv.3 (18 s)

    Charge time: 40 s

  9. Level 9

    Targets 2 enemies for 3300 damage; targets QCK-type teammates for SPD Up Lv.3 (19 s)

    Charge time: 40 s

  10. Level 10

    Targets 2 enemies for 3500 damage; targets QCK-type teammates for SPD Up Lv.4 (20 s)

    Charge time: 40 s

Ability
Level 5 (Max)

QCK-type teammates HP Up Lv.5, DEF Up Lv.2

Show all 5 levels
  1. Level 1

    QCK-type teammates HP Up Lv.1, DEF Up Lv.2

  2. Level 2

    QCK-type teammates HP Up Lv.2, DEF Up Lv.2

  3. Level 3

    QCK-type teammates HP Up Lv.3, DEF Up Lv.2

  4. Level 4

    QCK-type teammates HP Up Lv.4, DEF Up Lv.2

  5. Level 5

    QCK-type teammates HP Up Lv.5, DEF Up Lv.2

Resilience

60% chance to evade Special Bind

Family

Sengoku
SengokuBuddha SengokuSengokuAdmiral SengokuBuddha SengokuSengokuSengoku: NeoSengokuBuddha SengokuSengokuBuddha SengokuSengoku"Buddha" SengokuBuddha SengokuSengokuSengokuSengoku the BuddhaSengoku
Linked families
Sengoku & Garp