
Big Eater Jewelry Bonney
Captain of the Bonney Pirates. One of the "Worst Generation." She is able to manipulate her age as well as others' ages. She used this power to stop Zoro from attacking a Celestial Dragon at Sabaody Archipelago. A.K.A. "Big Eater."
Special
Boosts the amount healed whenever a character uses a RCV slot by 1.5x, then 2x, then 2.5x from the third crew member onward, for 2 turns.
| Base | Limit Break | |
|---|---|---|
| Level 1 | 13 turns | 12 turns |
| Level 2 | 12 turns | 11 turns |
| Level 3 | 11 turns | 10 turns |
| Level 4 | 10 turns | 9 turns |
| Level 5 | 9 turns | 8 turns |
| Max | 8 turns | 7 turns |
−1 turn at Limit Break 24 (LB+)
Captain Ability
Doubles PSY characters' ATK and RCV
Crewmate Ability
Adds an additional 50 HP when obtaining a RCV slot
Unlocks at Limit Break 7
Character's RCV slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 12
Support Ability
PSY characters
Changes supported character's slot to RCV at start of final battle
Show all 5 levels
- Level 1
Changes supported character's slot randomly at start of final battle
- Level 2
Changes supported character's slot randomly at start of final battle
- Level 3
Changes supported character's slot randomly at start of final battle
- Level 4
Changes supported character's slot randomly at start of final battle
- Level 5
Changes supported character's slot to RCV at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,248 | 401 | 158 |
| Lv 99 | 3,000 | 720 | 400 |
| Lv 150 | 4,500 | 1,080 | 600 |
| Limit Break | 3,200+200 | 820+100 | 450+50 |
| Limit Break+ | 3,550+550 | 1,020+300 | 525+125 |
Limit Break
Boosts base HP by 30
Boosts base HP by 30
Boosts base RCV by 20
Potential Ability 1: RCV Bind Resistance
Boosts base ATK by 20
Show all 25
Boosts base ATK by 30
Add Crewmate Ability 1: Adds an additional 50 HP when obtaining a RCV slot
Boosts base ATK by 50
Boosts base RCV by 30
Add 1 Power Slot
Boosts base HP by 40
Add Crewmate Ability 2: Character's RCV slot is carried over to the next turn if character lands a PERFECT strike
Boosts base HP by 40
Boosts base HP by 60
Potential Ability 2: Own Special Charge Time Reduced
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Reduces character's Special charge time by 6 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 6 turns at start of quest
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,176 | 762 | 423 |
| Lv 110 | 3,323 | 797 | 443 |
| Lv 120 | 3,617 | 868 | 482 |
| Lv 130 | 3,911 | 938 | 521 |
| Lv 150 | 4,500 | 1,080 | 600 |




























