Jewelry Bonney

Fury-Filled Blade

Captain of the Bonney Pirates and one of the Worst Generation. She runs toward St. Saturn, one of the Five Elders. With tears in her eyes, she thinks of her father who has lost his will, and thrusts her sword into St. Saturn's huge body.

Special

Strike for Her Father

Deal 300x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), reduces all enemies' [Damage Cut] duration by 7 turns, changes the ATK multiplier of PSYRCVTNDSEMLA slots to 3.0x when slots match (normally 2x when matching, 0.5x when unfavorable, 1.0x otherwise) for 3 turns, and further increases crew's ATK boost by 1.25x (up to a maximum of 10x). If 4 or more Egghead Worst Generation Paramythia-type characters are on the crew, further increases crew's chain multiplier additive boost effect (except multiplicative boost) by +1.0, and boosts the chain multiplier by +1.6 for 3 turns (allows this effect to be further increased up to 2 times; boosts the chain multiplier by +1.4 for 1 turn otherwise)

BaseLimit Break
Level 121 turns19 turns
Level 220 turns18 turns
Level 319 turns17 turns
Level 418 turns16 turns
Level 517 turns15 turns
Max16 turns14 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Will to Confront the Pinnacle

Reduces crew's Special charge time by 1 turn at start of quest, boosts Slasher and Striker characters' ATK by 5.25x, RCV by 1.25x, makes their PSYRCVTND slots have matching slot effects, and reduces crew's Burn duration by 10 turns [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Egghead characters are on the crew, boosts Slasher and Striker characters' ATK by a further 1.1x. If 5 or more Egghead Worst Generation Paramythia-type characters are on the crew, reduces crew's Special Reverse by 2 turns

Crewmate Ability

UNIQ

Boosts crew's base stats by 75 and makes their RCVTND slots have matching slot effects

+STATS

Boosts character's base ATK by 300 when attacking last out of all available characters

Unlocks at Limit Break 25

Support Ability

Supported Characters

Bartholomew Kuma

Level 5 (Max)

Once per quest, if supported character uses a Special, further increases crew's additive chain multiplier boosts (except multiplicative boosts) by +0.7, and reduces all enemies' [Damage Cut] duration by 3 turns

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, further increases crew's additive chain multiplier boosts (except multiplicative boosts) by +0.3, and reduces all enemies' [Damage Cut] duration by 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, further increases crew's additive chain multiplier boosts (except multiplicative boosts) by +0.4, and reduces all enemies' [Damage Cut] duration by 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, further increases crew's additive chain multiplier boosts (except multiplicative boosts) by +0.5, and reduces all enemies' [Damage Cut] duration by 2 turns

  4. Level 4

    Once per quest, if supported character uses a Special, further increases crew's additive chain multiplier boosts (except multiplicative boosts) by +0.6, and reduces all enemies' [Damage Cut] duration by 2 turns

  5. Level 5

    Once per quest, if supported character uses a Special, further increases crew's additive chain multiplier boosts (except multiplicative boosts) by +0.7, and reduces all enemies' [Damage Cut] duration by 3 turns

Super Special

Super Type
Condition

When any of the following characters are on the crew (except as Support Characters): Bartholomew Kuma, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Sabo

Changes crew's slots (including BLOCK slots) to TND, changes character's slot to RCV, boosts the type effects of normal attacks for crew by 2.5x for 3 turns, and changes PSY characters to Super PSY

Stats

HPATKRCV
Lv 12,129896122
Lv 994,2571,791244
Lv 1506,3852,686366
Limit Break4,757+5001,991+200344+100
Limit Break+5,257+1,0002,191+400394+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 20

08

Boosts base ATK by 10

09

Boosts base HP by 20

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base HP by 30

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Recovery ATK Boost/Hunger Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 30

20

Boosts base HP by 50

21

Boosts base HP by 60

22

Boosts base ATK by 30

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Boosts character's base ATK by 300 when attacking last out of all available characters

26

Boosts base RCV by 40

27

Boosts base HP by 80

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base RCV by 30

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3

Final Tap Sugo Special
Level 5 (Max)

Changes character's slot (including BLOCK slot; ignoring inability to change SUPERBLOCKWANOSEMLA and RAINBOW slots) to RCV, boosts character's base ATK by +500 for 1 turn (stacks with effects from Special), and boosts character's damage dealt to DEF Down enemies by 2.5x for 1 turn

Condition

At final battle

Show all 5 levels
  1. Level 1

    Changes character's slot (including BLOCK slot) to RCV, boosts character's base ATK by +100 for 1 turn (stacks with effects from Special), and boosts character's damage dealt to DEF Down enemies by 1.5x for 1 turn

    Condition

    At final battle

  2. Level 2

    Changes character's slot (including BLOCK slot) to RCV, boosts character's base ATK by +200 for 1 turn (stacks with effects from Special), and boosts character's damage dealt to DEF Down enemies by 1.75x for 1 turn

    Condition

    At final battle

  3. Level 3

    Changes character's slot (including BLOCK slot) to RCV, boosts character's base ATK by +300 for 1 turn (stacks with effects from Special), and boosts character's damage dealt to DEF Down enemies by 2x for 1 turn

    Condition

    At final battle

  4. Level 4

    Changes character's slot (including BLOCK slot) to RCV, boosts character's base ATK by +400 for 1 turn (stacks with effects from Special), and boosts character's damage dealt to DEF Down enemies by 2.25x for 1 turn

    Condition

    At final battle

  5. Level 5

    Changes character's slot (including BLOCK slot; ignoring inability to change SUPERBLOCKWANOSEMLA and RAINBOW slots) to RCV, boosts character's base ATK by +500 for 1 turn (stacks with effects from Special), and boosts character's damage dealt to DEF Down enemies by 2.5x for 1 turn

    Condition

    At final battle

Level Limit Break

HPATKRCV
Lv 1054,5071,896258
Lv 1104,7151,984270
Lv 1205,1332,159294
Lv 1305,5502,335318
Lv 1506,3852,686366
New Pirate Rumble skills

Pirate Rumble

Style
Obstructer
DEF
152
SPD
143
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Heal Self Lv.2

Targets closest enemies

Strike for Her Father
Level 10 (Max)

Targets 2 high ATK enemies for 100% chance of Halve ATK (15 s); targets 2 high DEF enemies for 100% chance of Halve DEF (15 s); targets 2 high SPD enemies for 100% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 20% delay; targets 1 World Government enemy for ATK x 3 damage

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets 2 high ATK enemies for 73% chance of Halve ATK (15 s); targets 2 high DEF enemies for 73% chance of Halve DEF (15 s); targets 2 high SPD enemies for 73% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 11% delay; targets 1 World Government enemy for ATK x 2.1 damage

    Charge time: 27 s

  2. Level 2

    Targets 2 high ATK enemies for 76% chance of Halve ATK (15 s); targets 2 high DEF enemies for 76% chance of Halve DEF (15 s); targets 2 high SPD enemies for 76% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 12% delay; targets 1 World Government enemy for ATK x 2.2 damage

    Charge time: 27 s

  3. Level 3

    Targets 2 high ATK enemies for 79% chance of Halve ATK (15 s); targets 2 high DEF enemies for 79% chance of Halve DEF (15 s); targets 2 high SPD enemies for 79% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 13% delay; targets 1 World Government enemy for ATK x 2.3 damage

    Charge time: 27 s

  4. Level 4

    Targets 2 high ATK enemies for 82% chance of Halve ATK (15 s); targets 2 high DEF enemies for 82% chance of Halve DEF (15 s); targets 2 high SPD enemies for 82% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 14% delay; targets 1 World Government enemy for ATK x 2.4 damage

    Charge time: 27 s

  5. Level 5

    Targets 2 high ATK enemies for 85% chance of Halve ATK (15 s); targets 2 high DEF enemies for 85% chance of Halve DEF (15 s); targets 2 high SPD enemies for 85% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 15% delay; targets 1 World Government enemy for ATK x 2.5 damage

    Charge time: 27 s

  6. Level 6

    Targets 2 high ATK enemies for 88% chance of Halve ATK (15 s); targets 2 high DEF enemies for 88% chance of Halve DEF (15 s); targets 2 high SPD enemies for 88% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 16% delay; targets 1 World Government enemy for ATK x 2.6 damage

    Charge time: 27 s

  7. Level 7

    Targets 2 high ATK enemies for 91% chance of Halve ATK (15 s); targets 2 high DEF enemies for 91% chance of Halve DEF (15 s); targets 2 high SPD enemies for 91% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 17% delay; targets 1 World Government enemy for ATK x 2.7 damage

    Charge time: 27 s

  8. Level 8

    Targets 2 high ATK enemies for 94% chance of Halve ATK (15 s); targets 2 high DEF enemies for 94% chance of Halve DEF (15 s); targets 2 high SPD enemies for 94% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 18% delay; targets 1 World Government enemy for ATK x 2.8 damage

    Charge time: 27 s

  9. Level 9

    Targets 2 high ATK enemies for 97% chance of Halve ATK (15 s); targets 2 high DEF enemies for 97% chance of Halve DEF (15 s); targets 2 high SPD enemies for 97% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 19% delay; targets 1 World Government enemy for ATK x 2.9 damage

    Charge time: 27 s

  10. Level 10

    Targets 2 high ATK enemies for 100% chance of Halve ATK (15 s); targets 2 high DEF enemies for 100% chance of Halve DEF (15 s); targets 2 high SPD enemies for 100% chance of Halve SPD (15 s); if 6 or more Striker characters are on the team, targets 2 enemies with high current Special CT for Special CT 20% delay; targets 1 World Government enemy for ATK x 3 damage

    Charge time: 27 s

Ability
Level 5 (Max)

Striker class teammates HP Up Lv.6, SPD Up Lv.6; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.5, DEF Down Lv.5; World Government enemies DEF Down Lv.5

Show all 5 levels
  1. Level 1

    Striker class teammates HP Up Lv.2, SPD Up Lv.2; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.1, DEF Down Lv.1; World Government enemies DEF Down Lv.1

  2. Level 2

    Striker class teammates HP Up Lv.3, SPD Up Lv.3; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.2, DEF Down Lv.2; World Government enemies DEF Down Lv.2

  3. Level 3

    Striker class teammates HP Up Lv.4, SPD Up Lv.4; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.3, DEF Down Lv.3; World Government enemies DEF Down Lv.3

  4. Level 4

    Striker class teammates HP Up Lv.5, SPD Up Lv.5; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.4, DEF Down Lv.4; World Government enemies DEF Down Lv.4

  5. Level 5

    Striker class teammates HP Up Lv.6, SPD Up Lv.6; if 6 or more Striker characters are on the team, all enemies ATK Down Lv.5, DEF Down Lv.5; World Government enemies DEF Down Lv.5

Resilience

Completely evades Action Bind, reduce damage taken from INT by 30%

Super Special

Targets 3 enemies for 100% chance of Halve Stats (20 s); targets 3 enemies with high current Special CT for Special CT 30% delay; targets 1 World Government enemy for ATK x 3.5 damage

Condition

After character receives enemy's Rumble Special 2 times

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Medal Exchange

600 medals · Jun 27, 2026 – Aug 29, 2026

Sugo-Fest

Featured · Jun 1, 2025 – Jun 29, 2025

Sugo-Fest

Featured · May 30, 2025 – Jul 12, 2025

Family

Jewelry Bonney
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Linked families
Bonney & HawkinsBonney PiratesChopper & BonneyLuffy & BonneySabo & Bonney