Jewelry Bonney

Infiltrating the Sacred Land

Captain of the Bonney Pirates and one of the Worst Generation. She infiltrates Sacred Marijoa. She sees the awful treatment Kuma receives as a slave of the Celestial Dragons and weeps in anger.

Special

Tears of Fury

Reduces crew's Paralysis duration by 6 turns, changes crew's type slots to character's own type, and boosts the chain multiplier by +1.0 for 5 turns. If crew lands 3 PERFECT strikes in this turn, sets the chain multiplier's minimum value at 2.25 and maximum value at 15.0 for 3 turns. If crew lands another 4 PERFECT strikes the next turn, boosts the chain multiplier by 1.25x the turn after that

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Level 714 turns13 turns
Level 813 turns12 turns
Max12 turns11 turns

−1 turn at Limit Break 14

Captain Ability

Unexpected Encounter

Reduces character's Special charge time by 2 turns at start of quest, boosts Free Spirit and Cerebral characters' ATK by 4x, HP by 1.3x, and allows crew to obtain RCV slots with PERFECT taps

Crewmate Ability

+STATS

Boosts crew's base RCV and HP by 60

UNIQ

Adds an additional 150 HP when obtaining a RCV slot

Unlocks at Limit Break 12

Support Ability

Supported Characters

Bartholomew Kuma

Level 5 (Max)

Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns at start of crew's next turn

Stats

HPATKRCV
Lv 11,432703152
Lv 992,8641,406304
Lv 1504,2962,109456
Limit Break3,064+2001,506+100354+50

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 40

03

Boosts base RCV by 25

04

Potential Ability 1: Pinch Healing

05

Boosts base HP by 50

Show all 15
06

Boosts base RCV by 25

07

Boosts base ATK by 20

08

Add 1 Power Slot

09

Boosts base ATK by 30

10

Boosts base ATK by 50

11

Boosts base HP by 80

12

Add Crewmate Ability 2: Adds an additional 150 HP when obtaining a RCV slot

13

Add 1 Power Slot

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Barrier Pierce

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 20% or below at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full, or 5% or below at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 95% or higher, or 5% or below at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 10% or below at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 15% or below at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 20% or below at start of attack

Level Limit Break

HPATKRCV
Lv 1053,0321,488321
Lv 1103,1721,557336
Lv 1203,4531,695366
Lv 1303,7341,833396
Lv 1504,2962,109456

Pirate Rumble

Style
Obstructer
DEF
114
SPD
146
Cost
20
Action

Normal Attack → Heal Lv.1 (Medium Range) → Power Attack → Normal Attack

Targets enemies with high remaining HP

Tears of Fury
Level 10 (Max)

Targets enemies within medium range for DEF Down Lv.5 (20 s); targets DEX-type enemies for SPD Down Lv.8 (20 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for DEF Down Lv.1 (11 s); targets DEX-type enemies for SPD Down Lv.4 (11 s)

    Charge time: 25 s

  2. Level 2

    Targets enemies within medium range for DEF Down Lv.1 (12 s); targets DEX-type enemies for SPD Down Lv.4 (12 s)

    Charge time: 25 s

  3. Level 3

    Targets enemies within medium range for DEF Down Lv.1 (13 s); targets DEX-type enemies for SPD Down Lv.4 (13 s)

    Charge time: 25 s

  4. Level 4

    Targets enemies within medium range for DEF Down Lv.2 (14 s); targets DEX-type enemies for SPD Down Lv.5 (14 s)

    Charge time: 25 s

  5. Level 5

    Targets enemies within medium range for DEF Down Lv.2 (15 s); targets DEX-type enemies for SPD Down Lv.5 (15 s)

    Charge time: 25 s

  6. Level 6

    Targets enemies within medium range for DEF Down Lv.3 (16 s); targets DEX-type enemies for SPD Down Lv.6 (16 s)

    Charge time: 25 s

  7. Level 7

    Targets enemies within medium range for DEF Down Lv.3 (17 s); targets DEX-type enemies for SPD Down Lv.6 (17 s)

    Charge time: 25 s

  8. Level 8

    Targets enemies within medium range for DEF Down Lv.3 (18 s); targets DEX-type enemies for SPD Down Lv.6 (18 s)

    Charge time: 25 s

  9. Level 9

    Targets enemies within medium range for DEF Down Lv.4 (19 s); targets DEX-type enemies for SPD Down Lv.7 (19 s)

    Charge time: 25 s

  10. Level 10

    Targets enemies within medium range for DEF Down Lv.5 (20 s); targets DEX-type enemies for SPD Down Lv.8 (20 s)

    Charge time: 25 s

Ability
Level 5 (Max)

STR-type teammates HP Up Lv.5, Critical % Up Lv.3; DEX-type enemies ATK Down Lv.3

Show all 5 levels
  1. Level 1

    STR-type teammates HP Up Lv.1, Critical % Up Lv.1; DEX-type enemies ATK Down Lv.1

  2. Level 2

    STR-type teammates HP Up Lv.2, Critical % Up Lv.1; DEX-type enemies ATK Down Lv.1

  3. Level 3

    STR-type teammates HP Up Lv.3, Critical % Up Lv.2; DEX-type enemies ATK Down Lv.2

  4. Level 4

    STR-type teammates HP Up Lv.4, Critical % Up Lv.2; DEX-type enemies ATK Down Lv.2

  5. Level 5

    STR-type teammates HP Up Lv.5, Critical % Up Lv.3; DEX-type enemies ATK Down Lv.3

Resilience

60% chance to evade Special Bind

How to get

Clash!! Jewelry Bonney: Infiltration

Event

Clash!! Jewelry Bonney: Espionage

Event

Family

Jewelry Bonney
BonneyBonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyBonney: Halloween Buffet BanquetJewelry BonneyJewelry BonneyBig Eater Jewelry BonneyJewelry BonneyBig Eater Jewelry BonneyJewelry BonneyConneyBig Eater Jewelry BonneyJewelry BonneyBig Eater Jewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyJewelry BonneyBig Eater Jewelry BonneyJewelry Bonney
Linked families
Bonney & HawkinsBonney PiratesChopper & BonneyLuffy & BonneySabo & Bonney