Big Eater Jewelry Bonney

Captain of the Bonney Pirates. One of the "Worst Generation." She is able to manipulate her age as well as others' ages. She used this power to stop Zoro from attacking a Celestial Dragon at Sabaody Archipelago. A.K.A. "Big Eater."

Special

Big Eater

Boosts the amount healed whenever a character uses a RCV slot by 1.5x, then 2x, then 2.5x from the third crew member onward, for 2 turns.

BaseLimit Break
Level 113 turns12 turns
Level 212 turns11 turns
Level 311 turns10 turns
Level 410 turns9 turns
Level 59 turns8 turns
Max8 turns7 turns

−1 turn at Limit Break 24 (LB+)

Captain Ability

Big Eater

Doubles PSY characters' ATK and RCV

Crewmate Ability

UNIQ

Adds an additional 50 HP when obtaining a RCV slot

Unlocks at Limit Break 7

UNIQ

Character's RCV slot is carried over to the next turn if character lands a PERFECT strike

Unlocks at Limit Break 12

Support Ability

Supported Characters

PSY characters

Level 5 (Max)

Changes supported character's slot to RCV at start of final battle

Show all 5 levels
  1. Level 1

    Changes supported character's slot randomly at start of final battle

  2. Level 2

    Changes supported character's slot randomly at start of final battle

  3. Level 3

    Changes supported character's slot randomly at start of final battle

  4. Level 4

    Changes supported character's slot randomly at start of final battle

  5. Level 5

    Changes supported character's slot to RCV at start of final battle

Stats

HPATKRCV
Lv 11,248401158
Lv 993,000720400
Lv 1504,5001,080600
Limit Break3,200+200820+100450+50
Limit Break+3,550+5501,020+300525+125

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Boosts base RCV by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base ATK by 20

Show all 25
06

Boosts base ATK by 30

07

Add Crewmate Ability 1: Adds an additional 50 HP when obtaining a RCV slot

08

Boosts base ATK by 50

09

Boosts base RCV by 30

10

Add 1 Power Slot

11

Boosts base HP by 40

12

Add Crewmate Ability 2: Character's RCV slot is carried over to the next turn if character lands a PERFECT strike

13

Boosts base HP by 40

14

Boosts base HP by 60

15

Potential Ability 2: Own Special Charge Time Reduced

16

Expand Limit Break (LB+)

17

Boosts base HP by 100

18

Boosts base HP by 100

19

Boosts base HP by 150

20

Boosts base RCV by 25

21

Boosts base RCV by 50

22

Boosts base ATK by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 6 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 2 turns at start of quest

  3. Level 3

    Reduces character's Special charge time by 3 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 4 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 6 turns at start of quest

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

Level Limit Break

HPATKRCV
Lv 1053,176762423
Lv 1103,323797443
Lv 1203,617868482
Lv 1303,911938521
Lv 1504,5001,080600

Evolution

Jewelry Bonney
Sea StallionYellow Robber PenguinRainbow Robber PenguinYellow Plated LobsterYellow Striped Dragon
25,000 Beli
Big Eater Jewelry Bonney

Family

Jewelry Bonney
BonneyBonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyBonney: Halloween Buffet BanquetJewelry BonneyJewelry BonneyBig Eater Jewelry BonneyJewelry BonneyBig Eater Jewelry BonneyJewelry BonneyConneyBig Eater Jewelry BonneyJewelry BonneyBig Eater Jewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry Bonney
Linked families
Bonney & HawkinsBonney PiratesChopper & BonneyLuffy & BonneySabo & Bonney