
Jewelry Bonney
Greedy Captain
Captain of the Bonney Pirates and one of the Worst Generation. She has the ability to manipulate the aging process of herself and others. While gorging on her food, she shouts out for more.
Special
Applies increase damage taken status to all enemies by 1.5x for 1 turn, boosts the type effects of normal attacks for PSY and Fighter characters based on number of RCV slots used in normal attacks before Special is launched (2.25x for 0 or more, 2.5x for 8 or more, 2.75x for 12 or more) for 1 turn, and changes the ATK multiplier of RCV slots to 2.25x when slots match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Boosts PSY and Fighter characters' ATK by 5x, boosts their ATK by 5.4x when they have RCV slots, boosts HP by 1.2x, makes crew's RCV slots have matching slot effects, slightly boosts crew's chance of landing on RCV slots, makes crew's INT slots into RCV slots, and allows crew to obtain RCV slots with PERFECT taps. When tapping on this character with a RCV slot, further increases crew's type effect boost by +0.5
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 870 | 335 | 83 |
| Lv 70 | 1,740 | 770 | 167 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 161
- SPD
- 172
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Driven class enemies for DEF Down Lv.5 (25 s); targets 3 enemies for ATK x 2.2 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 2.3 damage
Charge time: 35 s
Show all 10 levels
- Level 1
Targets Driven class enemies for DEF Down Lv.1 (16 s); targets 3 enemies for ATK x 1.3 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 1.4 damage
Charge time: 35 s
- Level 2
Targets Driven class enemies for DEF Down Lv.1 (17 s); targets 3 enemies for ATK x 1.4 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 1.5 damage
Charge time: 35 s
- Level 3
Targets Driven class enemies for DEF Down Lv.1 (18 s); targets 3 enemies for ATK x 1.5 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 1.6 damage
Charge time: 35 s
- Level 4
Targets Driven class enemies for DEF Down Lv.2 (19 s); targets 3 enemies for ATK x 1.6 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 1.7 damage
Charge time: 35 s
- Level 5
Targets Driven class enemies for DEF Down Lv.2 (20 s); targets 3 enemies for ATK x 1.7 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 1.8 damage
Charge time: 35 s
- Level 6
Targets Driven class enemies for DEF Down Lv.3 (21 s); targets 3 enemies for ATK x 1.8 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 1.9 damage
Charge time: 35 s
- Level 7
Targets Driven class enemies for DEF Down Lv.3 (22 s); targets 3 enemies for ATK x 1.9 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 2 damage
Charge time: 35 s
- Level 8
Targets Driven class enemies for DEF Down Lv.3 (23 s); targets 3 enemies for ATK x 2 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 2.1 damage
Charge time: 35 s
- Level 9
Targets Driven class enemies for DEF Down Lv.4 (24 s); targets 3 enemies for ATK x 2.1 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 2.2 damage
Charge time: 35 s
- Level 10
Targets Driven class enemies for DEF Down Lv.5 (25 s); targets 3 enemies for ATK x 2.2 damage; when remaining time is less than 50 s, targets enemies within large range for ATK x 2.3 damage
Charge time: 35 s
PSY-type teammates ATK Up Lv.6; when remaining time is less than 50 s, PSY-type teammates DEF Up Lv.5; Driven enemies ATK Down Lv.7
Show all 5 levels
- Level 1
PSY-type teammates ATK Up Lv.2; when remaining time is less than 50 s, PSY-type teammates DEF Up Lv.1; Driven enemies ATK Down Lv.3
- Level 2
PSY-type teammates ATK Up Lv.3; when remaining time is less than 50 s, PSY-type teammates DEF Up Lv.2; Driven enemies ATK Down Lv.4
- Level 3
PSY-type teammates ATK Up Lv.4; when remaining time is less than 50 s, PSY-type teammates DEF Up Lv.3; Driven enemies ATK Down Lv.5
- Level 4
PSY-type teammates ATK Up Lv.5; when remaining time is less than 50 s, PSY-type teammates DEF Up Lv.4; Driven enemies ATK Down Lv.6
- Level 5
PSY-type teammates ATK Up Lv.6; when remaining time is less than 50 s, PSY-type teammates DEF Up Lv.5; Driven enemies ATK Down Lv.7
Completely evades Action Bind, reduce damage taken from INT by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage




























